Player Matchup

Neith
Neith
LaDii3SiiL3xT
Neith
Level 16
God Stats
59W - 45L
1,586 SR
Queue Stats
59W - 47L
1,523 Elo+
Party 2
Sobek
Sobek
Ruthless530
Sobek
Level 9
God Stats
28W - 18L
1,595 SR
Queue Stats
79W - 86L
1,570 Elo+
Solo
Sol
Sol
Siscous
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,523 Elo+
Party 2
Bellona
Bellona
TigerCup
Bellona
Level 28
God Stats
7W - 9L
1,490 SR
Queue Stats
19W - 23L
1,527 Elo+
Solo
Merlin
Merlin
麦山12138
Merlin
Level 25
God Stats
31W - 29L
1,580 SR
Queue Stats
269W - 288L
1,456 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,520 Elo+

VS

Team Averages
Level 24
1,472 SR
1,527 Elo+
Scylla
Scylla
Dark_Lord7979
Scylla
Level 26
God Stats
37W - 39L
1,395 SR
Queue Stats
669W - 640L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Eckrot
Nu Wa
Level 27
God Stats
2W - 1L
1,682 SR
Queue Stats
5W - 6L
1,594 Elo+
Solo
Anubis
Anubis
FancyInk404882
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ParkzeraPDM
Skadi
Level 18
God Stats
9W - 15L
1,500 SR
Queue Stats
217W - 252L
1,454 Elo+
Solo
Mercury
Mercury
Trident346
Mercury
Level 22
God Stats
37W - 28L
1,285 SR
Queue Stats
662W - 637L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,146
1,191
3,949
5,573
2,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 9
7,300
1,217
4,087
5,311
3,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
12
2 / 1 / 7
7,485
1,248
5,615
5,625
3,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TigerCup
Bellona
13
4 / 0 / 5
7,537
1,256
4,216
3,339
2,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
2 / 1 / 7
7,440
1,240
4,174
4,785
1,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

367

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,409
1,235
5,761
5,210
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Eckrot
Nu Wa
13
0 / 1 / 4
6,685
1,114
6,471
4,280
1,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,570
928
0
0
0
12
1 / 4 / 2
6,744
1,124
6,101
7,305
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Trident346
Mercury
11
1 / 5 / 3
6,578
1,096
3,372
7,089
2,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
13
Kills
5
5
Deaths
13
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Nu Wa
Eckrot
Nu Wa
0
1
4
2
L
0
0
0
0
W
3
2
3
2.25
L
1
4
2
0.5
W
2
1
9
6.5
W
Sol
2
1
7
5.5
W
Bellona
TigerCup
Bellona
4
0
5
6.5
L
Mercury
Trident346
Mercury
1
5
3
0.5
W
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
21,705
24,633
Taken
23,884
13,944
Mitigated
9,164
4,628
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,761
97
0
0
5,210
1,815
0
3,684
1,526
21,788
0
L
Nu Wa
Eckrot
Nu Wa
6,471
2,887
132
619
4,280
1,506
0
3,284
996
16,257
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,949
2,138
495
962
5,573
2,066
0
3,095
2,478
0
15,900
L
6,101
1,556
0
401
7,305
3,419
0
3,265
4,040
0
16,528
W
4,087
143
0
1,012
5,311
3,665
0
2,435
2,876
10,008
0
W
Sol
5,615
1,590
366
1,733
5,625
3,674
0
2,969
2,656
18,042
0
W
Bellona
TigerCup
Bellona
4,216
945
0
60
3,339
2,912
0
1,456
1,883
0
9,358
L
Mercury
Trident346
Mercury
3,372
1,534
0
0
7,089
2,424
0
3,643
3,446
0
4,107
W
Merlin
4,174
312
0
0
4,785
1,627
0
2,277
2,508
27,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
32,986
127
Minions Killed
93
8
Camps Cleared
3
567,261
Distance Traveled
498,851
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,409
1,235
47
8
1
126,678
0
L
Nu Wa
6,685
1,114
24
4
1
123,918
1
L
Anubis
5,570
928
0
0
0
5,290
0
W
Neith
7,146
1,191
26
4
5
100,706
0
L
Skadi
6,744
1,124
21
4
1
113,936
2
W
Sobek
7,300
1,217
15
3
1
126,522
1
W
Sol
7,485
1,248
23
4
2
114,264
1
W
Bellona
7,537
1,256
10
2
0
112,370
0
L
Mercury
6,578
1,096
1
0
0
129,029
0
W
Merlin
7,440
1,240
53
9
0
113,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role