Player Matchup

Ganesha
Ganesha
Brandawgsta
Ganesha
Level 147
God Stats
12W - 0L
1,833 SR
Queue Stats
695W - 169L
1,788 Elo+
Party 2
Izanami
Izanami
Cosmiccs
Izanami
Level 153
God Stats
29W - 5L
1,551 SR
Queue Stats
396W - 96L
1,866 Elo+
Party 2
Ah Puch
Ah Puch
Lilicious
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
SadSoulStealer
Hachiman
Level 62
God Stats
23W - 30L
1,413 SR
Queue Stats
146W - 249L
1,363 Elo+
Solo
Ra
Ra
Tonsel
Ra
Level 23
God Stats
15W - 4L
1,855 SR
Queue Stats
70W - 10L
1,896 Elo+
Party 2
Team Averages
Level 109
1,630 SR
1,683 Elo+

VS

Team Averages
Level 62
1,525 SR
1,605 Elo+
Ullr
Ullr
Clutchinstincts
Ullr
Level 130
God Stats
1W - 4L
1,347 SR
Queue Stats
353W - 328L
1,492 Elo+
Solo
Chaac
Chaac
JimmysRealDad
Chaac
Level 26
God Stats
2W - 1L
1,676 SR
Queue Stats
85W - 47L
1,686 Elo+
Party 1
Fenrir
Fenrir
RiverofTakos
Fenrir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 85L
1,646 Elo+
Party 1
Cerberus
Cerberus
limitin
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,574 Elo+
Party 1
Agni
Agni
xXxKensEdgexXx
Agni
Level 49
God Stats
1W - 3L
1,600 SR
Queue Stats
48W - 36L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brandawgsta
Ganesha
18
0 / 2 / 26
10,949
1,095
9,008
15,759
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Cosmiccs
Izanami
17
13 / 3 / 15
11,805
1,181
26,401
11,097
4,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Lilicious
Ah Puch
17
8 / 3 / 20
11,261
1,126
19,816
11,642
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
17
8 / 2 / 15
11,301
1,130
8,206
10,034
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
4 / 4 / 16
10,388
1,039
6,881
10,362
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
9,297
930
5,766
14,264
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 8
9,672
967
5,869
21,594
15,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
16
8 / 8 / 5
11,342
1,134
9,031
15,889
12,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
limitin
Cerberus
16
2 / 8 / 8
9,799
980
10,904
18,046
11,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 8
9,601
960
22,796
14,610
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
33
Kills
14
14
Deaths
35
92
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Brandawgsta
Ganesha
0
2
26
6.5
L
1
5
7
0.9
W
Izanami
Cosmiccs
Izanami
13
3
15
6.83
L
1
6
8
0.83
W
Ah Puch
Lilicious
Ah Puch
8
3
20
6
L
Fenrir
8
8
5
1.31
W
Hachiman
8
2
15
7.75
W
Ra
4
4
16
3
L
Cerberus
limitin
Cerberus
2
8
8
0.75
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,312
Damage
54,366
58,894
Taken
84,403
37,172
Mitigated
49,347
10,410
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Brandawgsta
Ganesha
9,008
540
0
1,185
15,759
16,093
0
8,562
7,197
24,285
0
L
5,766
1,498
0
6
14,264
4,879
0
8,178
6,086
0
40,190
W
Izanami
Cosmiccs
Izanami
26,401
21,237
0
1,444
11,097
4,600
0
6,568
4,529
0
39,562
L
5,869
1,262
0
4,399
21,594
15,348
0
8,160
10,648
0
23,438
W
Ah Puch
Lilicious
Ah Puch
19,816
1,420
0
3,430
11,642
7,699
0
7,082
4,560
35,841
0
L
Fenrir
9,031
1,451
0
98
15,889
12,236
0
6,841
9,048
0
19,652
W
Hachiman
8,206
4,599
0
589
10,034
4,294
0
5,642
4,392
0
17,610
W
Ra
6,881
573
2,077
1,685
10,362
4,486
0
5,846
4,516
32,976
0
L
Cerberus
limitin
Cerberus
10,904
912
0
1,705
18,046
11,978
0
6,340
11,706
18,654
0
L
22,796
1,674
0
633
14,610
4,906
0
6,186
8,424
39,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
49,711
169
Minions Killed
216
7
Camps Cleared
4
958,276
Distance Traveled
932,501
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,949
1,095
0
0
0
209,875
2
L
Ullr
9,297
930
73
7
1
171,980
0
W
Izanami
11,805
1,181
34
3
2
176,539
2
L
Chaac
9,672
967
54
5
0
190,515
0
W
Ah Puch
11,261
1,126
39
4
1
182,176
0
L
Fenrir
11,342
1,134
15
2
3
198,976
0
W
Hachiman
11,301
1,130
35
4
0
195,424
0
W
Ra
10,388
1,039
61
6
4
194,262
0
L
Cerberus
9,799
980
22
2
0
179,974
0
L
Agni
9,601
960
52
5
0
191,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role