Player Matchup

Terra
Terra
BRSnake
Terra
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dachhh
Cu Chulainn
Level 67
God Stats
2W - 1L
1,749 SR
Queue Stats
123W - 144L
1,458 Elo+
Party 2
Awilix
Awilix
PeePeeHandz
Awilix
Level 102
God Stats
8W - 6L
1,528 SR
Queue Stats
376W - 366L
1,449 Elo+
Party 3
Pele
Pele
RDTeddyelRabioso
Pele
Level 25
God Stats
4W - 9L
1,321 SR
Queue Stats
86W - 108L
1,369 Elo+
Party 2
Ra
Ra
UrDadKissesDudes
Ra
Level 108
God Stats
15W - 17L
1,629 SR
Queue Stats
843W - 809L
1,607 Elo+
Party 3
Team Averages
Level 75
1,545 SR
1,450 Elo+

VS

Team Averages
Level 56
1,616 SR
1,413 Elo+
Chang'e
Chang'e
ItsSpycrabicus
Chang'e
Level 61
God Stats
5W - 3L
1,501 SR
Queue Stats
66W - 60L
1,324 Elo+
Party 1
King Arthur
King Arthur
Nemesispatron
King Arthur
Level 129
God Stats
14W - 14L
1,603 SR
Queue Stats
172W - 148L
1,597 Elo+
Solo
Loki
Loki
Stixey
Loki
Level 62
God Stats
13W - 10L
1,477 SR
Queue Stats
128W - 129L
1,359 Elo+
Party 1
Chaac
Chaac
dylzn4
Chaac
Level 25
God Stats
8W - 4L
1,805 SR
Queue Stats
92W - 87L
1,362 Elo+
Party 1
Neith
Neith
sKaRSynfected
Neith
Level 5
God Stats
4W - 2L
1,695 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BRSnake
Terra
12
1 / 5 / 18
9,016
501
3,744
15,797
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Dachhh
Cu Chulainn
18
6 / 2 / 6
10,528
585
10,986
14,176
9,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
17
13 / 3 / 8
11,099
617
16,272
14,881
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 10
8,962
498
8,644
15,646
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
7 / 0 / 6
11,751
653
13,751
9,272
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,498
528
5,554
11,166
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Nemesispatron
King Arthur
16
4 / 6 / 2
10,268
570
13,511
21,144
17,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Stixey
Loki
12
0 / 7 / 4
7,966
443
3,693
12,300
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
dylzn4
Chaac
12
7 / 10 / 2
8,129
452
15,941
19,623
13,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 5
8,459
470
5,226
7,704
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
30
Kills
16
16
Deaths
31
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
BRSnake
Terra
1
5
18
2
W
Cu Chulainn
Dachhh
Cu Chulainn
6
2
6
4.5
L
3
4
1
0.88
L
King Arthur
Nemesispatron
King Arthur
4
6
2
0.83
W
Awilix
13
3
8
5.67
W
3
6
10
1.33
L
Loki
Stixey
Loki
0
7
4
0.29
W
7
0
6
10
L
Chaac
dylzn4
Chaac
7
10
2
0.8
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
43,925
69,772
Taken
71,937
43,806
Mitigated
41,144
25,078
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BRSnake
Terra
3,744
1,424
1,913
1,934
15,797
16,177
262
993
14,712
16,113
0
W
Cu Chulainn
Dachhh
Cu Chulainn
10,986
2,393
0
3,523
14,176
9,650
1,945
1,022
13,074
8,226
57,654
L
5,554
468
1,082
3,748
11,166
3,694
34
2,933
8,099
51,613
0
L
King Arthur
Nemesispatron
King Arthur
13,511
1,707
0
4,135
21,144
17,129
0
4,558
16,498
0
61,726
W
Awilix
16,272
7,497
0
4,466
14,881
7,455
840
2,009
12,712
0
71,526
W
8,644
2,915
0
3,741
15,646
5,231
1,338
0
15,646
0
44,047
L
Loki
Stixey
Loki
3,693
916
0
0
12,300
4,034
0
2,446
9,769
0
43,712
W
13,751
767
3,901
5,600
9,272
5,293
435
1,094
8,074
107,855
0
L
Chaac
dylzn4
Chaac
15,941
3,956
0
2,630
19,623
13,978
625
6,952
12,484
0
47,703
L
5,226
1,452
0
2,378
7,704
2,309
854
1,713
5,913
0
37,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
44,320
536
Minions Killed
442
0
Camps Cleared
0
1,926,691
Distance Traveled
1,636,044
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,016
501
29
2
0
367,770
4
W
Cu Chulainn
10,528
585
112
6
0
373,004
2
L
Chang'e
9,498
528
110
6
0
321,166
2
L
King Arthur
10,268
570
124
7
0
298,557
0
W
Awilix
11,099
617
112
6
0
410,620
2
W
Pele
8,962
498
65
4
0
344,827
2
L
Loki
7,966
443
78
4
0
373,112
0
W
Ra
11,751
653
218
12
0
430,470
3
L
Chaac
8,129
452
52
3
0
316,511
0
L
Neith
8,459
470
78
4
0
326,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role