Player Matchup

Scylla
Scylla
AlwaysWinter970
Scylla
Level 89
God Stats
25W - 32L
1,540 SR
Queue Stats
556W - 607L
1,373 Elo+
Party 2
Awilix
Awilix
Cheezy_slumped
Awilix
Level 37
God Stats
8W - 10L
1,608 SR
Queue Stats
248W - 227L
1,503 Elo+
Party 3
Medusa
Medusa
Neverwintr
Medusa
Level 29
God Stats
64W - 78L
1,466 SR
Queue Stats
308W - 349L
1,320 Elo+
Party 2
Gilgamesh
Gilgamesh
TacticalAngel-_-
Gilgamesh
Level 122
God Stats
9W - 10L
1,483 SR
Queue Stats
196W - 200L
1,504 Elo+
Party 3
Ymir
Ymir
austin_slumped
Ymir
Level 104
God Stats
24W - 15L
1,674 SR
Queue Stats
408W - 365L
1,508 Elo+
Party 3
Team Averages
Level 76
1,554 SR
1,442 Elo+

VS

Team Averages
Level 79
1,586 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BosSoxfan15
Achilles
Level 104
God Stats
13W - 18L
1,464 SR
Queue Stats
655W - 596L
1,576 Elo+
Party 1
Merlin
Merlin
Enzymee
Merlin
Level 88
God Stats
27W - 20L
1,701 SR
Queue Stats
517W - 441L
1,609 Elo+
Party 1
The Morrigan
The Morrigan
Gremloblin
The Morrigan
Level 28
God Stats
3W - 6L
1,574 SR
Queue Stats
84W - 57L
1,650 Elo+
Party 1
He Bo
He Bo
Tsumeii
He Bo
Level 49
God Stats
1W - 2L
1,690 SR
Queue Stats
104W - 107L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,716
482
2,521
7,243
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 2
8,504
532
2,821
9,229
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Neverwintr
Medusa
13
3 / 1 / 0
7,990
499
4,005
5,621
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
15
2 / 0 / 0
8,887
555
6,270
12,709
9,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 1 / 3
8,614
538
3,173
11,490
5,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 0
5,396
337
731
3,854
1,534
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
BosSoxfan15
Achilles
14
0 / 1 / 3
7,939
496
8,538
12,184
10,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Enzymee
Merlin
16
4 / 1 / 1
9,244
578
10,545
5,560
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Gremloblin
The Morrigan
13
1 / 3 / 3
7,792
487
6,036
8,995
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Tsumeii
He Bo
12
0 / 2 / 0
7,283
455
2,196
6,314
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
5
5
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
1
2
2
1
L
Achilles
BosSoxfan15
Achilles
0
1
3
1.5
W
0
1
2
1
L
Merlin
Enzymee
Merlin
4
1
1
4.5
L
The Morrigan
Gremloblin
The Morrigan
1
3
3
0.83
W
Medusa
Neverwintr
Medusa
3
1
0
3
W
Gilgamesh
2
0
0
2
L
He Bo
Tsumeii
He Bo
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
28,046
46,292
Taken
36,907
22,811
Mitigated
18,711
14,372
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
731
34
222
1,853
3,854
1,534
0
948
2,840
12,111
0
W
2,521
54
0
1,508
7,243
2,217
554
4,560
2,383
37,965
0
L
Achilles
BosSoxfan15
Achilles
8,538
2,041
0
4,411
12,184
10,345
0
40
12,144
0
48,039
W
2,821
855
0
4,882
9,229
3,361
15
2,020
7,039
0
65,953
L
Merlin
Enzymee
Merlin
10,545
1,047
0
1,274
5,560
2,006
0
1,612
3,786
67,374
0
L
The Morrigan
Gremloblin
The Morrigan
6,036
1,319
0
3,151
8,995
3,233
0
1,704
7,223
52,690
1,817
W
Medusa
Neverwintr
Medusa
4,005
1,570
0
2,281
5,621
1,951
926
2,099
3,356
0
36,938
W
Gilgamesh
6,270
1,548
0
3,577
12,709
9,357
498
1,499
11,168
0
58,458
L
He Bo
Tsumeii
He Bo
2,196
328
0
1,387
6,314
1,593
0
1,094
5,220
43,182
0
W
3,173
517
0
2,124
11,490
5,925
35
7,595
3,550
38,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,711
Gold Earned
37,654
456
Minions Killed
441
0
Camps Cleared
0
1,597,145
Distance Traveled
1,449,719
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,396
337
12
1
0
208,823
3
W
Scylla
7,716
482
76
5
0
307,061
2
L
Achilles
7,939
496
94
6
0
349,150
4
W
Awilix
8,504
532
127
8
0
381,510
0
L
Merlin
9,244
578
133
8
0
313,630
10
L
The Morrigan
7,792
487
110
7
0
309,791
1
W
Medusa
7,990
499
61
4
0
270,595
1
W
Gilgamesh
8,887
555
110
7
0
325,442
2
L
He Bo
7,283
455
92
6
0
268,325
0
W
Ymir
8,614
538
82
5
0
312,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role