Player Matchup

Thanatos
Thanatos
DragonMage52
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,634 Elo+
Party 2
Medusa
Medusa
Faded2Tone
Medusa
Level 27
God Stats
1W - 2L
1,630 SR
Queue Stats
40W - 28L
1,468 Elo+
Party 3
Chaac
Chaac
Necrra
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 58L
1,487 Elo+
Party 2
Persephone
Persephone
Waterwar2000
Persephone
Level 15
God Stats
25W - 17L
1,500 SR
Queue Stats
153W - 154L
1,332 Elo+
Party 2
Artio
Artio
el Frablo
Artio
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
33W - 24L
1,431 Elo+
Party 3
Team Averages
Level 41
1,568 SR
1,470 Elo+

VS

Team Averages
Level 52
1,648 SR
1,525 Elo+
Artio
Artio
ENx Michael G
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,282 Elo+
Solo
Ne Zha
Ne Zha
Jrobs
Ne Zha
Level 120
God Stats
4W - 2L
1,527 SR
Queue Stats
54W - 42L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
MihoyMenoy
Guan Yu
Level 5
God Stats
2W - 0L
1,701 SR
Queue Stats
4W - 2L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
Threnge
Xing Tian
Level 108
God Stats
5W - 5L
1,648 SR
Queue Stats
54W - 34L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
danzadegen
Danzaburou
Level 4
God Stats
4W - 0L
1,862 SR
Queue Stats
8W - 2L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DragonMage52
Thanatos
12
4 / 5 / 2
8,417
421
6,279
14,007
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Faded2Tone
Medusa
12
2 / 7 / 2
7,975
399
7,766
11,579
3,119
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Necrra
Chaac
14
3 / 5 / 3
9,380
469
12,424
18,107
20,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Waterwar2000
Persephone
13
3 / 6 / 4
9,414
471
15,632
11,145
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
el Frablo
Artio
11
0 / 6 / 4
7,378
369
8,063
20,739
11,929
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
8,261
413
1,030
17,673
19,171
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Jrobs
Ne Zha
18
5 / 1 / 8
11,606
580
11,261
12,973
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
MihoyMenoy
Guan Yu
16
3 / 3 / 5
10,543
527
5,513
10,870
8,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Threnge
Xing Tian
15
3 / 4 / 14
10,916
546
10,118
19,415
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
danzadegen
Danzaburou
19
19 / 1 / 3
13,563
678
30,913
24,076
10,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
30
29
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DragonMage52
Thanatos
4
5
2
1
W
0
5
7
0.7
L
Medusa
Faded2Tone
Medusa
2
7
2
0.43
W
Ne Zha
Jrobs
Ne Zha
5
1
8
9
W
Guan Yu
MihoyMenoy
Guan Yu
3
3
5
1.83
L
Chaac
Necrra
Chaac
3
5
3
0.9
W
Xing Tian
Threnge
Xing Tian
3
4
14
2.5
L
Persephone
Waterwar2000
Persephone
3
6
4
0.83
W
Danzaburou
danzadegen
Danzaburou
19
1
3
20.5
L
Artio
el Frablo
Artio
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,164
Damage
58,835
75,577
Taken
85,007
43,670
Mitigated
67,021
22,172
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DragonMage52
Thanatos
6,279
1,494
0
9,693
14,007
4,773
209
1,707
12,300
0
39,957
W
1,030
30
0
402
17,673
19,171
279
7,615
9,446
15,474
0
L
Medusa
Faded2Tone
Medusa
7,766
4,014
0
640
11,579
3,119
250
1,562
10,017
0
39,157
W
Ne Zha
Jrobs
Ne Zha
11,261
5,837
0
7,722
12,973
5,317
1,932
1,954
10,865
0
77,389
W
Guan Yu
MihoyMenoy
Guan Yu
5,513
1,646
860
958
10,870
8,997
2,064
2,140
8,452
0
42,766
L
Chaac
Necrra
Chaac
12,424
3,107
0
4,503
18,107
20,585
518
3,726
14,381
355
39,330
W
Xing Tian
Threnge
Xing Tian
10,118
1,227
0
2,653
19,415
22,741
48
4,832
14,125
31,107
0
L
Persephone
Waterwar2000
Persephone
15,632
3,082
0
1,256
11,145
3,264
274
2,454
8,537
37,941
0
W
Danzaburou
danzadegen
Danzaburou
30,913
21,089
0
13,374
24,076
10,795
3,873
6,992
16,736
0
122,950
L
Artio
el Frablo
Artio
8,063
929
914
5,166
20,739
11,929
0
1,646
18,992
26,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
54,889
315
Minions Killed
440
0
Camps Cleared
0
1,736,252
Distance Traveled
1,830,303
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,417
421
76
4
0
337,525
4
W
Artio
8,261
413
18
1
0
340,777
2
L
Medusa
7,975
399
65
3
0
366,290
3
W
Ne Zha
11,606
580
124
6
0
437,732
2
W
Guan Yu
10,543
527
106
5
0
340,272
3
L
Chaac
9,380
469
76
4
0
312,593
0
W
Xing Tian
10,916
546
53
3
0
391,303
2
L
Persephone
9,414
471
58
3
0
339,726
4
W
Danzaburou
13,563
678
139
7
0
320,219
1
L
Artio
7,378
369
40
2
0
380,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role