Player Matchup

Gilgamesh
Gilgamesh
EpicGamerBriggs
Gilgamesh
Level 115
God Stats
10W - 4L
1,621 SR
Queue Stats
165W - 106L
1,642 Elo+
Party 2
Rama
Rama
EpicGamerDio
Rama
Level 125
God Stats
8W - 2L
1,672 SR
Queue Stats
163W - 109L
1,643 Elo+
Party 2
The Morrigan
The Morrigan
Golat7
The Morrigan
Level 118
God Stats
3W - 3L
1,534 SR
Queue Stats
147W - 94L
1,630 Elo+
Party 2
Chang'e
Chang'e
finfinite
Chang'e
Level 123
God Stats
3W - 2L
1,722 SR
Queue Stats
142W - 87L
1,635 Elo+
Party 2
Team Averages
Level 120
1,637 SR
1,638 Elo+

VS

Team Averages
Level 87
1,569 SR
1,616 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FasterFastest
Ra
Level 29
God Stats
1W - 0L
1,787 SR
Queue Stats
7W - 5L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
MoistNap
Gilgamesh
Level 107
God Stats
1W - 0L
1,490 SR
Queue Stats
8W - 0L
1,764 Elo+
Party 1
Anhur
Anhur
lKubel
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicGamerBriggs
Gilgamesh
14
5 / 4 / 2
9,223
838
9,715
11,869
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 7 / 0
7,983
726
5,127
11,370
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Golat7
The Morrigan
14
2 / 6 / 4
8,906
810
6,076
7,998
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
finfinite
Chang'e
15
2 / 5 / 2
9,020
820
7,613
10,160
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 9
9,112
828
8,014
13,285
10,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 7
10,199
927
9,033
7,348
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
MoistNap
Gilgamesh
17
12 / 3 / 4
10,855
987
13,571
14,755
8,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
lKubel
Anhur
15
2 / 1 / 1
9,185
835
2,969
6,897
2,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
22
22
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
9
2.17
L
Gilgamesh
EpicGamerBriggs
Gilgamesh
5
4
2
1.5
L
0
7
0
0
W
6
3
7
3.17
L
The Morrigan
Golat7
The Morrigan
2
6
4
0.67
W
Gilgamesh
MoistNap
Gilgamesh
12
3
4
4.67
L
Chang'e
finfinite
Chang'e
2
5
2
0.6
W
Anhur
lKubel
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
33,587
41,397
Taken
42,285
17,398
Mitigated
25,609
5,909
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,014
685
0
2,291
13,285
10,835
590
5,807
7,298
26,680
0
L
Gilgamesh
EpicGamerBriggs
Gilgamesh
9,715
2,142
0
888
11,869
7,413
0
5,035
6,834
0
23,248
L
5,127
4,338
0
1,731
11,370
3,674
435
5,393
5,977
0
25,243
W
9,033
1,153
1,956
2,556
7,348
3,520
1,517
1,849
5,409
36,776
0
L
The Morrigan
Golat7
The Morrigan
6,076
948
429
620
7,998
2,647
0
3,733
4,265
16,812
1,265
W
Gilgamesh
MoistNap
Gilgamesh
13,571
5,436
0
3,121
14,755
8,801
1,023
4,297
10,338
0
34,515
L
Chang'e
finfinite
Chang'e
7,613
914
215
2,026
10,160
3,664
902
3,229
6,931
39,714
0
W
Anhur
lKubel
Anhur
2,969
2,202
0
2,342
6,897
2,453
1,164
1,098
5,679
0
32,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
39,351
200
Minions Killed
224
7
Camps Cleared
11
765,875
Distance Traveled
884,671
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,112
828
44
4
3
209,438
1
L
Gilgamesh
9,223
838
35
3
1
218,254
1
L
Rama
7,983
726
56
5
0
169,107
3
W
Ra
10,199
927
65
6
5
225,453
3
L
The Morrigan
8,906
810
26
2
2
188,660
2
W
Gilgamesh
10,855
987
44
4
2
239,745
1
L
Chang'e
9,020
820
83
8
4
189,854
0
W
Anhur
9,185
835
71
6
1
210,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role