Player Matchup

Neith
Neith
ItachiSippinTea
Neith
Level 83
God Stats
4W - 5L
1,591 SR
Queue Stats
243W - 335L
1,370 Elo+
Party 3
Da Ji
Da Ji
JadedxXxRose
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 504L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
SpaceKauboi710
Nu Wa
Level 60
God Stats
206W - 240L
1,378 SR
Queue Stats
280W - 351L
1,281 Elo+
Party 1
Artemis
Artemis
VibeWithMe2601
Artemis
Level 43
God Stats
32W - 46L
1,452 SR
Queue Stats
91W - 150L
1,349 Elo+
Party 3
Sobek
Sobek
xXLoliSenpaiXx
Sobek
Level 23
God Stats
12W - 16L
1,386 SR
Queue Stats
16W - 34L
1,235 Elo+
Party 1
Team Averages
Level 53
1,462 SR
1,300 Elo+

VS

Team Averages
Level 52
1,391 SR
1,274 Elo+
Chaac
Chaac
ChancyDrew
Chaac
Level 39
God Stats
27W - 32L
1,419 SR
Queue Stats
236W - 250L
1,374 Elo+
Solo
Pele
Pele
Nightknight5374
Pele
Level 75
God Stats
8W - 6L
1,411 SR
Queue Stats
104W - 134L
1,301 Elo+
Party 2
Geb
Geb
TrickzR4Kidx
Geb
Level 48
God Stats
7W - 3L
1,520 SR
Queue Stats
21W - 34L
1,142 Elo+
Party 2
Discordia
Discordia
magicfire680426
Discordia
Level 68
God Stats
12W - 4L
1,341 SR
Queue Stats
109W - 141L
1,290 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tHeSWORNuNIcorN
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,263 SR
Queue Stats
29W - 42L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,594
412
4,778
11,888
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,659
416
1,840
13,327
4,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
7,856
491
9,012
7,405
4,181
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 7 / 0
5,995
375
4,343
9,931
3,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
6,326
395
3,046
15,115
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 1 / 1
8,313
520
3,626
9,789
6,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
16 / 0 / 5
10,205
638
15,051
11,327
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 11
7,245
453
4,649
11,393
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
magicfire680426
Discordia
16
7 / 0 / 7
9,609
601
8,004
4,995
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
tHeSWORNuNIcorN
Ah Muzen Cab
12
2 / 0 / 12
7,599
475
9,042
7,435
2,980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
26
26
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
1
0.5
L
0
8
0
0
L
0
3
0
0
W
16
0
5
18.5
L
1
3
0
0.33
W
1
1
11
6.5
L
1
7
0
0.14
W
Discordia
magicfire680426
Discordia
7
0
7
10.5
W
Ah Muzen Cab
tHeSWORNuNIcorN
Ah Muzen Cab
2
0
12
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
40,372
57,666
Taken
44,939
26,594
Mitigated
27,779
16,059
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,626
174
0
2,194
9,789
6,430
895
6,806
2,983
0
58,234
L
4,778
1,304
0
3,435
11,888
3,676
350
4,525
6,873
0
35,146
L
1,840
644
0
5,258
13,327
4,269
0
2,627
10,558
0
36,211
W
15,051
5,111
0
5,047
11,327
6,902
0
1,049
10,278
0
73,938
L
9,012
4,700
0
1,843
7,405
4,181
952
0
7,405
43,900
0
W
4,649
298
943
1,893
11,393
9,752
103
2,755
8,638
19,503
0
L
4,343
2,251
0
2,006
9,931
3,135
0
2,161
7,730
0
20,983
W
Discordia
magicfire680426
Discordia
8,004
579
0
490
4,995
1,715
1,306
478
4,517
58,256
0
W
Ah Muzen Cab
tHeSWORNuNIcorN
Ah Muzen Cab
9,042
3,576
314
2,695
7,435
2,980
444
970
6,465
0
46,025
L
3,046
499
258
3,259
15,115
11,333
0
2,540
12,447
18,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
42,971
296
Minions Killed
474
0
Camps Cleared
0
1,370,495
Distance Traveled
1,496,787
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,313
520
112
7
0
286,445
0
L
Neith
6,594
412
81
5
0
265,131
0
L
Da Ji
6,659
416
72
5
0
296,451
2
W
Pele
10,205
638
139
9
0
367,063
0
L
Nu Wa
7,856
491
77
5
0
252,813
3
W
Geb
7,245
453
29
2
0
290,915
0
L
Artemis
5,995
375
43
3
0
251,754
0
W
Discordia
9,609
601
120
8
0
299,914
0
W
Ah Muzen Cab
7,599
475
74
5
0
252,450
0
L
Sobek
6,326
395
23
1
0
304,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role