Player Matchup

Olorun
Olorun
Brighttf2
Olorun
Level 25
God Stats
1W - 0L
1,455 SR
Queue Stats
11W - 17L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
HeadFrones
Gilgamesh
Level 147
God Stats
3W - 2L
1,759 SR
Queue Stats
54W - 61L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
Ironranked
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,662 Elo+
Party 2
Skadi
Skadi
Saveforjapan
Skadi
Level 54
God Stats
2W - 1L
1,925 SR
Queue Stats
19W - 34L
1,359 Elo+
Party 2
Camazotz
Camazotz
SeniorJellykins
Camazotz
Level 126
God Stats
4W - 3L
1,515 SR
Queue Stats
47W - 48L
1,596 Elo+
Party 2
Team Averages
Level 76
1,631 SR
1,531 Elo+

VS

Team Averages
Level 65
1,549 SR
1,450 Elo+
Mercury
Mercury
Ajrj07
Mercury
Level 83
God Stats
14W - 19L
1,410 SR
Queue Stats
596W - 651L
1,389 Elo+
Party 1
Ymir
Ymir
Ayasa
Ymir
Level 54
God Stats
6W - 1L
1,720 SR
Queue Stats
39W - 38L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Danyers
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,389 Elo+
Party 1
Apollo
Apollo
ElMene31
Apollo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
endeasy
Chang'e
Level 89
God Stats
21W - 15L
1,614 SR
Queue Stats
601W - 601L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brighttf2
Olorun
20
3 / 3 / 4
14,794
462
20,600
20,995
9,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
HeadFrones
Gilgamesh
20
3 / 4 / 9
15,650
489
22,053
30,728
34,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Ironranked
Aphrodite
20
3 / 3 / 9
14,385
450
10,245
16,268
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 5 / 4
13,346
417
13,391
21,490
8,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
20
3 / 1 / 5
13,492
422
13,270
26,412
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ajrj07
Mercury
20
4 / 3 / 7
14,294
447
15,213
22,153
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Ayasa
Ymir
20
2 / 6 / 9
14,849
464
15,063
31,959
42,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Danyers
Aphrodite
20
1 / 2 / 5
13,035
407
10,104
14,027
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
ElMene31
Apollo
16
3 / 4 / 3
12,048
377
12,391
16,559
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
endeasy
Chang'e
20
6 / 2 / 1
15,638
489
21,247
22,755
21,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
17
Kills
16
16
Deaths
17
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ajrj07
Mercury
4
3
7
2.5
L
Ymir
Ayasa
Ymir
2
6
9
1.08
W
Olorun
Brighttf2
Olorun
3
3
4
1.67
L
Aphrodite
Danyers
Aphrodite
1
2
5
1.75
L
Apollo
ElMene31
Apollo
3
4
3
1.13
W
Gilgamesh
HeadFrones
Gilgamesh
3
4
9
1.88
W
Aphrodite
Ironranked
Aphrodite
3
3
9
2.5
W
5
5
4
1.4
W
Camazotz
3
1
5
5.5
L
Chang'e
endeasy
Chang'e
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,559
Damage
74,018
115,893
Taken
107,453
76,677
Mitigated
88,822
58,673
Healing
33,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ajrj07
Mercury
15,213
6,674
0
562
22,153
11,243
0
5,747
16,256
0
145,907
L
Ymir
Ayasa
Ymir
15,063
3,150
0
500
31,959
42,240
83
9,834
22,075
71,133
0
W
Olorun
Brighttf2
Olorun
20,600
10,577
3,327
9,161
20,995
9,089
1,890
11,404
9,591
104,827
0
L
Aphrodite
Danyers
Aphrodite
10,104
1,198
4,562
8,133
14,027
6,775
403
5,467
8,560
79,979
0
L
Apollo
ElMene31
Apollo
12,391
6,366
234
4,293
16,559
7,211
930
4,280
12,219
0
72,712
W
Gilgamesh
HeadFrones
Gilgamesh
22,053
5,851
0
5,936
30,728
34,659
920
14,037
16,691
0
130,356
W
Aphrodite
Ironranked
Aphrodite
10,245
1,325
11,663
8,140
16,268
13,298
1,750
5,228
11,040
48,423
0
W
13,391
6,477
0
3,082
21,490
8,669
2,375
7,318
14,172
0
72,559
W
Camazotz
13,270
4,633
0
17,364
26,412
10,962
1,635
8,427
17,985
0
87,448
L
Chang'e
endeasy
Chang'e
21,247
1,574
3,065
12,628
22,755
21,353
25
5,517
16,758
120,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,667
Gold Earned
69,864
686
Minions Killed
713
0
Camps Cleared
0
2,959,050
Distance Traveled
2,585,953
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,294
447
179
6
0
573,483
4
L
Ymir
14,849
464
64
2
0
511,789
13
W
Olorun
14,794
462
177
6
0
571,980
4
L
Aphrodite
13,035
407
149
5
0
467,760
5
L
Apollo
12,048
377
109
3
0
432,137
1
W
Gilgamesh
15,650
489
206
6
0
607,432
6
W
Aphrodite
14,385
450
70
2
0
571,376
2
W
Skadi
13,346
417
117
4
0
494,751
0
W
Camazotz
13,492
422
116
4
0
713,511
5
L
Chang'e
15,638
489
212
7
0
600,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role