Player Matchup

Neith
Neith
Agrizer
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChaseTheWeasel
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,983 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rectographer
Tsukuyomi
Level 4
God Stats
2W - 1L
1,708 SR
Queue Stats
35W - 21L
1,970 Elo+
Party 1
Eset
Eset
Tuphphy
Eset
Level 123
God Stats
1W - 1L
1,725 SR
Queue Stats
169W - 70L
1,840 Elo+
Party 1
Yemoja
Yemoja
Yoshimitsu113
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 100L
1,690 Elo+
Solo
Team Averages
Level 49
1,587 SR
1,796 Elo+

VS

Team Averages
Level 29
1,560 SR
1,741 Elo+
Neith
Neith
DemonicKin
Neith
Level 17
God Stats
6W - 1L
1,762 SR
Queue Stats
64W - 22L
1,840 Elo+
Party 2
Ratatoskr
Ratatoskr
GreyKasm
Ratatoskr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 48L
1,584 Elo+
Solo
Chronos
Chronos
KCGromins
Chronos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 21L
1,858 Elo+
Party 2
Fafnir
Fafnir
TheReaperX2X
Fafnir
Level 78
God Stats
25W - 7L
1,790 SR
Queue Stats
100W - 35L
1,811 Elo+
Party 2
Sylvanus
Sylvanus
artemis559o
Sylvanus
Level 27
God Stats
1W - 2L
1,248 SR
Queue Stats
118W - 101L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agrizer
Neith
17
0 / 5 / 4
10,435
497
4,688
13,552
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 3
10,815
515
13,740
19,952
15,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Rectographer
Tsukuyomi
16
2 / 6 / 4
9,936
473
11,989
15,778
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
Tuphphy
Eset
13
2 / 6 / 4
8,776
418
7,651
15,190
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 4 / 4
11,124
530
11,566
10,547
4,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 2 / 11
12,608
600
15,450
13,406
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
GreyKasm
Ratatoskr
17
5 / 1 / 9
11,270
537
9,547
14,219
7,972
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
KCGromins
Chronos
20
11 / 0 / 5
12,753
607
11,951
12,580
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
16
2 / 2 / 13
11,454
545
6,795
16,342
21,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
artemis559o
Sylvanus
17
1 / 7 / 10
10,963
522
12,453
21,253
18,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
12
Kills
25
25
Deaths
12
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Agrizer
Neith
0
5
4
0.4
L
4
4
3
1.38
W
Neith
6
2
11
5.75
W
Ratatoskr
GreyKasm
Ratatoskr
5
1
9
9.5
W
Chronos
KCGromins
Chronos
11
0
5
13.5
L
Tsukuyomi
Rectographer
Tsukuyomi
2
6
4
0.67
W
Fafnir
2
2
13
4.25
L
Eset
Tuphphy
Eset
2
6
4
0.67
L
4
4
4
1.5
W
Sylvanus
artemis559o
Sylvanus
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,634
Damage
56,196
75,019
Taken
77,800
42,429
Mitigated
59,591
19,019
Healing
27,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agrizer
Neith
4,688
1,583
0
4,087
13,552
4,741
358
4,099
9,453
0
78,149
L
13,740
6,069
0
3,966
19,952
15,992
756
9,803
10,149
0
62,644
W
Neith
15,450
6,930
0
7,920
13,406
5,757
661
3,841
9,565
0
101,976
W
Ratatoskr
GreyKasm
Ratatoskr
9,547
2,378
0
1,563
14,219
7,972
0
2,760
11,459
0
84,911
W
Chronos
KCGromins
Chronos
11,951
4,498
0
6,945
12,580
5,969
3,200
2,994
9,586
106,794
0
L
Tsukuyomi
Rectographer
Tsukuyomi
11,989
2,575
0
3,870
15,778
6,447
1,825
5,865
9,913
0
74,545
W
Fafnir
6,795
1,859
0
2,216
16,342
21,642
102
5,344
10,998
25,500
0
L
Eset
Tuphphy
Eset
7,651
566
571
3,093
15,190
10,315
0
7,210
7,980
23,196
0
L
11,566
1,092
1,723
1,709
10,547
4,934
0
3,579
6,968
79,013
0
W
Sylvanus
artemis559o
Sylvanus
12,453
3,536
1,204
7,397
21,253
18,251
554
4,278
16,975
61,114
8,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,086
Gold Earned
59,048
614
Minions Killed
654
0
Camps Cleared
0
1,990,018
Distance Traveled
1,899,067
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,435
497
162
8
0
348,198
1
L
Bellona
10,815
515
136
6
0
416,347
0
W
Neith
12,608
600
179
9
0
358,529
4
W
Ratatoskr
11,270
537
125
6
0
434,174
4
W
Chronos
12,753
607
187
9
0
426,162
2
L
Tsukuyomi
9,936
473
136
6
0
428,934
3
W
Fafnir
11,454
545
32
2
0
378,934
5
L
Eset
8,776
418
26
1
0
418,163
4
L
Yemoja
11,124
530
154
7
0
378,376
8
W
Sylvanus
10,963
522
131
6
0
301,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role