Player Matchup

Susano
Susano
Ghostlyflash
Susano
Level 17
God Stats
4W - 4L
1,632 SR
Queue Stats
42W - 43L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
LuthiMaster
Aphrodite
Level 25
God Stats
17W - 17L
1,568 SR
Queue Stats
93W - 82L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sacomenemano
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
emokeai
Sun Wukong
Level 16
God Stats
0W - 2L
1,225 SR
Queue Stats
31W - 28L
1,497 Elo+
Solo
Khepri
Khepri
ΤrueDelta
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,534 Elo+
Party 3
Team Averages
Level 21
1,485 SR
1,506 Elo+

VS

Team Averages
Level 17
1,569 SR
1,436 Elo+
Zhong Kui
Zhong Kui
Amnesia81
Zhong Kui
Level 17
God Stats
5W - 12L
1,393 SR
Queue Stats
63W - 80L
1,433 Elo+
Solo
Nemesis
Nemesis
Fadeout33
Nemesis
Level 28
God Stats
2W - 3L
1,465 SR
Queue Stats
10W - 11L
1,419 Elo+
Solo
Sobek
Sobek
JORMAURI
Sobek
Level 9
God Stats
25W - 23L
1,487 SR
Queue Stats
44W - 43L
1,349 Elo+
Party 1
Medusa
Medusa
Lalechuza
Medusa
Level 25
God Stats
3W - 0L
1,706 SR
Queue Stats
65W - 64L
1,401 Elo+
Party 1
Bellona
Bellona
OneAgainstMany
Bellona
Level 5
God Stats
2W - 1L
1,794 SR
Queue Stats
2W - 2L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
13 / 12 / 19
16,318
1,255
22,807
23,862
13,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
LuthiMaster
Aphrodite
20
12 / 8 / 12
15,759
1,212
30,576
28,461
16,869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Sacomenemano
Tsukuyomi
20
5 / 10 / 16
13,530
1,041
21,315
22,768
10,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
emokeai
Sun Wukong
20
6 / 10 / 25
14,456
1,112
20,533
31,665
31,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
ΤrueDelta
Khepri
20
2 / 7 / 29
13,979
1,075
18,118
32,388
41,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amnesia81
Zhong Kui
20
12 / 6 / 19
15,589
1,199
32,660
23,732
17,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Fadeout33
Nemesis
20
13 / 11 / 21
15,842
1,219
32,441
25,812
12,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
JORMAURI
Sobek
20
4 / 9 / 24
13,696
1,054
18,044
26,548
36,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Lalechuza
Medusa
20
11 / 2 / 18
15,872
1,221
27,799
21,210
9,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 10 / 22
14,053
1,081
20,194
28,052
25,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
150
38
Kills
46
47
Deaths
38
101
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Amnesia81
Zhong Kui
12
6
19
3.58
W
Nemesis
Fadeout33
Nemesis
13
11
21
2.14
L
Susano
13
12
19
1.88
W
Sobek
JORMAURI
Sobek
4
9
24
1.78
W
Medusa
Lalechuza
Medusa
11
2
18
10
L
Aphrodite
LuthiMaster
Aphrodite
12
8
12
2.25
W
6
10
22
1.7
L
Tsukuyomi
Sacomenemano
Tsukuyomi
5
10
16
1.3
L
Sun Wukong
emokeai
Sun Wukong
6
10
25
1.85
L
Khepri
ΤrueDelta
Khepri
2
7
29
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,349
Damage
131,138
139,144
Taken
125,354
114,808
Mitigated
103,032
21,953
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Amnesia81
Zhong Kui
32,660
5,194
1,412
5,800
23,732
17,873
0
9,707
14,025
50,968
0
W
Nemesis
Fadeout33
Nemesis
32,441
19,078
0
4,570
25,812
12,917
0
9,344
16,468
0
45,296
L
Susano
22,807
5,511
0
207
23,862
13,767
0
6,095
17,647
0
38,536
W
Sobek
JORMAURI
Sobek
18,044
685
0
3,607
26,548
36,797
0
11,536
13,980
42,095
0
W
Medusa
Lalechuza
Medusa
27,799
17,127
0
4,890
21,210
9,697
0
7,667
13,543
0
56,281
L
Aphrodite
LuthiMaster
Aphrodite
30,576
2,900
9,083
11,263
28,461
16,869
0
11,230
16,961
64,927
0
W
20,194
7,537
0
1,736
28,052
25,748
0
11,768
16,284
480
36,453
L
Tsukuyomi
Sacomenemano
Tsukuyomi
21,315
5,470
0
154
22,768
10,919
0
11,692
10,896
0
42,304
L
Sun Wukong
emokeai
Sun Wukong
20,533
2,467
0
946
31,665
31,477
0
8,753
22,661
1,383
30,481
L
Khepri
ΤrueDelta
Khepri
18,118
3,062
0
300
32,388
41,776
0
12,338
19,853
40,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,042
Gold Earned
75,052
225
Minions Killed
209
9
Camps Cleared
6
1,321,854
Distance Traveled
1,089,611
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,589
1,199
41
3
0
189,198
0
W
Nemesis
15,842
1,219
23
2
1
228,003
0
L
Susano
16,318
1,255
30
2
3
268,353
1
W
Sobek
13,696
1,054
60
5
1
221,537
2
W
Medusa
15,872
1,221
65
5
2
242,508
0
L
Aphrodite
15,759
1,212
81
6
3
248,829
0
W
Bellona
14,053
1,081
20
2
2
208,365
1
L
Tsukuyomi
13,530
1,041
46
4
2
244,305
0
L
Sun Wukong
14,456
1,112
20
2
1
291,874
0
L
Khepri
13,979
1,075
48
4
0
268,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role