Player Matchup

Scylla
Scylla
DiligentToast63
Scylla
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 3
Cerberus
Cerberus
Grindge
Cerberus
Level 89
God Stats
1W - 2L
1,260 SR
Queue Stats
278W - 310L
1,404 Elo+
Party 1
Izanami
Izanami
R4MB0616
Izanami
Level 122
God Stats
156W - 118L
1,594 SR
Queue Stats
621W - 616L
1,546 Elo+
Party 1
Eset
Eset
pinkyfulfy
Eset
Level 108
God Stats
7W - 3L
1,735 SR
Queue Stats
303W - 334L
1,578 Elo+
Party 3
Cu Chulainn
Cu Chulainn
robotpanda3000
Cu Chulainn
Level 101
God Stats
55W - 57L
1,573 SR
Queue Stats
111W - 102L
1,569 Elo+
Party 3
Team Averages
Level 85
1,532 SR
1,541 Elo+

VS

Team Averages
Level 104
1,537 SR
1,372 Elo+
Nike
Nike
Colttrain420
Nike
Level 127
God Stats
4W - 10L
1,550 SR
Queue Stats
128W - 154L
1,387 Elo+
Party 2
Chronos
Chronos
Da_Iv_Meister
Chronos
Level 98
God Stats
11W - 11L
1,561 SR
Queue Stats
506W - 469L
1,457 Elo+
Solo
Skadi
Skadi
GeneralTibbs
Skadi
Level 116
God Stats
3W - 5L
1,536 SR
Queue Stats
66W - 93L
1,339 Elo+
Party 2
Cerberus
Cerberus
HouseMD2011
Cerberus
Level 97
God Stats
6W - 5L
1,545 SR
Queue Stats
64W - 97L
1,352 Elo+
Party 2
Pele
Pele
RavenousHippo
Pele
Level 81
God Stats
3W - 7L
1,492 SR
Queue Stats
20W - 52L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,812
681
5,944
3,165
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Grindge
Cerberus
8
3 / 1 / 3
5,641
564
2,461
5,981
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
R4MB0616
Izanami
10
3 / 0 / 3
6,116
612
7,419
4,825
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 2
5,465
547
2,049
6,318
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
robotpanda3000
Cu Chulainn
12
5 / 0 / 0
6,717
672
6,096
6,428
2,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,130
513
1,820
8,151
3,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
8
0 / 4 / 1
4,830
483
1,855
6,343
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 1
4,418
442
1,900
5,643
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HouseMD2011
Cerberus
7
0 / 4 / 0
4,162
416
2,906
7,417
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
5 / 3 / 0
5,847
585
4,878
7,481
2,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
5
5
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Chronos
0
4
1
0.13
W
6
1
1
6.5
L
0
2
1
0.25
W
Cerberus
Grindge
Cerberus
3
1
3
4.5
L
Cerberus
HouseMD2011
Cerberus
0
4
0
0
W
Izanami
R4MB0616
Izanami
3
0
3
4.5
L
5
3
0
1.67
W
0
3
2
0.33
W
Cu Chulainn
robotpanda3000
Cu Chulainn
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
13,359
26,717
Taken
35,035
9,411
Mitigated
11,754
10,972
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
122
0
690
8,151
3,940
0
707
7,444
0
28,824
L
Chronos
1,855
217
0
817
6,343
1,730
0
4,461
1,566
18,177
0
W
5,944
260
0
711
3,165
923
0
1,243
1,740
31,769
0
L
1,900
807
0
399
5,643
1,084
0
1,453
4,150
0
19,645
W
Cerberus
Grindge
Cerberus
2,461
40
0
2,393
5,981
3,397
142
834
5,027
13,645
0
L
Cerberus
HouseMD2011
Cerberus
2,906
87
0
2,792
7,417
2,856
0
1,128
6,289
14,492
0
W
Izanami
R4MB0616
Izanami
7,419
5,286
0
2,713
4,825
1,133
513
1,682
2,873
0
40,367
L
4,878
1,795
0
1,124
7,481
2,144
0
2,301
5,132
0
24,610
W
2,049
561
0
2,737
6,318
1,516
100
372
5,888
28,720
0
W
Cu Chulainn
robotpanda3000
Cu Chulainn
6,096
907
0
2,418
6,428
2,442
0
0
6,428
0
39,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
24,387
351
Minions Killed
224
0
Camps Cleared
0
902,497
Distance Traveled
935,602
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,130
513
73
7
0
177,012
0
L
Chronos
4,830
483
43
4
0
180,374
0
W
Scylla
6,812
681
74
7
0
192,030
4
L
Skadi
4,418
442
33
3
0
188,176
1
W
Cerberus
5,641
564
38
4
0
197,148
2
L
Cerberus
4,162
416
33
3
0
195,181
0
W
Izanami
6,116
612
73
7
0
152,654
1
L
Pele
5,847
585
42
4
0
194,859
1
W
Eset
5,465
547
77
8
0
184,599
1
W
Cu Chulainn
6,717
672
89
9
0
176,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role