Player Matchup

Ymir
Ymir
PilarSiamang410
Ymir
Level 17
God Stats
2W - 7L
1,341 SR
Queue Stats
7W - 19L
1,206 Elo+
Solo
Anhur
Anhur
ReddKC
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,169 Elo+
Party 1
Sobek
Sobek
SourCod
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Team Averages
Level 13
1,447 SR
1,169 Elo+

VS

Team Averages
Level 50
1,376 SR
1,253 Elo+
Tiamat
Tiamat
Justmi8379
Tiamat
Level 52
God Stats
65W - 125L
1,300 SR
Queue Stats
219W - 405L
1,187 Elo+
Party 2
Gilgamesh
Gilgamesh
Kingchapo357
Gilgamesh
Level 60
God Stats
67W - 103L
1,379 SR
Queue Stats
86W - 186L
1,243 Elo+
Party 2
Ymir
Ymir
juanjomaster18
Ymir
Level 39
God Stats
11W - 18L
1,449 SR
Queue Stats
135W - 191L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,362
566
4,817
15,529
9,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
ReddKC
Anhur
11
2 / 10 / 1
8,144
626
7,749
13,502
5,418
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
SourCod
Sobek
11
3 / 8 / 2
8,928
687
6,519
13,277
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Justmi8379
Tiamat
13
7 / 4 / 13
9,882
760
11,344
13,617
9,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kingchapo357
Gilgamesh
14
15 / 1 / 9
11,161
859
13,258
8,044
3,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 18
10,360
797
5,051
13,590
11,871
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
26
26
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Justmi8379
Tiamat
7
4
13
3.38
W
Gilgamesh
Kingchapo357
Gilgamesh
15
1
9
19.5
L
0
8
2
0.13
L
Anhur
ReddKC
Anhur
2
10
1
0.25
L
Sobek
SourCod
Sobek
3
8
2
0.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,085
Damage
29,653
42,308
Taken
35,251
23,552
Mitigated
24,894
4,023
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Justmi8379
Tiamat
11,344
2,119
375
4,412
13,617
9,346
500
3,135
10,482
39,681
0
W
Gilgamesh
Kingchapo357
Gilgamesh
13,258
2,765
821
1,083
8,044
3,677
534
2,329
5,715
0
30,289
L
4,817
539
0
0
15,529
9,740
48
5,628
9,901
18,208
0
L
Anhur
ReddKC
Anhur
7,749
4,815
318
2,374
13,502
5,418
0
4,941
8,561
0
30,133
L
Sobek
SourCod
Sobek
6,519
1,018
0
1,331
13,277
8,394
0
5,843
7,434
14,599
442
W
5,051
802
0
4,484
13,590
11,871
456
5,822
7,768
17,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
31,403
114
Minions Killed
109
0
Camps Cleared
0
531,025
Distance Traveled
642,732
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,882
760
59
5
0
193,265
0
W
Gilgamesh
11,161
859
39
3
0
240,104
2
L
Ymir
7,362
566
37
3
0
171,665
0
L
Anhur
8,144
626
55
4
0
171,320
0
L
Sobek
8,928
687
22
2
0
188,040
0
W
Ymir
10,360
797
11
1
0
209,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role