Player Matchup

Gilgamesh
Gilgamesh
FrankMansanilla
Gilgamesh
Level 5
God Stats
4W - 0L
1,830 SR
Queue Stats
15W - 7L
1,642 Elo+
Party 1
Sol
Sol
Frankmanzanilla
Sol
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 68L
1,623 Elo+
Party 1
Sobek
Sobek
KingQnn
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,585 Elo+
Solo
Ullr
Ullr
MattersKnot
Ullr
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 84L
1,518 Elo+
Solo
Thanatos
Thanatos
Vanesa7139
Thanatos
Level 22
God Stats
2W - 7L
1,298 SR
Queue Stats
170W - 183L
1,604 Elo+
Solo
Team Averages
Level 45
1,526 SR
1,594 Elo+

VS

Team Averages
Level 17
1,544 SR
1,602 Elo+
Chiron
Chiron
BDBsnow
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Jorleth9893
King Arthur
Level 11
God Stats
4W - 11L
1,712 SR
Queue Stats
117W - 138L
1,574 Elo+
Solo
Bacchus
Bacchus
Lorcodez
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 48L
1,566 Elo+
Solo
Bastet
Bastet
Oogragon
Bastet
Level 26
God Stats
4W - 3L
1,345 SR
Queue Stats
150W - 111L
1,698 Elo+
Solo
Jormungandr
Jormungandr
Ramoncho
Jormungandr
Level 26
God Stats
17W - 13L
1,662 SR
Queue Stats
63W - 35L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrankMansanilla
Gilgamesh
14
6 / 1 / 4
9,304
582
6,313
10,978
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 0 / 3
10,067
629
11,218
10,815
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
KingQnn
Sobek
11
1 / 0 / 6
8,004
500
3,161
10,940
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 3
9,587
599
5,033
7,706
2,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Vanesa7139
Thanatos
13
3 / 0 / 6
8,843
553
7,145
9,274
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BDBsnow
Chiron
4
0 / 3 / 0
4,979
311
1,604
3,303
542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Jorleth9893
King Arthur
7
0 / 10 / 0
5,318
332
2,741
21,031
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Lorcodez
Bacchus
10
1 / 5 / 0
7,265
454
9,202
14,066
10,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Oogragon
Bastet
6
0 / 1 / 1
5,467
342
2,293
3,003
774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Ramoncho
Jormungandr
10
1 / 2 / 0
6,920
433
5,154
7,764
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
21
Kills
2
2
Deaths
21
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
BDBsnow
Chiron
0
3
0
0
W
Gilgamesh
FrankMansanilla
Gilgamesh
6
1
4
8
W
6
0
3
7.5
L
King Arthur
Jorleth9893
King Arthur
0
10
0
0
W
Sobek
KingQnn
Sobek
1
0
6
4
L
Bacchus
Lorcodez
Bacchus
1
5
0
0.2
W
5
1
3
6.5
L
Bastet
Oogragon
Bastet
0
1
1
0.5
L
Jormungandr
Ramoncho
Jormungandr
1
2
0
0.5
W
Thanatos
Vanesa7139
Thanatos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
20,994
49,713
Taken
49,167
25,847
Mitigated
29,238
24,803
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BDBsnow
Chiron
1,604
740
85
218
3,303
542
0
665
2,638
0
7,333
W
Gilgamesh
FrankMansanilla
Gilgamesh
6,313
2,069
0
3,769
10,978
5,757
1,682
3,379
7,059
0
34,935
W
11,218
5,455
0
8,123
10,815
3,651
4,285
3,101
7,504
84,563
0
L
King Arthur
Jorleth9893
King Arthur
2,741
528
0
2,056
21,031
11,664
0
6,406
14,625
0
12,287
W
Sobek
KingQnn
Sobek
3,161
165
0
3,212
10,940
9,827
574
2,432
8,328
14,078
0
L
Bacchus
Lorcodez
Bacchus
9,202
977
0
1,405
14,066
10,434
0
5,233
8,833
26,674
0
W
5,033
2,026
0
2,069
7,706
2,847
3,458
2,926
4,720
0
59,429
L
Bastet
Oogragon
Bastet
2,293
518
0
250
3,003
774
0
646
2,357
0
12,596
L
Jormungandr
Ramoncho
Jormungandr
5,154
1,088
0
2,539
7,764
5,824
0
1,429
6,335
31,618
0
W
Thanatos
Vanesa7139
Thanatos
7,145
1,390
0
7,630
9,274
3,765
406
1,978
7,266
0
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
29,949
466
Minions Killed
155
0
Camps Cleared
0
1,443,248
Distance Traveled
1,236,584
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,979
311
15
1
0
134,668
0
W
Gilgamesh
9,304
582
77
5
0
252,159
1
W
Sol
10,067
629
152
10
0
280,759
0
L
King Arthur
5,318
332
17
1
0
392,784
1
W
Sobek
8,004
500
15
1
0
321,038
3
L
Bacchus
7,265
454
31
2
0
260,949
1
W
Ullr
9,587
599
127
8
0
277,126
5
L
Bastet
5,467
342
28
2
0
230,628
1
L
Jormungandr
6,920
433
64
4
0
217,555
3
W
Thanatos
8,843
553
95
6
0
312,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role