Player Matchup

Fafnir
Fafnir
CambodiaJones
Fafnir
Level 108
God Stats
2W - 4L
1,506 SR
Queue Stats
42W - 35L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
Chimbosmokes
Xbalanque
Level 148
God Stats
1W - 1L
1,582 SR
Queue Stats
43W - 37L
1,487 Elo+
Party 2
Pele
Pele
Watamelon1100
Pele
Level 70
God Stats
3W - 2L
1,513 SR
Queue Stats
41W - 38L
1,477 Elo+
Party 2
Persephone
Persephone
jacboll
Persephone
Level 106
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
yova-senpai
Hel
Level 88
God Stats
2W - 1L
1,566 SR
Queue Stats
3W - 2L
1,813 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,562 Elo+

VS

Team Averages
Level 132
1,577 SR
1,553 Elo+
Danzaburou
Danzaburou
FSGdillon
Danzaburou
Level 160
God Stats
9W - 1L
1,770 SR
Queue Stats
167W - 176L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
Flash DNA
Kuzenbo
Level 145
God Stats
9W - 2L
1,535 SR
Queue Stats
99W - 96L
1,496 Elo+
Party 1
King Arthur
King Arthur
IMC2313
King Arthur
Level 119
God Stats
5W - 3L
1,633 SR
Queue Stats
49W - 60L
1,478 Elo+
Party 1
Chang'e
Chang'e
ImACutePanda
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,594 Elo+
Solo
Tiamat
Tiamat
zvckg
Tiamat
Level 112
God Stats
3W - 3L
1,444 SR
Queue Stats
19W - 15L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
10,527
702
5,849
17,453
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Chimbosmokes
Xbalanque
17
3 / 5 / 13
10,767
718
19,250
14,300
7,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 6 / 5
12,159
811
12,488
15,107
8,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
jacboll
Persephone
14
1 / 6 / 6
9,043
603
6,617
8,850
3,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 9 / 7
10,834
722
7,300
15,176
7,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FSGdillon
Danzaburou
17
7 / 5 / 4
12,624
842
15,213
12,673
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Flash DNA
Kuzenbo
17
5 / 2 / 12
12,353
824
11,808
22,498
36,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
IMC2313
King Arthur
17
3 / 6 / 9
11,202
747
11,341
19,817
15,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
ImACutePanda
Chang'e
18
5 / 3 / 9
12,099
807
11,222
10,411
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
zvckg
Tiamat
19
6 / 2 / 6
12,005
800
13,167
8,006
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
66
18
Kills
26
26
Deaths
18
43
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
0
12
7
L
Xbalanque
Chimbosmokes
Xbalanque
3
5
13
1.9
W
Danzaburou
FSGdillon
Danzaburou
7
5
4
1.8
W
Kuzenbo
Flash DNA
Kuzenbo
5
2
12
5.5
W
King Arthur
IMC2313
King Arthur
3
6
9
1.25
W
Chang'e
ImACutePanda
Chang'e
5
3
9
3.17
L
9
6
5
1.92
L
Persephone
jacboll
Persephone
1
6
6
0.67
L
4
9
7
0.83
W
Tiamat
zvckg
Tiamat
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,504
Damage
62,751
70,886
Taken
73,405
47,950
Mitigated
67,224
18,101
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,849
2,267
0
6,563
17,453
22,170
4
8,174
9,279
21,318
0
L
Xbalanque
Chimbosmokes
Xbalanque
19,250
9,329
0
1,484
14,300
7,065
0
6,954
7,346
0
51,619
W
Danzaburou
FSGdillon
Danzaburou
15,213
7,135
0
3,244
12,673
5,101
3,144
1,737
10,936
0
55,441
W
Kuzenbo
Flash DNA
Kuzenbo
11,808
2,999
0
2,492
22,498
36,164
69
4,707
17,791
21,347
0
W
King Arthur
IMC2313
King Arthur
11,341
1,735
0
2,918
19,817
15,518
0
5,423
14,394
0
31,275
W
Chang'e
ImACutePanda
Chang'e
11,222
410
4,727
4,926
10,411
3,831
225
4,606
5,805
50,580
0
L
12,488
2,789
0
2,699
15,107
8,173
378
6,416
8,691
0
30,902
L
Persephone
jacboll
Persephone
6,617
1,085
0
1,056
8,850
3,464
195
4,471
4,373
21,859
0
L
7,300
375
3,016
3,283
15,176
7,078
241
10,312
4,864
36,013
0
W
Tiamat
zvckg
Tiamat
13,167
1,200
0
2,755
8,006
6,610
571
3,570
4,436
43,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
60,283
280
Minions Killed
349
4
Camps Cleared
10
1,197,481
Distance Traveled
1,425,318
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,527
702
39
3
0
280,975
3
L
Xbalanque
10,767
718
83
6
3
251,106
0
W
Danzaburou
12,624
842
106
7
2
248,906
0
W
Kuzenbo
12,353
824
13
1
0
302,722
0
W
King Arthur
11,202
747
44
3
0
256,045
3
W
Chang'e
12,099
807
103
7
5
314,107
5
L
Pele
12,159
811
35
2
0
273,399
0
L
Persephone
9,043
603
43
3
0
181,544
1
L
Hel
10,834
722
80
5
1
210,457
2
W
Tiamat
12,005
800
83
6
3
303,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role