Player Matchup

Yemoja
Yemoja
Frihk
Yemoja
Level 67
God Stats
4W - 0L
1,702 SR
Queue Stats
787W - 402L
1,617 Elo+
Party 2
Izanami
Izanami
G59Ruby
Izanami
Level 63
God Stats
11W - 4L
1,767 SR
Queue Stats
52W - 18L
1,503 Elo+
Party 2
Achilles
Achilles
LazarusTGS
Achilles
Level 66
God Stats
4W - 0L
1,734 SR
Queue Stats
32W - 18L
1,753 Elo+
Party 3
Agni
Agni
Norm-Normalman
Agni
Level 14
God Stats
1W - 0L
1,553 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
imthexanman
Nemesis
Level 27
God Stats
4W - 4L
1,426 SR
Queue Stats
48W - 49L
1,387 Elo+
Party 2
Team Averages
Level 47
1,637 SR
1,552 Elo+

VS

Team Averages
Level 84
1,533 SR
1,502 Elo+
Vamana
Vamana
Bryce19
Vamana
Level 65
God Stats
0W - 1L
1,522 SR
Queue Stats
48W - 47L
1,569 Elo+
Party 1
Tiamat
Tiamat
Nighthawk23_
Tiamat
Level 111
God Stats
7W - 6L
1,587 SR
Queue Stats
15W - 16L
1,481 Elo+
Party 1
Persephone
Persephone
Qulnam
Persephone
Level 126
God Stats
5W - 7L
1,762 SR
Queue Stats
14W - 17L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blurgush
Tsukuyomi
Level 106
God Stats
1W - 3L
1,148 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 1
Ymir
Ymir
epicman192
Ymir
Level 11
God Stats
6W - 6L
1,646 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Frihk
Yemoja
20
2 / 4 / 21
16,506
611
13,622
30,815
33,944
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
G59Ruby
Izanami
20
15 / 5 / 11
16,545
613
33,269
21,474
10,122
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
LazarusTGS
Achilles
19
6 / 7 / 7
13,958
517
18,418
27,957
31,542
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 8 / 7
12,285
455
9,428
17,414
6,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
imthexanman
Nemesis
20
9 / 7 / 9
15,155
561
14,399
28,320
13,430
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bryce19
Vamana
18
4 / 8 / 9
12,252
454
15,629
31,255
29,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
20
8 / 7 / 11
13,907
515
22,933
18,304
13,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Qulnam
Persephone
19
6 / 3 / 7
13,987
518
21,962
13,144
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
blurgush
Tsukuyomi
20
5 / 7 / 8
13,216
489
10,452
24,844
10,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 7 / 13
12,480
462
12,910
22,215
10,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
79
33
Kills
31
31
Deaths
32
55
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bryce19
Vamana
4
8
9
1.06
W
Yemoja
Frihk
Yemoja
2
4
21
3.13
W
Izanami
G59Ruby
Izanami
15
5
11
4.1
W
Achilles
LazarusTGS
Achilles
6
7
7
1.36
L
Tiamat
8
7
11
1.93
W
1
8
7
0.56
L
Persephone
Qulnam
Persephone
6
3
7
3.17
L
Tsukuyomi
blurgush
Tsukuyomi
5
7
8
1.29
L
8
7
13
2.07
W
Nemesis
imthexanman
Nemesis
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,136
Damage
83,886
125,980
Taken
109,762
95,100
Mitigated
69,479
43,216
Healing
27,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bryce19
Vamana
15,629
7,667
0
8,206
31,255
29,779
1,404
2,056
28,449
0
60,372
W
Yemoja
Frihk
Yemoja
13,622
2,077
4,394
8,480
30,815
33,944
2,202
15,533
14,842
80,828
0
W
Izanami
G59Ruby
Izanami
33,269
26,909
0
9,042
21,474
10,122
8,467
13,105
8,116
0
139,028
W
Achilles
LazarusTGS
Achilles
18,418
7,645
2,228
7,572
27,957
31,542
1,322
8,937
18,746
0
64,004
L
Tiamat
22,933
929
714
5,120
18,304
13,237
1,836
5,723
12,521
78,248
0
W
9,428
984
0
1,911
17,414
6,062
1,754
9,815
7,419
41,032
0
L
Persephone
Qulnam
Persephone
21,962
309
0
1,271
13,144
5,143
548
5,108
8,003
80,971
0
L
Tsukuyomi
blurgush
Tsukuyomi
10,452
3,091
0
7,266
24,844
10,702
2,234
4,099
20,595
0
99,506
L
12,910
2,069
0
4,933
22,215
10,618
547
6,064
16,121
40,830
0
W
Nemesis
imthexanman
Nemesis
14,399
4,930
0
9,589
28,320
13,430
4,726
13,010
14,998
0
94,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,449
Gold Earned
65,842
579
Minions Killed
585
0
Camps Cleared
0
2,375,610
Distance Traveled
2,412,561
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,252
454
102
4
0
460,852
1
W
Yemoja
16,506
611
93
3
0
473,304
3
W
Izanami
16,545
613
199
7
0
461,174
1
W
Achilles
13,958
517
93
3
0
465,540
0
L
Tiamat
13,907
515
131
5
0
510,380
0
W
Agni
12,285
455
56
2
0
466,855
3
L
Persephone
13,987
518
132
5
0
516,414
3
L
Tsukuyomi
13,216
489
177
7
0
466,841
0
L
Ymir
12,480
462
43
2
0
458,074
0
W
Nemesis
15,155
561
138
5
0
508,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role