Player Matchup

Chaac
Chaac
Elviin-_
Chaac
Level 18
God Stats
9W - 7L
1,555 SR
Queue Stats
46W - 45L
1,380 Elo+
Solo
Neith
Neith
JoshIsGaming17
Neith
Level 16
God Stats
22W - 17L
1,417 SR
Queue Stats
33W - 35L
1,365 Elo+
Solo
Kukulkan
Kukulkan
PhantomTroupe684
Kukulkan
Level 15
God Stats
62W - 37L
1,645 SR
Queue Stats
572W - 557L
1,418 Elo+
Solo
Thor
Thor
many_many10
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Solo
Nu Wa
Nu Wa
sillylilbench
Nu Wa
Level 23
God Stats
12W - 8L
1,375 SR
Queue Stats
20W - 17L
1,449 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,391 Elo+

VS

Team Averages
Level 18
1,505 SR
1,406 Elo+
Artemis
Artemis
SLEEPYPLAYER215
Artemis
Level 24
God Stats
25W - 19L
1,305 SR
Queue Stats
101W - 84L
1,392 Elo+
Solo
Fenrir
Fenrir
Smitesmurf198443
Fenrir
Level 30
God Stats
5W - 8L
1,614 SR
Queue Stats
207W - 221L
1,509 Elo+
Solo
Sol
Sol
WREKSHOP187
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 65L
1,319 Elo+
Party 1
Cerberus
Cerberus
kittyman156
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,399 Elo+
Party 1
Ares
Ares
obituaryhades
Ares
Level 9
God Stats
5W - 5L
1,606 SR
Queue Stats
10W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elviin-_
Chaac
20
7 / 2 / 22
13,345
1,027
19,343
15,833
13,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
16 / 2 / 15
14,943
1,149
26,060
9,784
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
12 / 2 / 24
14,951
1,150
50,822
10,834
5,373
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 6 / 17
10,914
840
3,640
11,734
4,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
8 / 1 / 30
14,492
1,115
26,258
10,695
4,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 6
12,206
939
15,159
25,985
9,732
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 8 / 6
12,607
970
13,398
28,644
16,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 10 / 4
11,081
852
12,536
28,789
10,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
kittyman156
Cerberus
17
0 / 4 / 5
10,912
839
3,834
22,669
23,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 10 / 6
13,462
1,036
9,813
30,229
35,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
40
43
Kills
13
13
Deaths
43
108
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Elviin-_
Chaac
7
2
22
9
W
16
2
15
11.75
W
12
2
24
12
L
2
11
6
0.45
L
5
8
6
1
L
1
10
4
0.3
L
Cerberus
kittyman156
Cerberus
0
4
5
0.63
W
0
6
17
1.42
L
5
10
6
0.8
W
8
1
30
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,123
Damage
54,740
58,880
Taken
136,316
32,928
Mitigated
95,749
8,849
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Elviin-_
Chaac
19,343
2,500
0
6,093
15,833
13,485
0
6,589
9,244
0
32,141
W
26,060
21,432
0
527
9,784
4,746
0
4,666
5,118
0
55,641
W
50,822
2,096
0
833
10,834
5,373
0
5,083
5,751
80,137
0
L
15,159
8,658
0
1,363
25,985
9,732
0
15,308
10,677
0
49,421
L
13,398
2,004
0
248
28,644
16,350
0
16,101
12,543
0
35,276
L
12,536
3,279
0
4,936
28,789
10,771
0
13,038
15,751
48,667
0
L
Cerberus
kittyman156
Cerberus
3,834
383
0
686
22,669
23,669
0
14,040
8,629
23,977
0
W
3,640
115
0
25
11,734
4,522
0
5,697
6,037
0
4,532
L
9,813
471
0
0
30,229
35,227
0
18,593
11,636
31,119
0
W
26,258
10,423
579
792
10,695
4,802
0
4,148
6,547
61,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,645
Gold Earned
60,268
244
Minions Killed
264
12
Camps Cleared
1
1,015,623
Distance Traveled
1,164,896
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,345
1,027
30
2
2
249,856
0
W
Neith
14,943
1,149
61
5
8
186,443
2
W
Kukulkan
14,951
1,150
75
6
2
233,287
0
L
Artemis
12,206
939
69
5
0
178,684
0
L
Fenrir
12,607
970
59
5
0
290,361
0
L
Sol
11,081
852
62
5
1
244,582
3
L
Cerberus
10,912
839
38
3
0
222,290
0
W
Thor
10,914
840
1
0
0
134,441
0
L
Ares
13,462
1,036
36
3
0
228,979
1
W
Nu Wa
14,492
1,115
77
6
0
211,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role