Player Matchup

Olorun
Olorun
Allmoggedon2
Olorun
Level 142
God Stats
1W - 5L
1,383 SR
Queue Stats
214W - 201L
1,461 Elo+
Solo
Athena
Athena
Kuranpuu
Athena
Level 63
God Stats
13W - 10L
1,675 SR
Queue Stats
213W - 200L
1,462 Elo+
Party 2
Chang'e
Chang'e
LSG NiKKi 8
Chang'e
Level 144
God Stats
77W - 67L
1,623 SR
Queue Stats
971W - 1,021L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
Orusuta
Zhong Kui
Level 67
God Stats
37W - 28L
1,660 SR
Queue Stats
218W - 204L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
xXc00kiezXx
Gilgamesh
Level 144
God Stats
10W - 14L
1,215 SR
Queue Stats
174W - 166L
1,465 Elo+
Solo
Team Averages
Level 112
1,511 SR
1,478 Elo+

VS

Team Averages
Level 98
1,478 SR
1,472 Elo+
Thanatos
Thanatos
Christian20033
Thanatos
Level 78
God Stats
2W - 0L
1,266 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 1
Apollo
Apollo
R3ap3r 230
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,559 Elo+
Party 1
Hades
Hades
lJohnTheBombl
Hades
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 100L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
tacohellrt5
Sylvanus
Level 107
God Stats
8W - 3L
1,671 SR
Queue Stats
192W - 170L
1,428 Elo+
Party 3
Bellona
Bellona
terminator24066
Bellona
Level 107
God Stats
7W - 1L
1,454 SR
Queue Stats
556W - 573L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 5 / 2
8,489
447
5,702
13,971
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Kuranpuu
Athena
14
1 / 5 / 5
9,033
475
6,411
15,873
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LSG NiKKi 8
Chang'e
14
1 / 1 / 5
9,196
484
4,734
9,819
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Orusuta
Zhong Kui
16
8 / 1 / 2
10,951
576
16,367
10,970
9,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
xXc00kiezXx
Gilgamesh
13
2 / 4 / 3
8,194
431
7,002
14,898
9,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 4 / 3
9,930
523
6,391
14,047
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
R3ap3r 230
Apollo
15
4 / 0 / 10
9,398
495
10,159
13,750
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 7
9,361
493
7,305
11,429
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
tacohellrt5
Sylvanus
14
2 / 1 / 9
9,232
486
8,239
12,658
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
0 / 4 / 2
9,760
514
3,735
13,315
9,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
16
16
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
2
0.2
W
Thanatos
4
4
3
1.38
L
Athena
Kuranpuu
Athena
1
5
5
0.7
L
Chang'e
LSG NiKKi 8
Chang'e
1
1
5
3.5
L
Zhong Kui
Orusuta
Zhong Kui
8
1
2
9
W
Apollo
R3ap3r 230
Apollo
4
0
10
9
W
6
3
7
3.17
W
Sylvanus
tacohellrt5
Sylvanus
2
1
9
6.5
W
0
4
2
0.25
L
Gilgamesh
xXc00kiezXx
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
35,829
65,531
Taken
65,199
32,786
Mitigated
39,362
25,665
Healing
32,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,702
2,640
1,152
5,280
13,971
4,397
0
3,159
10,680
65,043
0
W
Thanatos
6,391
2,457
0
10,459
14,047
5,403
1,175
6,074
7,925
0
50,512
L
Athena
Kuranpuu
Athena
6,411
2,176
0
3,460
15,873
6,208
48
4,249
11,512
52,370
0
L
Chang'e
LSG NiKKi 8
Chang'e
4,734
371
2,589
4,143
9,819
3,849
188
2,069
7,690
55,274
0
L
Zhong Kui
Orusuta
Zhong Kui
16,367
2,417
150
6,035
10,970
9,012
1,739
2,507
8,395
64,833
0
W
Apollo
R3ap3r 230
Apollo
10,159
5,518
0
5,026
13,750
5,829
2,591
6,709
6,977
0
55,672
W
7,305
217
173
2,038
11,429
5,605
543
7,486
3,837
30,872
0
W
Sylvanus
tacohellrt5
Sylvanus
8,239
1,027
3,972
5,271
12,658
12,730
749
5,868
6,700
29,185
0
W
3,735
1,244
0
5,420
13,315
9,795
838
6,679
6,546
0
56,545
L
Gilgamesh
xXc00kiezXx
Gilgamesh
7,002
1,280
746
2,110
14,898
9,320
119
3,014
11,710
0
43,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
47,681
510
Minions Killed
412
0
Camps Cleared
0
1,728,610
Distance Traveled
1,834,901
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,489
447
112
6
0
279,338
1
W
Thanatos
9,930
523
104
5
0
366,021
2
L
Athena
9,033
475
103
5
0
398,586
4
L
Chang'e
9,196
484
97
5
0
328,993
3
L
Zhong Kui
10,951
576
138
7
0
360,134
3
W
Apollo
9,398
495
96
5
0
383,833
6
W
Hades
9,361
493
64
3
0
363,019
1
W
Sylvanus
9,232
486
24
1
0
358,380
4
W
Bellona
9,760
514
124
7
0
363,648
4
L
Gilgamesh
8,194
431
60
3
0
361,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role