Player Matchup

Gilgamesh
Gilgamesh
GetSchwifty2319
Gilgamesh
Level 16
God Stats
1W - 3L
1,475 SR
Queue Stats
16W - 33L
1,144 Elo+
Party 1
Skadi
Skadi
MrIndigenousman
Skadi
Level 57
God Stats
8W - 8L
1,407 SR
Queue Stats
157W - 220L
1,316 Elo+
Party 1
Sol
Sol
celestialnemuri
Sol
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,284 Elo+
Party 2
Thor
Thor
hyperz25
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,284 Elo+
Party 2
Xing Tian
Xing Tian
papa-bbysin
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,243 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,254 Elo+

VS

Team Averages
Level 39
1,591 SR
1,403 Elo+
Tiamat
Tiamat
AZRAELDIVINE
Tiamat
Level 122
God Stats
6W - 8L
1,427 SR
Queue Stats
183W - 211L
1,447 Elo+
Party 3
Cernunnos
Cernunnos
SissyishOhio185
Cernunnos
Level 12
God Stats
1W - 0L
1,617 SR
Queue Stats
11W - 8L
1,422 Elo+
Party 3
Nike
Nike
Toastybois9256
Nike
Level 8
God Stats
4W - 1L
1,792 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 3
Aphrodite
Aphrodite
nightmare_cody
Aphrodite
Level 26
God Stats
8W - 5L
1,816 SR
Queue Stats
82W - 92L
1,271 Elo+
Solo
Thanatos
Thanatos
xLJAB
Thanatos
Level 26
God Stats
2W - 2L
1,304 SR
Queue Stats
67W - 58L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GetSchwifty2319
Gilgamesh
14
0 / 9 / 0
8,756
398
9,412
19,643
12,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 1
9,007
409
9,404
20,877
10,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 5 / 1
9,629
438
9,487
16,195
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
1 / 7 / 1
8,068
367
6,362
17,559
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
papa-bbysin
Xing Tian
14
0 / 9 / 1
9,604
437
7,925
18,066
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 3 / 3
12,263
557
17,489
12,252
10,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SissyishOhio185
Cernunnos
20
8 / 0 / 8
12,883
586
17,832
15,020
6,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 10
11,533
524
10,332
17,471
10,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
nightmare_cody
Aphrodite
18
5 / 2 / 5
11,619
528
8,812
18,824
14,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
xLJAB
Thanatos
17
10 / 0 / 6
11,806
537
12,464
15,704
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
5
Kills
33
34
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
3
3
2.5
L
Gilgamesh
GetSchwifty2319
Gilgamesh
0
9
0
0
L
2
4
1
0.63
W
Cernunnos
SissyishOhio185
Cernunnos
8
0
8
12
W
4
0
10
9
L
2
5
1
0.5
L
Thor
1
7
1
0.21
W
Aphrodite
nightmare_cody
Aphrodite
5
2
5
3.75
L
Xing Tian
papa-bbysin
Xing Tian
0
9
1
0.06
W
Thanatos
xLJAB
Thanatos
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
66,929
92,340
Taken
79,271
36,188
Mitigated
48,619
17,322
Healing
44,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,489
1,719
368
3,187
12,252
10,321
2,890
3,854
8,398
82,412
0
L
Gilgamesh
GetSchwifty2319
Gilgamesh
9,412
2,850
0
841
19,643
12,471
724
6,354
13,169
0
53,188
L
9,404
4,616
564
6,261
20,877
10,223
232
5,100
15,645
0
64,729
W
Cernunnos
SissyishOhio185
Cernunnos
17,832
9,986
0
7,175
15,020
6,467
4,824
3,457
11,563
0
105,347
W
10,332
957
0
3,011
17,471
10,219
1,843
4,381
13,090
0
56,748
L
9,487
1,946
0
5,970
16,195
4,500
0
5,528
10,258
47,884
0
L
Thor
6,362
1,342
0
3,661
17,559
5,094
0
5,268
12,089
0
39,634
W
Aphrodite
nightmare_cody
Aphrodite
8,812
3,510
5,095
12,746
18,824
14,044
2,815
3,168
15,656
59,545
0
L
Xing Tian
papa-bbysin
Xing Tian
7,925
209
0
25
18,066
3,900
542
3,140
14,878
29,547
0
W
Thanatos
xLJAB
Thanatos
12,464
3,361
0
12,897
15,704
7,568
1,317
2,552
13,152
0
44,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,064
Gold Earned
60,104
385
Minions Killed
555
0
Camps Cleared
0
1,757,243
Distance Traveled
1,973,926
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,263
557
141
6
0
404,082
1
L
Gilgamesh
8,756
398
86
4
0
284,953
3
L
Skadi
9,007
409
102
5
0
378,316
0
W
Cernunnos
12,883
586
147
7
0
391,123
2
W
Nike
11,533
524
97
4
0
388,490
0
L
Sol
9,629
438
90
4
0
383,402
0
L
Thor
8,068
367
64
3
0
379,283
4
W
Aphrodite
11,619
528
103
5
0
341,401
2
L
Xing Tian
9,604
437
43
2
0
331,289
4
W
Thanatos
11,806
537
67
3
0
448,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role