Player Matchup

Hera
Hera
AegisReach
Hera
Level 160
God Stats
9W - 2L
1,759 SR
Queue Stats
562W - 268L
1,781 Elo+
Party 1
Loki
Loki
AzureGismo
Loki
Level 145
God Stats
6W - 1L
1,853 SR
Queue Stats
118W - 60L
1,791 Elo+
Party 1
Achilles
Achilles
TurkleTurk
Achilles
Level 65
God Stats
6W - 2L
1,736 SR
Queue Stats
526W - 244L
1,756 Elo+
Party 1
Heimdallr
Heimdallr
hadma2000
Heimdallr
Level 152
God Stats
42W - 14L
1,825 SR
Queue Stats
182W - 80L
1,732 Elo+
Party 1
Sol
Sol
paulwannabe
Sol
Level 46
God Stats
5W - 0L
1,758 SR
Queue Stats
245W - 116L
1,768 Elo+
Party 1
Team Averages
Level 114
1,786 SR
1,766 Elo+

VS

Team Averages
Level 86
1,607 SR
1,561 Elo+
Yemoja
Yemoja
BigHaus79
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,587 Elo+
Party 2
Hachiman
Hachiman
BruinFan33
Hachiman
Level 83
God Stats
3W - 2L
1,841 SR
Queue Stats
58W - 40L
1,625 Elo+
Party 2
Raijin
Raijin
GR Pele
Raijin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,498 Elo+
Party 2
Loki
Loki
JakeypooC4
Loki
Level 103
God Stats
5W - 4L
1,696 SR
Queue Stats
16W - 13L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lord0fTheFlame
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 90L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
13,658
569
9,186
15,339
13,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 1 / 6
15,500
646
14,055
15,896
7,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
TurkleTurk
Achilles
20
4 / 2 / 8
13,960
582
12,116
14,827
18,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
hadma2000
Heimdallr
20
13 / 2 / 7
17,166
715
35,370
23,099
12,659
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 7
15,158
632
20,144
20,010
10,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigHaus79
Yemoja
15
0 / 3 / 3
9,528
397
6,061
20,900
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
BruinFan33
Hachiman
11
0 / 11 / 0
7,546
314
4,846
18,151
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
GR Pele
Raijin
17
1 / 8 / 2
11,145
464
8,037
22,203
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 7 / 3
12,718
530
12,819
20,261
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Lord0fTheFlame
Cu Chulainn
17
4 / 9 / 1
11,152
465
16,364
26,803
19,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
38
Kills
9
9
Deaths
38
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
10
1
6
13
L
Yemoja
BigHaus79
Yemoja
0
3
3
0.5
L
Hachiman
BruinFan33
Hachiman
0
11
0
0
L
Raijin
GR Pele
Raijin
1
8
2
0.25
L
4
7
3
0.79
L
Cu Chulainn
Lord0fTheFlame
Cu Chulainn
4
9
1
0.5
W
Achilles
TurkleTurk
Achilles
4
2
8
4
W
Heimdallr
hadma2000
Heimdallr
13
2
7
8.25
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,871
Damage
48,127
89,171
Taken
108,318
62,388
Mitigated
63,398
41,446
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,186
1,629
0
4,510
15,339
13,196
247
2,244
11,202
36,473
0
W
14,055
3,723
0
4,574
15,896
7,661
723
1,485
14,337
0
137,743
L
Yemoja
BigHaus79
Yemoja
6,061
959
611
1,573
20,900
20,421
0
4,471
16,429
35,119
0
L
Hachiman
BruinFan33
Hachiman
4,846
2,862
0
2,034
18,151
6,049
0
3,758
14,393
0
28,492
L
Raijin
GR Pele
Raijin
8,037
572
254
2,812
22,203
9,392
502
5,143
17,060
61,328
0
L
12,819
2,354
0
2,251
20,261
7,701
270
5,960
14,301
0
63,323
L
Cu Chulainn
Lord0fTheFlame
Cu Chulainn
16,364
3,033
0
2,300
26,803
19,835
0
9,457
17,327
6,977
82,383
W
Achilles
TurkleTurk
Achilles
12,116
2,828
0
5,142
14,827
18,663
948
2,229
12,434
0
65,376
W
Heimdallr
hadma2000
Heimdallr
35,370
22,675
0
15,010
23,099
12,659
4,196
4,463
18,510
0
181,540
W
20,144
8,551
0
12,210
20,010
10,209
8,002
4,629
15,091
116,447
5,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,442
Gold Earned
52,089
799
Minions Killed
510
0
Camps Cleared
0
2,258,320
Distance Traveled
2,121,470
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,658
569
38
2
0
419,314
10
W
Loki
15,500
646
198
8
0
532,675
2
L
Yemoja
9,528
397
62
3
0
451,188
0
L
Hachiman
7,546
314
47
2
0
408,175
4
L
Raijin
11,145
464
129
5
0
421,074
5
L
Loki
12,718
530
137
6
0
384,109
2
L
Cu Chulainn
11,152
465
135
6
0
456,924
4
W
Achilles
13,960
582
135
6
0
447,721
1
W
Heimdallr
17,166
715
237
10
0
431,553
2
W
Sol
15,158
632
191
8
0
427,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role