Player Matchup

Janus
Janus
BakinChurros
Janus
Level 126
God Stats
19W - 35L
1,431 SR
Queue Stats
139W - 151L
1,558 Elo+
Party 1
Mercury
Mercury
HAMDIDDLYHAM
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RayMid
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
T4ngslam
Jormungandr
Level 87
God Stats
4W - 6L
1,434 SR
Queue Stats
230W - 229L
1,546 Elo+
Party 1
Bellona
Bellona
TingT4ng
Bellona
Level 6
God Stats
1W - 2L
1,635 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,521 Elo+

VS

Team Averages
Level 75
1,753 SR
1,621 Elo+
Hel
Hel
BubbaTheGolden
Hel
Level 98
God Stats
7W - 6L
1,848 SR
Queue Stats
79W - 63L
1,603 Elo+
Party 2
Nemesis
Nemesis
ChancyDrew
Nemesis
Level 39
God Stats
61W - 45L
1,541 SR
Queue Stats
236W - 250L
1,383 Elo+
Solo
Aphrodite
Aphrodite
Dargew
Aphrodite
Level 27
God Stats
4W - 4L
1,889 SR
Queue Stats
5W - 7L
1,830 Elo+
Party 2
Chernobog
Chernobog
HalfEatnPoptart
Chernobog
Level 86
God Stats
5W - 3L
1,889 SR
Queue Stats
7W - 7L
1,708 Elo+
Party 2
King Arthur
King Arthur
ThisGtIsTrash
King Arthur
Level 127
God Stats
7W - 8L
1,596 SR
Queue Stats
334W - 310L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 9
11,975
630
19,341
11,692
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
HAMDIDDLYHAM
Mercury
15
5 / 3 / 11
9,790
515
11,665
13,452
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
RayMid
Danzaburou
12
4 / 5 / 8
8,298
437
5,069
13,908
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
T4ngslam
Jormungandr
15
6 / 1 / 13
10,576
557
14,240
14,217
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TingT4ng
Bellona
13
1 / 6 / 3
8,164
430
2,032
12,380
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
11,502
605
13,600
18,328
8,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ChancyDrew
Nemesis
14
1 / 8 / 1
8,984
473
4,177
15,505
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Dargew
Aphrodite
12
1 / 6 / 1
7,613
401
5,846
12,229
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
HalfEatnPoptart
Chernobog
13
0 / 6 / 5
8,143
429
8,925
12,993
4,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ThisGtIsTrash
King Arthur
15
7 / 5 / 3
10,080
531
12,023
22,514
16,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
18
18
Deaths
30
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
L
9
5
2
2
L
Nemesis
ChancyDrew
Nemesis
1
8
1
0.19
L
Aphrodite
Dargew
Aphrodite
1
6
1
0.25
W
Mercury
HAMDIDDLYHAM
Mercury
5
3
11
3.5
L
Chernobog
HalfEatnPoptart
Chernobog
0
6
5
0.42
W
Danzaburou
RayMid
Danzaburou
4
5
8
1.6
W
Jormungandr
T4ngslam
Jormungandr
6
1
13
12.5
L
King Arthur
ThisGtIsTrash
King Arthur
7
5
3
1.7
W
Bellona
TingT4ng
Bellona
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,347
Damage
44,571
65,649
Taken
81,569
35,928
Mitigated
42,501
9,994
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,341
1,897
0
1,789
11,692
5,134
557
4,551
7,141
74,942
0
L
13,600
128
1,757
10,030
18,328
8,873
171
9,921
8,177
55,857
0
L
Nemesis
ChancyDrew
Nemesis
4,177
2,081
0
824
15,505
5,541
25
3,496
11,857
0
69,349
L
Aphrodite
Dargew
Aphrodite
5,846
1,686
2,785
3,431
12,229
6,985
245
7,116
5,011
27,300
0
W
Mercury
HAMDIDDLYHAM
Mercury
11,665
4,858
0
205
13,452
5,383
0
2,182
11,270
0
61,517
L
Chernobog
HalfEatnPoptart
Chernobog
8,925
5,092
0
1,054
12,993
4,550
603
6,431
6,420
0
50,413
W
Danzaburou
RayMid
Danzaburou
5,069
2,634
0
2,648
13,908
4,816
1,030
4,157
9,751
0
38,282
W
Jormungandr
T4ngslam
Jormungandr
14,240
2,871
564
4,348
14,217
12,243
390
5,687
8,530
57,173
0
L
King Arthur
ThisGtIsTrash
King Arthur
12,023
677
0
6,292
22,514
16,552
276
6,013
16,445
0
52,556
W
Bellona
TingT4ng
Bellona
2,032
234
0
440
12,380
8,352
333
2,869
9,511
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
46,322
424
Minions Killed
404
0
Camps Cleared
0
1,876,313
Distance Traveled
1,769,399
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,975
630
129
7
0
372,952
2
L
Hel
11,502
605
102
5
0
394,721
3
L
Nemesis
8,984
473
100
5
0
338,499
0
L
Aphrodite
7,613
401
50
3
0
321,464
2
W
Mercury
9,790
515
90
5
0
441,856
2
L
Chernobog
8,143
429
69
4
0
354,504
5
W
Danzaburou
8,298
437
53
3
0
334,039
2
W
Jormungandr
10,576
557
84
4
0
369,072
2
L
King Arthur
10,080
531
83
4
0
360,211
1
W
Bellona
8,164
430
68
4
0
358,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role