Player Matchup

Bellona
Bellona
Rykerp
Bellona
Level 119
God Stats
3W - 2L
1,746 SR
Queue Stats
53W - 55L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
VaCaS FLaCaS979
Kukulkan
Level 19
God Stats
11W - 7L
1,736 SR
Queue Stats
38W - 34L
1,315 Elo+
Solo
Chaac
Chaac
White_Iverson360
Chaac
Level 16
God Stats
11W - 19L
1,354 SR
Queue Stats
45W - 55L
1,368 Elo+
Party 1
Team Averages
Level 51
1,612 SR
1,337 Elo+

VS

Team Averages
Level 52
1,533 SR
1,321 Elo+
Merlin
Merlin
King-Capricorn-G
Merlin
Level 58
God Stats
7W - 8L
1,510 SR
Queue Stats
80W - 77L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
Mr-Ramone89
Sun Wukong
Level 29
God Stats
14W - 31L
1,336 SR
Queue Stats
58W - 118L
1,165 Elo+
Solo
Artemis
Artemis
hprem_1408
Artemis
Level 69
God Stats
2W - 1L
1,753 SR
Queue Stats
149W - 126L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rykerp
Bellona
19
9 / 4 / 4
16,746
698
15,728
22,683
13,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
5 / 1 / 9
15,837
660
19,552
16,689
7,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 9
14,341
598
13,027
26,401
22,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 8
14,373
599
15,223
14,645
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Mr-Ramone89
Sun Wukong
15
4 / 8 / 4
13,588
566
10,406
26,483
15,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
hprem_1408
Artemis
17
4 / 5 / 5
14,406
600
21,177
15,752
6,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
10
10
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
L
Sun Wukong
Mr-Ramone89
Sun Wukong
4
8
4
0.75
W
Bellona
Rykerp
Bellona
9
4
4
2.75
W
Kukulkan
5
1
9
9.5
W
2
5
9
1.3
L
Artemis
hprem_1408
Artemis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,307
Damage
46,806
65,773
Taken
56,880
43,466
Mitigated
28,880
24,424
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,223
695
755
4,297
14,645
6,423
416
5,002
9,643
96,664
0
L
Sun Wukong
Mr-Ramone89
Sun Wukong
10,406
3,320
798
1,683
26,483
15,776
0
7,952
18,531
0
25,668
W
Bellona
Rykerp
Bellona
15,728
4,394
0
5,299
22,683
13,194
948
4,982
17,213
0
83,252
W
Kukulkan
19,552
1,792
1,697
6,237
16,689
7,777
931
4,953
11,480
141,639
0
W
13,027
2,318
548
10,643
26,401
22,495
1,037
5,552
20,288
0
45,125
L
Artemis
hprem_1408
Artemis
21,177
9,746
0
3,825
15,752
6,681
1,169
6,642
9,110
0
74,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
42,367
299
Minions Killed
248
0
Camps Cleared
0
1,295,680
Distance Traveled
1,140,966
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,373
599
122
5
0
380,844
1
L
Sun Wukong
13,588
566
25
1
0
386,813
0
W
Bellona
16,746
698
83
3
0
463,577
3
W
Kukulkan
15,837
660
166
7
0
419,110
4
W
Chaac
14,341
598
50
2
0
412,993
5
L
Artemis
14,406
600
101
4
0
373,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role