Player Matchup

Nemesis
Nemesis
BaDaBang831
Nemesis
Level 128
God Stats
2W - 1L
1,921 SR
Queue Stats
38W - 14L
1,789 Elo+
Party 1
Apollo
Apollo
Treverage
Apollo
Level 128
God Stats
4W - 1L
1,761 SR
Queue Stats
62W - 34L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
Zoliann
Sun Wukong
Level 48
God Stats
1W - 1L
1,760 SR
Queue Stats
49W - 20L
1,714 Elo+
Party 1
Sobek
Sobek
kaloryth
Sobek
Level 43
God Stats
9W - 2L
1,804 SR
Queue Stats
47W - 21L
1,679 Elo+
Party 1
Scylla
Scylla
knhark
Scylla
Level 57
God Stats
8W - 3L
1,856 SR
Queue Stats
38W - 28L
1,527 Elo+
Party 1
Team Averages
Level 81
1,820 SR
1,666 Elo+

VS

Team Averages
Level 71
1,699 SR
1,602 Elo+
Rama
Rama
InkeiKaiju
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 104L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDeadRyder
Sun Wukong
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Cthulhu
Cthulhu
ZombieMestizo
Cthulhu
Level 70
God Stats
4W - 2L
1,954 SR
Queue Stats
69W - 59L
1,555 Elo+
Party 2
Anubis
Anubis
eM4C
Anubis
Level 114
God Stats
2W - 1L
1,661 SR
Queue Stats
160W - 124L
1,593 Elo+
Party 2
Cabrakan
Cabrakan
xDIGGERx
Cabrakan
Level 138
God Stats
2W - 2L
1,633 SR
Queue Stats
130W - 98L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaDaBang831
Nemesis
15
2 / 2 / 4
8,712
581
4,727
8,161
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Treverage
Apollo
16
6 / 1 / 4
9,995
666
8,518
10,191
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Zoliann
Sun Wukong
14
8 / 2 / 3
8,675
578
7,899
8,969
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
kaloryth
Sobek
11
1 / 0 / 9
7,992
533
2,853
9,030
6,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
knhark
Scylla
14
5 / 1 / 1
8,473
565
7,918
5,080
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,795
453
3,518
7,331
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
TheDeadRyder
Sun Wukong
10
0 / 8 / 0
6,312
421
2,747
10,223
5,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
10
0 / 5 / 1
6,192
413
3,269
9,891
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
eM4C
Anubis
13
2 / 4 / 2
7,801
520
6,027
8,792
4,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
xDIGGERx
Cabrakan
12
3 / 3 / 3
7,436
496
5,642
11,034
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
6
6
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BaDaBang831
Nemesis
2
2
4
2
L
1
2
0
0.5
L
Sun Wukong
TheDeadRyder
Sun Wukong
0
8
0
0
W
Apollo
Treverage
Apollo
6
1
4
8
W
Sun Wukong
Zoliann
Sun Wukong
8
2
3
4.75
L
Cthulhu
0
5
1
0.1
L
Anubis
eM4C
Anubis
2
4
2
0.75
W
Sobek
kaloryth
Sobek
1
0
9
5.5
W
Scylla
knhark
Scylla
5
1
1
5.5
L
Cabrakan
xDIGGERx
Cabrakan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
21,203
41,431
Taken
47,271
20,900
Mitigated
21,628
12,901
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BaDaBang831
Nemesis
4,727
2,166
0
1,585
8,161
3,577
0
2,717
5,444
0
66,169
L
3,518
2,636
0
2,737
7,331
1,790
312
1,366
5,933
0
31,367
L
Sun Wukong
TheDeadRyder
Sun Wukong
2,747
868
0
564
10,223
5,000
1,082
0
10,223
0
27,634
W
Apollo
Treverage
Apollo
8,518
5,804
0
6,374
10,191
3,330
3,392
2,750
7,441
0
73,445
W
Sun Wukong
Zoliann
Sun Wukong
7,899
1,990
0
818
8,969
6,246
432
4,115
4,854
0
39,263
L
Cthulhu
3,269
87
0
1,375
9,891
4,194
0
2,731
7,118
19,547
0
L
Anubis
eM4C
Anubis
6,027
408
0
3,183
8,792
4,276
0
3,972
4,542
48,342
0
W
Sobek
kaloryth
Sobek
2,853
327
0
2,305
9,030
6,272
60
3,728
5,302
13,349
0
W
Scylla
knhark
Scylla
7,918
635
0
1,819
5,080
1,475
402
1,628
3,452
45,519
0
L
Cabrakan
xDIGGERx
Cabrakan
5,642
697
0
3,649
11,034
6,368
0
2,250
8,684
45,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
34,536
451
Minions Killed
340
0
Camps Cleared
0
1,397,342
Distance Traveled
1,309,857
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,712
581
124
8
0
301,244
3
L
Rama
6,795
453
73
5
0
245,525
1
L
Sun Wukong
6,312
421
40
3
0
256,675
0
W
Apollo
9,995
666
145
10
0
267,657
1
W
Sun Wukong
8,675
578
69
5
0
274,423
2
L
Cthulhu
6,192
413
32
2
0
299,753
1
L
Anubis
7,801
520
107
7
0
246,377
4
W
Sobek
7,992
533
17
1
0
288,896
5
W
Scylla
8,473
565
96
6
0
265,122
5
L
Cabrakan
7,436
496
88
6
0
261,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role