Player Matchup

Anubis
Anubis
OG pvt miller87
Anubis
Level 124
God Stats
5W - 2L
1,881 SR
Queue Stats
13W - 21L
1,772 Elo+
Party 2
Neith
Neith
UpsetLegacy
Neith
Level 6
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 2
Thor
Thor
margom187
Thor
Level 21
God Stats
4W - 3L
1,693 SR
Queue Stats
57W - 43L
1,576 Elo+
Solo
Team Averages
Level 50
1,682 SR
1,695 Elo+

VS

Team Averages
Level 56
1,892 SR
2,000 Elo+
Set
Set
Hisru
Set
Level 10
God Stats
4W - 0L
2,011 SR
Queue Stats
132W - 4L
2,072 Elo+
Party 1
Fenrir
Fenrir
SoloLaner
Fenrir
Level 153
God Stats
10W - 1L
1,716 SR
Queue Stats
176W - 19L
2,019 Elo+
Party 1
Ganesha
Ganesha
WaitStepdad
Ganesha
Level 5
God Stats
11W - 0L
1,950 SR
Queue Stats
11W - 0L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
7,555
756
7,279
8,523
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 8 / 5
7,149
715
5,783
7,970
2,353
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
11
5 / 3 / 3
8,342
834
9,978
8,580
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Hisru
Set
13
11 / 3 / 3
10,186
1,019
10,852
12,434
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
SoloLaner
Fenrir
11
5 / 2 / 6
8,195
820
6,956
9,654
6,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
WaitStepdad
Ganesha
11
0 / 3 / 14
8,503
850
2,822
11,699
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
16
16
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Set
Hisru
Set
11
3
3
4.17
L
2
5
5
0.9
W
Fenrir
SoloLaner
Fenrir
5
2
6
4
L
1
8
5
0.44
W
Ganesha
WaitStepdad
Ganesha
0
3
14
2.33
L
Thor
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
20,630
25,073
Taken
33,787
9,399
Mitigated
20,338
3,799
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Hisru
Set
10,852
5,380
0
2,700
12,434
6,234
0
3,017
9,417
0
45,994
L
7,279
374
0
2,239
8,523
3,497
0
1,062
7,461
31,592
0
W
Fenrir
SoloLaner
Fenrir
6,956
2,032
0
1,718
9,654
6,258
0
2,097
7,557
0
23,440
L
5,783
2,744
0
424
7,970
2,353
129
806
7,164
0
10,059
W
Ganesha
WaitStepdad
Ganesha
2,822
686
0
3,583
11,699
7,846
0
2,281
9,418
7,771
0
L
Thor
9,978
3,375
0
1,136
8,580
3,549
0
1,026
7,554
0
32,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
26,884
108
Minions Killed
101
0
Camps Cleared
0
509,647
Distance Traveled
593,685
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,186
1,019
69
7
0
188,455
1
L
Anubis
7,555
756
57
6
0
152,293
4
W
Fenrir
8,195
820
32
3
0
209,504
0
L
Neith
7,149
715
11
1
0
154,507
0
W
Ganesha
8,503
850
0
0
0
195,726
4
L
Thor
8,342
834
40
4
0
202,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role