Player Matchup

King Arthur
King Arthur
Otakuman_96
King Arthur
Level 103
God Stats
1W - 0L
1,469 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 2
Kukulkan
Kukulkan
immortal_mould1
Kukulkan
Level 29
God Stats
2W - 7L
1,443 SR
Queue Stats
11W - 16L
1,277 Elo+
Party 2
Aphrodite
Aphrodite
xX_Demonheart_
Aphrodite
Level 49
God Stats
6W - 0L
1,642 SR
Queue Stats
9W - 5L
1,674 Elo+
Party 2
Team Averages
Level 60
1,518 SR
1,523 Elo+

VS

Team Averages
Level 45
1,740 SR
1,506 Elo+
Izanami
Izanami
DFISH123
Izanami
Level 14
God Stats
23W - 23L
1,575 SR
Queue Stats
27W - 33L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
FloydFlilibustr
Baron Samedi
Level 61
God Stats
25W - 18L
1,941 SR
Queue Stats
127W - 114L
1,510 Elo+
Party 1
Scylla
Scylla
dman200311
Scylla
Level 61
God Stats
10W - 5L
1,703 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Otakuman_96
King Arthur
19
10 / 7 / 11
16,203
772
21,334
31,544
39,121
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
20
11 / 5 / 10
15,744
750
16,044
16,772
6,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
xX_Demonheart_
Aphrodite
17
4 / 10 / 14
14,617
696
14,202
25,018
13,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DFISH123
Izanami
19
13 / 8 / 5
15,808
753
17,200
17,899
8,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FloydFlilibustr
Baron Samedi
18
8 / 11 / 12
14,424
687
22,980
27,519
16,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
dman200311
Scylla
16
1 / 6 / 17
13,136
626
18,708
17,463
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
25
Kills
22
22
Deaths
25
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
DFISH123
Izanami
13
8
5
1.94
L
Baron Samedi
FloydFlilibustr
Baron Samedi
8
11
12
1.27
W
King Arthur
Otakuman_96
King Arthur
10
7
11
2.21
L
Scylla
dman200311
Scylla
1
6
17
1.58
W
Kukulkan
11
5
10
3.2
W
Aphrodite
xX_Demonheart_
Aphrodite
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,580
Damage
58,888
73,334
Taken
62,881
59,555
Mitigated
30,643
25,991
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DFISH123
Izanami
17,200
11,075
0
3,481
17,899
8,083
1,657
7,733
10,166
0
87,220
L
Baron Samedi
FloydFlilibustr
Baron Samedi
22,980
1,805
1,294
9,195
27,519
16,046
715
14,648
12,871
65,342
0
W
King Arthur
Otakuman_96
King Arthur
21,334
1,137
876
1,294
31,544
39,121
652
10,126
20,970
0
63,701
L
Scylla
dman200311
Scylla
18,708
911
0
4,370
17,463
6,514
435
8,275
9,188
59,425
0
W
Kukulkan
16,044
1,802
0
1,277
16,772
6,809
1,891
11,120
5,446
77,433
0
W
Aphrodite
xX_Demonheart_
Aphrodite
14,202
1,327
9,866
12,678
25,018
13,625
1,071
19,650
4,884
61,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
43,368
234
Minions Killed
237
0
Camps Cleared
0
1,046,059
Distance Traveled
936,811
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,808
753
115
5
0
296,906
3
L
Baron Samedi
14,424
687
61
3
0
274,491
1
W
King Arthur
16,203
772
56
3
0
379,043
5
L
Scylla
13,136
626
61
3
0
365,414
5
W
Kukulkan
15,744
750
117
6
0
353,996
0
W
Aphrodite
14,617
696
61
3
0
313,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role