Player Matchup

Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
FedDaddy8
Kali
Level 84
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 1L
1,497 Elo+
Party 1
Yemoja
Yemoja
Johnksnova
Yemoja
Level 66
God Stats
36W - 32L
1,426 SR
Queue Stats
281W - 364L
1,289 Elo+
Solo
Tiamat
Tiamat
Migsy22
Tiamat
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 1L
1,497 Elo+
Party 1
Odin
Odin
wantedbrando
Odin
Level 84
God Stats
1W - 1L
1,244 SR
Queue Stats
51W - 42L
1,505 Elo+
Party 3
Team Averages
Level 85
1,348 SR
1,458 Elo+

VS

Team Averages
Level 93
1,466 SR
1,430 Elo+
Apollo
Apollo
Caltastrophy
Apollo
Level 106
God Stats
11W - 23L
1,259 SR
Queue Stats
238W - 303L
1,349 Elo+
Solo
Nox
Nox
Champagne Bunny
Nox
Level 89
God Stats
200W - 196L
1,412 SR
Queue Stats
483W - 476L
1,489 Elo+
Party 2
Bacchus
Bacchus
Pinkguy9992260
Bacchus
Level 65
God Stats
8W - 6L
1,496 SR
Queue Stats
90W - 96L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Yuji x Kaido
Nu Wa
Level 129
God Stats
20W - 13L
1,612 SR
Queue Stats
179W - 194L
1,506 Elo+
Solo
Mercury
Mercury
iSnortJuice
Mercury
Level 76
God Stats
4W - 8L
1,549 SR
Queue Stats
434W - 419L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 1 / 13
10,774
979
13,401
4,373
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
16
4 / 3 / 12
10,748
977
8,691
11,847
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Johnksnova
Yemoja
16
1 / 0 / 10
10,791
981
4,154
1,734
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Migsy22
Tiamat
17
3 / 2 / 15
10,844
986
14,625
7,934
8,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 1 / 8
12,653
1,150
14,532
12,823
9,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

231

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 8 / 3
10,184
926
6,369
11,084
4,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 1
10,825
984
8,492
8,210
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 6
9,849
895
4,695
21,361
20,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 4
10,252
932
6,978
6,274
2,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
iSnortJuice
Mercury
15
0 / 4 / 5
9,480
862
8,156
15,044
5,655
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
21
Kills
7
7
Deaths
21
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
13
9.5
L
Apollo
3
8
3
0.56
L
3
2
1
1.75
W
Kali
4
3
12
3.33
W
Yemoja
Johnksnova
Yemoja
1
0
10
6
W
Tiamat
Migsy22
Tiamat
3
2
15
5.25
L
0
5
6
0.6
L
1
2
4
1.5
L
Mercury
iSnortJuice
Mercury
0
4
5
0.63
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,403
Damage
34,690
38,711
Taken
61,973
26,136
Mitigated
36,148
10,646
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,401
280
122
1,096
4,373
1,789
0
3,017
1,356
33,327
0
L
Apollo
6,369
3,461
0
798
11,084
4,383
0
5,772
5,312
0
19,875
L
8,492
158
0
0
8,210
3,273
0
4,680
3,530
31,997
0
W
Kali
8,691
3,555
1
2,492
11,847
4,946
0
4,639
7,208
0
19,786
W
Yemoja
Johnksnova
Yemoja
4,154
96
2,754
942
1,734
1,536
0
1,472
262
19,778
0
W
Tiamat
Migsy22
Tiamat
14,625
537
0
2,596
7,934
8,262
0
4,316
3,618
35,727
0
L
4,695
895
938
5,501
21,361
20,680
0
12,025
9,336
19,967
0
L
6,978
2,745
0
0
6,274
2,157
0
2,595
3,679
41,309
0
L
Mercury
iSnortJuice
Mercury
8,156
5,420
0
0
15,044
5,655
0
7,108
7,936
0
17,061
W
14,532
3,951
0
643
12,823
9,603
0
6,721
6,102
0
47,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
50,590
243
Minions Killed
221
12
Camps Cleared
5
1,029,517
Distance Traveled
1,026,905
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,774
979
75
7
1
206,163
0
L
Apollo
10,184
926
34
3
1
192,583
0
L
Nox
10,825
984
56
5
0
206,613
0
W
Kali
10,748
977
16
1
3
200,349
0
W
Yemoja
10,791
981
23
2
0
200,597
0
W
Tiamat
10,844
986
50
5
2
211,193
0
L
Bacchus
9,849
895
26
2
0
201,441
2
L
Nu Wa
10,252
932
80
7
2
185,896
0
L
Mercury
9,480
862
25
2
2
240,372
0
W
Odin
12,653
1,150
79
7
6
211,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role