Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DK4765
Izanami
Level 48
God Stats
2W - 3L
1,332 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
He Bo
He Bo
RageMoreNerdz
He Bo
Level 13
God Stats
19W - 22L
1,490 SR
Queue Stats
44W - 42L
1,230 Elo+
Party 1
Team Averages
Level 29
1,441 SR
1,338 Elo+

VS

Team Averages
Level 36
1,447 SR
1,230 Elo+
Sun Wukong
Sun Wukong
LVComicSociety
Sun Wukong
Level 44
God Stats
0W - 2L
1,265 SR
Queue Stats
75W - 113L
1,236 Elo+
Solo
Anubis
Anubis
xMixter92x
Anubis
Level 25
God Stats
5W - 5L
1,704 SR
Queue Stats
276W - 398L
1,214 Elo+
Party 2
Cernunnos
Cernunnos
xREMINGTON96x
Cernunnos
Level 39
God Stats
7W - 12L
1,373 SR
Queue Stats
200W - 286L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 2 / 13
11,960
797
7,929
14,200
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
DK4765
Izanami
16
10 / 2 / 8
11,636
776
11,579
8,885
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 15
10,353
690
9,148
6,091
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LVComicSociety
Sun Wukong
11
1 / 5 / 3
9,222
615
4,766
10,906
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
xMixter92x
Anubis
11
2 / 9 / 2
9,098
607
7,657
12,778
5,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xREMINGTON96x
Cernunnos
14
2 / 7 / 2
9,902
660
10,435
13,061
5,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
5
5
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
13
6.75
W
Izanami
DK4765
Izanami
10
2
8
7
L
Sun Wukong
LVComicSociety
Sun Wukong
1
5
3
0.5
W
4
1
15
11.5
L
Anubis
xMixter92x
Anubis
2
9
2
0.33
L
Cernunnos
xREMINGTON96x
Cernunnos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
22,858
29,176
Taken
36,745
19,876
Mitigated
17,385
7,723
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,929
1,367
1,317
3,769
14,200
14,344
636
3,725
10,475
0
18,945
W
Izanami
DK4765
Izanami
11,579
8,510
0
2,637
8,885
3,398
1,942
2,514
6,371
0
65,873
L
Sun Wukong
LVComicSociety
Sun Wukong
4,766
1,113
0
820
10,906
6,499
0
2,541
8,365
0
20,204
W
9,148
175
0
0
6,091
2,134
310
1,539
4,552
26,671
0
L
Anubis
xMixter92x
Anubis
7,657
108
0
2,601
12,778
5,847
240
3,853
8,925
33,727
0
L
Cernunnos
xREMINGTON96x
Cernunnos
10,435
2,966
0
1,910
13,061
5,039
167
2,811
10,250
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
28,222
171
Minions Killed
155
0
Camps Cleared
0
757,333
Distance Traveled
703,387
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,960
797
18
1
0
254,525
3
W
Izanami
11,636
776
127
8
0
251,373
1
L
Sun Wukong
9,222
615
30
2
0
264,911
4
W
He Bo
10,353
690
26
2
0
251,435
0
L
Anubis
9,098
607
42
3
0
222,173
3
L
Cernunnos
9,902
660
83
6
0
216,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role