Player Matchup

Nemesis
Nemesis
Avian-Hunter
Nemesis
Level 50
God Stats
0W - 1L
1,238 SR
Queue Stats
24W - 39L
1,365 Elo+
Party 2
Ymir
Ymir
GHOST_N_CHIPS
Ymir
Level 39
God Stats
6W - 5L
1,695 SR
Queue Stats
306W - 328L
1,327 Elo+
Party 3
Chang'e
Chang'e
HedRasta
Chang'e
Level 129
God Stats
16W - 15L
1,512 SR
Queue Stats
412W - 383L
1,399 Elo+
Party 2
Bellona
Bellona
Th3GmingT3rror
Bellona
Level 9
God Stats
2W - 1L
1,512 SR
Queue Stats
10W - 7L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
xxchicken125
Danzaburou
Level 34
God Stats
28W - 44L
1,449 SR
Queue Stats
529W - 604L
1,392 Elo+
Party 3
Team Averages
Level 52
1,481 SR
1,404 Elo+

VS

Team Averages
Level 76
1,626 SR
1,429 Elo+
Artio
Artio
 
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
HolyChika
Amaterasu
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 189L
1,418 Elo+
Party 1
Mercury
Mercury
SlinkyClover69
Mercury
Level 146
God Stats
6W - 8L
1,755 SR
Queue Stats
476W - 555L
1,440 Elo+
Party 1
Apollo
Apollo
ThraxDoe
Apollo
Level 44
God Stats
4W - 2L
1,839 SR
Queue Stats
163W - 179L
1,326 Elo+
Solo
Persephone
Persephone
ryerizzle
Persephone
Level 69
God Stats
19W - 3L
1,538 SR
Queue Stats
302W - 320L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avian-Hunter
Nemesis
13
4 / 8 / 5
8,955
448
5,598
14,478
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 5
8,490
425
5,383
17,367
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
HedRasta
Chang'e
17
8 / 7 / 1
10,972
549
16,158
17,715
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 4 / 3
10,889
544
18,166
20,609
23,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xxchicken125
Danzaburou
15
2 / 4 / 1
9,423
471
6,777
11,378
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 1 / 17
8,924
446
6,772
17,462
14,068
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
HolyChika
Amaterasu
17
3 / 4 / 5
10,081
504
7,816
17,955
10,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 6 / 9
11,129
556
14,071
19,652
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ThraxDoe
Apollo
15
6 / 5 / 6
9,236
462
8,853
10,699
3,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
ryerizzle
Persephone
16
6 / 7 / 8
10,921
546
18,770
11,501
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
22
Kills
25
26
Deaths
23
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
17
9.5
L
Nemesis
Avian-Hunter
Nemesis
4
8
5
0.81
L
0
3
5
0.83
L
Chang'e
HedRasta
Chang'e
8
7
1
1.21
W
Amaterasu
HolyChika
Amaterasu
3
4
5
1.38
W
9
6
9
2.25
L
8
4
3
2.38
W
Apollo
ThraxDoe
Apollo
6
5
6
1.8
W
Persephone
ryerizzle
Persephone
6
7
8
1.43
L
Danzaburou
xxchicken125
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
56,282
81,547
Taken
77,269
51,569
Mitigated
40,625
22,332
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,772
216
1,072
4,968
17,462
14,068
699
5,334
12,128
33,450
0
L
Nemesis
Avian-Hunter
Nemesis
5,598
2,234
0
2,608
14,478
5,313
0
3,519
10,809
0
24,262
L
5,383
1,479
0
3,600
17,367
12,094
0
5,199
12,036
31,681
0
L
Chang'e
HedRasta
Chang'e
16,158
615
2,257
5,609
17,715
6,723
1,017
6,777
10,578
73,116
0
W
Amaterasu
HolyChika
Amaterasu
7,816
3,406
0
7,953
17,955
10,734
790
2,837
15,118
0
47,447
W
14,071
8,873
354
5,674
19,652
7,478
0
5,254
14,398
0
58,315
L
18,166
7,523
0
5,074
20,609
23,332
255
5,620
14,836
0
70,878
W
Apollo
ThraxDoe
Apollo
8,853
5,578
0
715
10,699
3,814
1,222
3,629
7,070
0
42,677
W
Persephone
ryerizzle
Persephone
18,770
1,261
0
1,654
11,501
4,531
297
4,484
7,010
64,127
0
L
Danzaburou
xxchicken125
Danzaburou
6,777
3,084
0
3,184
11,378
4,107
1,038
3,588
7,746
0
48,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,729
Gold Earned
50,291
374
Minions Killed
439
0
Camps Cleared
0
1,748,339
Distance Traveled
1,903,385
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,924
446
53
3
0
402,436
0
L
Nemesis
8,955
448
38
2
0
370,475
6
L
Ymir
8,490
425
29
1
0
358,686
2
L
Chang'e
10,972
549
111
6
0
333,078
6
W
Amaterasu
10,081
504
99
5
0
404,332
0
W
Mercury
11,129
556
91
5
0
413,464
3
L
Bellona
10,889
544
114
6
0
341,836
1
W
Apollo
9,236
462
88
4
0
330,485
2
W
Persephone
10,921
546
108
5
0
352,668
9
L
Danzaburou
9,423
471
82
4
0
344,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role