Player Matchup

Merlin
Merlin
Embers_of_Hope
Merlin
Level 159
God Stats
3W - 8L
1,428 SR
Queue Stats
40W - 53L
1,548 Elo+
Party 1
Artio
Artio
Khalif_the_ruler
Artio
Level 160
God Stats
4W - 9L
1,611 SR
Queue Stats
230W - 268L
1,514 Elo+
Party 1
Arachne
Arachne
Lin_Wyvern
Arachne
Level 126
God Stats
2W - 1L
1,825 SR
Queue Stats
112W - 119L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
RigidBadger
Heimdallr
Level 126
God Stats
2W - 1L
1,835 SR
Queue Stats
24W - 30L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
SuddenSilverwing
Gilgamesh
Level 156
God Stats
4W - 1L
1,683 SR
Queue Stats
48W - 56L
1,577 Elo+
Party 1
Team Averages
Level 145
1,676 SR
1,558 Elo+

VS

Team Averages
Level 134
1,696 SR
1,594 Elo+
Cerberus
Cerberus
ChilliestSpade7
Cerberus
Level 157
God Stats
26W - 30L
1,638 SR
Queue Stats
211W - 245L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
PuceFlipper38
Hou Yi
Level 134
God Stats
3W - 0L
1,882 SR
Queue Stats
7W - 7L
1,568 Elo+
Solo
Mercury
Mercury
VGN Cindy
Mercury
Level 124
God Stats
9W - 8L
1,636 SR
Queue Stats
241W - 234L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
deathsta1ker97
Baron Samedi
Level 140
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 51L
1,604 Elo+
Party 2
Eset
Eset
iWolfMaster
Eset
Level 116
God Stats
6W - 5L
1,607 SR
Queue Stats
108W - 93L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,506
500
13,171
10,297
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 0
8,559
450
6,415
18,419
10,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Lin_Wyvern
Arachne
16
1 / 5 / 1
9,247
487
3,825
18,255
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
RigidBadger
Heimdallr
18
3 / 2 / 1
10,780
567
9,167
13,197
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
14
0 / 7 / 2
9,385
494
5,630
15,559
7,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 1 / 11
10,012
527
7,702
13,759
9,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 2
10,372
546
10,295
14,775
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
VGN Cindy
Mercury
18
2 / 0 / 11
10,794
568
9,005
10,450
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
deathsta1ker97
Baron Samedi
19
6 / 0 / 4
11,171
588
11,421
10,659
6,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 5
10,959
577
14,373
10,470
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
20
20
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
11
7.5
L
1
4
1
0.38
L
0
2
0
0
L
Arachne
Lin_Wyvern
Arachne
1
5
1
0.3
W
1
3
2
0.67
L
Heimdallr
RigidBadger
Heimdallr
3
2
1
1.75
L
Gilgamesh
0
7
2
0.14
W
Mercury
VGN Cindy
Mercury
2
0
11
7.5
W
Baron Samedi
deathsta1ker97
Baron Samedi
6
0
4
8
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,208
Damage
52,796
75,727
Taken
60,113
33,041
Mitigated
29,734
23,962
Healing
24,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,702
207
0
2,624
13,759
9,014
0
5,110
8,451
22,449
0
L
13,171
501
100
2,138
10,297
3,749
0
4,074
5,979
71,920
0
L
6,415
847
326
7,456
18,419
10,608
90
12,020
6,307
45,961
0
L
Arachne
Lin_Wyvern
Arachne
3,825
1,911
0
8,246
18,255
6,044
26
6,043
12,166
0
63,503
W
10,295
4,205
0
8,302
14,775
6,351
1,442
274
14,493
0
82,871
L
Heimdallr
RigidBadger
Heimdallr
9,167
3,895
0
4,178
13,197
5,588
1,438
1,839
11,334
0
72,251
L
Gilgamesh
5,630
1,302
0
1,518
15,559
7,052
184
8,962
6,445
0
40,417
W
Mercury
VGN Cindy
Mercury
9,005
5,238
0
1,686
10,450
4,040
134
2,975
7,243
0
97,144
W
Baron Samedi
deathsta1ker97
Baron Samedi
11,421
699
907
4,815
10,659
6,419
444
5,713
4,921
75,697
0
W
14,373
1,190
1,634
4,264
10,470
3,910
0
4,605
5,419
81,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,477
Gold Earned
53,308
543
Minions Killed
679
0
Camps Cleared
0
1,883,920
Distance Traveled
1,981,662
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,012
527
31
2
0
418,236
7
L
Merlin
9,506
500
145
8
0
367,438
5
L
Artio
8,559
450
77
4
0
385,376
5
L
Arachne
9,247
487
121
6
0
415,602
6
W
Hou Yi
10,372
546
157
8
0
342,744
4
L
Heimdallr
10,780
567
145
8
0
337,111
4
L
Gilgamesh
9,385
494
55
3
0
378,393
3
W
Mercury
10,794
568
174
9
0
486,934
3
W
Baron Samedi
11,171
588
156
8
0
341,136
3
W
Eset
10,959
577
161
8
0
392,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role