Player Matchup

Tiamat
Tiamat
BeastFox23k
Tiamat
Level 24
God Stats
4W - 12L
1,332 SR
Queue Stats
15W - 24L
1,373 Elo+
Solo
Ullr
Ullr
KPN22
Ullr
Level 149
God Stats
24W - 30L
1,559 SR
Queue Stats
459W - 419L
1,684 Elo+
Party 3
Fafnir
Fafnir
KillButt_
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,344 Elo+
Party 1
Hercules
Hercules
PainxTako
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,750 Elo+
Party 3
Sobek
Sobek
marshy-scope6
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,398 Elo+
Party 1
Team Averages
Level 39
1,478 SR
1,510 Elo+

VS

Team Averages
Level 27
1,629 SR
1,576 Elo+
Sun Wukong
Sun Wukong
MEDVEDII
Sun Wukong
Level 26
God Stats
8W - 4L
1,803 SR
Queue Stats
58W - 56L
1,441 Elo+
Solo
Merlin
Merlin
Rexsito
Merlin
Level 26
God Stats
7W - 4L
1,652 SR
Queue Stats
45W - 42L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
SkillCosby
Guan Yu
Level 29
God Stats
6W - 0L
1,759 SR
Queue Stats
155W - 93L
1,719 Elo+
Solo
Poseidon
Poseidon
ZeUsThEmOoSe1324
Poseidon
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 113L
1,640 Elo+
Solo
Jing Wei
Jing Wei
kazuyode
Jing Wei
Level 26
God Stats
13W - 24L
1,431 SR
Queue Stats
32W - 36L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 2
9,624
370
5,230
14,179
6,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
KPN22
Ullr
20
9 / 7 / 3
15,180
584
24,542
30,979
11,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Fafnir
KillButt_
Fafnir
15
1 / 7 / 3
10,314
397
6,300
16,454
10,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PainxTako
Hercules
20
16 / 6 / 2
15,878
611
30,671
39,521
39,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 13 / 3
9,595
369
3,756
25,352
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MEDVEDII
Sun Wukong
18
1 / 8 / 6
12,431
478
10,781
26,481
23,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Rexsito
Merlin
20
7 / 8 / 5
14,066
541
24,444
19,806
10,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
SkillCosby
Guan Yu
20
9 / 3 / 7
14,786
569
18,524
22,419
24,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 4 / 7
15,515
597
24,536
17,304
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
kazuyode
Jing Wei
20
8 / 3 / 9
14,740
567
20,011
20,309
8,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
26
Kills
38
38
Deaths
26
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
L
Ullr
KPN22
Ullr
9
7
3
1.5
L
Fafnir
KillButt_
Fafnir
1
7
3
0.36
W
Sun Wukong
MEDVEDII
Sun Wukong
1
8
6
0.5
L
Hercules
PainxTako
Hercules
16
6
2
2.83
W
Merlin
Rexsito
Merlin
7
8
5
1.19
W
Guan Yu
SkillCosby
Guan Yu
9
3
7
4.17
W
13
4
7
4.13
W
Jing Wei
kazuyode
Jing Wei
8
3
9
4.17
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
98,296
126,485
Taken
106,319
88,316
Mitigated
73,587
31,735
Healing
33,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,230
186
0
2,580
14,179
6,209
178
3,085
11,060
53,275
0
L
Ullr
KPN22
Ullr
24,542
13,473
0
6,970
30,979
11,648
0
14,877
15,550
0
136,943
L
Fafnir
KillButt_
Fafnir
6,300
671
0
3,099
16,454
10,456
1,190
6,485
9,830
32,460
0
W
Sun Wukong
MEDVEDII
Sun Wukong
10,781
2,426
294
4,922
26,481
23,002
552
3,055
22,706
0
56,673
L
Hercules
PainxTako
Hercules
30,671
11,226
0
17,247
39,521
39,765
0
14,527
24,333
0
108,797
W
Merlin
Rexsito
Merlin
24,444
1,652
514
3,959
19,806
10,194
2,221
1,009
18,717
112,622
0
W
Guan Yu
SkillCosby
Guan Yu
18,524
4,004
1,104
11,365
22,419
24,263
821
3,824
18,595
0
111,397
W
24,536
2,986
1,302
2,647
17,304
7,208
1,786
1,882
15,342
108,192
0
W
Jing Wei
kazuyode
Jing Wei
20,011
14,090
0
7,835
20,309
8,920
6,221
5,516
14,633
0
110,386
L
3,756
488
0
1,839
25,352
20,238
330
10,494
14,271
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,591
Gold Earned
71,538
545
Minions Killed
763
0
Camps Cleared
0
2,177,243
Distance Traveled
2,425,192
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,624
370
82
3
0
432,153
0
L
Ullr
15,180
584
211
8
0
479,141
0
L
Fafnir
10,314
397
45
2
0
343,398
0
W
Sun Wukong
12,431
478
110
4
0
430,995
2
L
Hercules
15,878
611
166
6
0
472,569
1
W
Merlin
14,066
541
171
7
0
446,650
0
W
Guan Yu
14,786
569
165
6
0
580,999
3
W
Poseidon
15,515
597
141
5
0
457,160
6
W
Jing Wei
14,740
567
176
7
0
509,388
0
L
Sobek
9,595
369
41
2
0
449,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role