Player Matchup

Ne Zha
Ne Zha
BuckWhiskey
Ne Zha
Level 148
God Stats
3W - 1L
1,570 SR
Queue Stats
113W - 118L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
Caster 501st
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,724 Elo+
Party 2
Pele
Pele
MissMajesty
Pele
Level 45
God Stats
2W - 2L
1,420 SR
Queue Stats
16W - 15L
1,520 Elo+
Party 1
Tiamat
Tiamat
ZioKyro
Tiamat
Level 27
God Stats
12W - 9L
1,580 SR
Queue Stats
32W - 32L
1,534 Elo+
Party 1
Rama
Rama
oo HAIKILI oo
Rama
Level 146
God Stats
2W - 5L
1,132 SR
Queue Stats
102W - 111L
1,561 Elo+
Party 2
Team Averages
Level 78
1,440 SR
1,582 Elo+

VS

Team Averages
Level 70
1,496 SR
1,449 Elo+
Ymir
Ymir
DaMammoff
Ymir
Level 49
God Stats
85W - 82L
1,496 SR
Queue Stats
162W - 169L
1,474 Elo+
Party 3
Poseidon
Poseidon
FromTheHart
Poseidon
Level 61
God Stats
10W - 12L
1,448 SR
Queue Stats
165W - 182L
1,471 Elo+
Party 3
Skadi
Skadi
GuitarZane
Skadi
Level 28
God Stats
4W - 6L
1,483 SR
Queue Stats
35W - 44L
1,432 Elo+
Party 3
Gilgamesh
Gilgamesh
PretendItsAPlan_
Gilgamesh
Level 122
God Stats
17W - 11L
1,491 SR
Queue Stats
96W - 99L
1,385 Elo+
Solo
Hercules
Hercules
StrobeOneKenobi
Hercules
Level 88
God Stats
4W - 5L
1,565 SR
Queue Stats
214W - 215L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
8 / 3 / 14
12,260
584
12,745
21,492
15,627
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Caster 501st
Sylvanus
20
4 / 1 / 8
13,459
641
11,862
18,526
20,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 4 / 10
10,524
501
5,945
15,119
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ZioKyro
Tiamat
19
7 / 2 / 7
12,986
618
16,065
15,780
11,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 1 / 11
13,351
636
23,398
15,996
6,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 0
7,915
377
2,975
14,645
6,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
FromTheHart
Poseidon
16
2 / 10 / 5
9,352
445
8,218
14,290
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
7
1 / 6 / 1
6,511
310
1,665
7,467
1,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
16
5 / 10 / 2
10,882
518
11,825
22,768
10,501
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
16
3 / 5 / 5
9,618
458
11,368
25,371
25,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
36
Kills
11
11
Deaths
36
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
3
14
5
W
Sylvanus
Caster 501st
Sylvanus
4
1
8
8
L
Ymir
0
5
0
0
L
Poseidon
FromTheHart
Poseidon
2
10
5
0.45
L
Skadi
1
6
1
0.25
W
1
4
10
1.5
L
Gilgamesh
5
10
2
0.6
L
Hercules
3
5
5
1.1
W
Tiamat
ZioKyro
Tiamat
7
2
7
5.25
W
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,015
Damage
36,051
86,913
Taken
84,541
60,084
Mitigated
48,343
44,669
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,745
4,456
384
7,887
21,492
15,627
844
4,107
16,584
0
57,511
W
Sylvanus
Caster 501st
Sylvanus
11,862
4,600
4,286
10,773
18,526
20,453
6,042
3,897
14,511
80,672
12,574
L
Ymir
2,975
251
0
1,344
14,645
6,839
0
3,238
11,065
34,393
0
L
Poseidon
FromTheHart
Poseidon
8,218
1,016
0
871
14,290
4,455
27
5,760
8,161
56,416
0
L
Skadi
1,665
575
0
885
7,467
1,108
0
98
7,369
0
10,344
W
5,945
1,922
0
4,068
15,119
5,658
1,376
2,573
12,450
0
55,085
L
Gilgamesh
11,825
3,414
0
541
22,768
10,501
0
6,788
15,814
0
56,914
L
Hercules
11,368
1,799
0
7,317
25,371
25,440
52
10,698
14,355
1,149
42,517
W
Tiamat
ZioKyro
Tiamat
16,065
1,275
540
7,366
15,780
11,559
2,381
2,285
13,275
84,577
0
W
23,398
15,597
0
9,365
15,996
6,787
3,800
3,516
12,406
0
105,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,580
Gold Earned
44,278
608
Minions Killed
356
0
Camps Cleared
0
1,950,430
Distance Traveled
1,598,977
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,260
584
64
3
0
429,529
1
W
Sylvanus
13,459
641
177
8
0
325,343
2
L
Ymir
7,915
377
64
3
0
364,383
3
L
Poseidon
9,352
445
98
5
0
331,986
3
L
Skadi
6,511
310
22
1
0
143,871
1
W
Pele
10,524
501
77
4
0
451,118
5
L
Gilgamesh
10,882
518
83
4
0
383,035
2
L
Hercules
9,618
458
89
4
0
375,702
1
W
Tiamat
12,986
618
143
7
0
396,869
6
W
Rama
13,351
636
147
7
0
347,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role