Player Matchup

Yemoja
Yemoja
Alpha3
Yemoja
Level 16
God Stats
2W - 0L
1,590 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BK_Justis
Anubis
Level 10
God Stats
2W - 1L
1,509 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1
Artemis
Artemis
BeavrFever
Artemis
Level 28
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Magyk24
Hercules
Level 25
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
angelicknight420
Arachne
Level 50
God Stats
5W - 3L
1,538 SR
Queue Stats
22W - 39L
1,439 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,468 Elo+

VS

Team Averages
Level 12
1,491 SR
1,350 Elo+
Skadi
Skadi
ThePedroOneBR
Skadi
Level 13
God Stats
18W - 28L
1,449 SR
Queue Stats
51W - 52L
1,508 Elo+
Party 3
Loki
Loki
VasctosStarLord
Loki
Level 19
God Stats
13W - 19L
1,505 SR
Queue Stats
45W - 61L
1,509 Elo+
Party 3
Anubis
Anubis
caio_sg17
Anubis
Level 5
God Stats
10W - 12L
1,500 SR
Queue Stats
38W - 40L
1,250 Elo+
Party 3
Olorun
Olorun
deathstroke9288
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,377 Elo+
Solo
Neith
Neith
haha23223
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alpha3
Yemoja
11
2 / 1 / 9
7,768
518
5,549
5,233
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
BK_Justis
Anubis
13
4 / 2 / 1
7,766
518
7,293
7,466
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
BeavrFever
Artemis
13
2 / 2 / 3
7,989
533
4,312
7,903
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Magyk24
Hercules
11
1 / 1 / 4
6,701
447
3,650
8,721
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 3
9,016
601
8,133
11,447
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,301
420
4,073
6,553
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
7,704
514
2,050
6,971
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
caio_sg17
Anubis
9
1 / 5 / 0
5,511
367
2,210
8,487
3,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 0
6,870
458
8,321
11,403
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
haha23223
Neith
9
1 / 4 / 0
6,139
409
3,129
5,691
1,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alpha3
Yemoja
2
1
9
6.5
W
Anubis
BK_Justis
Anubis
4
2
1
2.25
W
Artemis
BeavrFever
Artemis
2
2
3
1.75
W
Hercules
Magyk24
Hercules
1
1
4
3
L
0
3
2
0.33
L
1
2
1
0.75
W
7
0
3
8.5
L
Anubis
caio_sg17
Anubis
1
5
0
0.2
L
3
3
0
1
L
Neith
haha23223
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
19,783
40,770
Taken
39,105
20,233
Mitigated
12,770
16,326
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alpha3
Yemoja
5,549
1,110
1,877
1,022
5,233
2,996
518
1,389
3,742
18,165
0
W
Anubis
BK_Justis
Anubis
7,293
102
377
1,990
7,466
3,255
693
3,817
3,193
36,980
0
W
Artemis
BeavrFever
Artemis
4,312
2,598
0
2,766
7,903
3,067
4,962
793
7,082
0
32,490
W
Hercules
Magyk24
Hercules
3,650
1,361
0
2,688
8,721
6,252
133
1,842
6,765
0
21,156
L
4,073
2,593
0
0
6,553
2,175
717
3,540
2,767
0
28,889
L
2,050
189
0
2,146
6,971
2,186
0
1,212
5,639
0
44,397
W
8,133
5,736
0
5,606
11,447
4,663
1,587
1,834
9,457
0
53,576
L
Anubis
caio_sg17
Anubis
2,210
302
0
1,232
8,487
3,109
115
3,309
4,862
17,579
0
L
8,321
2,181
267
5,022
11,403
3,615
714
3,612
7,379
34,066
0
L
Neith
haha23223
Neith
3,129
2,153
0
711
5,691
1,685
0
405
5,256
0
21,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
32,525
300
Minions Killed
278
0
Camps Cleared
0
1,443,747
Distance Traveled
1,340,308
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,768
518
22
1
0
285,562
4
W
Anubis
7,766
518
69
5
0
273,289
2
W
Artemis
7,989
533
59
4
0
246,929
3
W
Hercules
6,701
447
46
3
0
304,796
4
L
Skadi
6,301
420
49
3
0
264,072
0
L
Loki
7,704
514
97
6
0
314,880
0
W
Arachne
9,016
601
104
7
0
333,171
3
L
Anubis
5,511
367
23
2
0
276,225
0
L
Olorun
6,870
458
72
5
0
257,306
2
L
Neith
6,139
409
37
2
0
227,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role