Player Matchup

Cupid
Cupid
Silver II
JavaC3
Cupid
Silver II
Level 104
God Stats
2W - 2L
1,929 SR
Queue Stats
83W - 85L
1,098 MMR
Solo
Ra
Ra
Silver I
MerwingZero
Ra
Silver I
Level 154
God Stats
5W - 7L
1,364 SR
Queue Stats
90W - 100L
1,071 MMR
Solo
Thanatos
Thanatos
Silver II
RickySebas
Thanatos
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
TheToaster939
Achilles
Silver V
Level 45
God Stats
12W - 16L
1,605 SR
Queue Stats
60W - 66L
1,136 MMR
Party 2
Bacchus
Bacchus
Silver V
mommymondays
Bacchus
Silver V
Level 40
God Stats
4W - 6L
1,486 SR
Queue Stats
32W - 45L
1,023 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,577 SR
1,166 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,512 SR
1,187 MMR
Sylvanus
Sylvanus
Silver I
Blaver1
Sylvanus
Silver I
Level 103
God Stats
10W - 10L
1,489 SR
Queue Stats
126W - 136L
1,115 MMR
Solo
Set
Set
Silver II
ItsDrawYT
Set
Silver II
Level 104
God Stats
1W - 2L
1,723 SR
Queue Stats
32W - 46L
1,146 MMR
Party 1
Chang'e
Chang'e
Silver III
MAKEOUTVALLEYS
Chang'e
Silver III
Level 126
God Stats
1W - 2L
1,683 SR
Queue Stats
38W - 54L
1,054 MMR
Party 1
Medusa
Medusa
Silver III
XNaldo16X
Medusa
Silver III
Level 54
God Stats
1W - 6L
1,166 SR
Queue Stats
106W - 122L
1,119 MMR
Solo
Chiron
Chiron
Silver III
luizskills
Chiron
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JavaC3
Cupid
20
10 / 4 / 6
16,808
600
23,436
29,434
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 8
17,547
627
18,517
20,401
9,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
RickySebas
Thanatos
20
7 / 11 / 8
15,538
555
18,965
25,824
13,976
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
TheToaster939
Achilles
20
7 / 3 / 9
16,448
587
22,748
30,070
43,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
mommymondays
Bacchus
19
3 / 2 / 13
14,008
500
10,306
19,273
26,946
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Guan YuDanzaburouTiamatCu ChulainnAthena

VS

Bans
ScyllaTsukuyomiKing ArthurJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blaver1
Sylvanus
17
3 / 5 / 11
13,518
483
12,872
27,817
39,801
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 5 / 9
14,782
528
16,822
25,248
19,485
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 8
13,030
465
15,629
20,951
9,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
XNaldo16X
Medusa
20
7 / 7 / 3
13,981
499
16,563
23,441
12,035
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
luizskills
Chiron
17
4 / 9 / 1
12,379
442
19,700
22,542
10,060

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
32
Kills
25
25
Deaths
32
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blaver1
Sylvanus
3
5
11
1.7
L
7
5
9
2.3
W
Cupid
JavaC3
Cupid
10
4
6
3.25
L
4
6
8
1.33
W
5
5
8
1.8
W
Thanatos
RickySebas
Thanatos
7
11
8
1
W
Achilles
TheToaster939
Achilles
7
3
9
3.83
L
Medusa
XNaldo16X
Medusa
7
7
3
1.21
L
Chiron
luizskills
Chiron
4
9
1
0.5
W
Bacchus
mommymondays
Bacchus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,972
Damage
81,586
125,002
Taken
119,999
104,738
Mitigated
90,492
64,484
Healing
40,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blaver1
Sylvanus
12,872
1,691
4,231
8,313
27,817
39,801
372
8,032
19,785
47,020
0
L
16,822
7,947
0
6,675
25,248
19,485
676
6,022
19,168
0
121,562
W
Cupid
JavaC3
Cupid
23,436
16,605
1,308
16,779
29,434
10,973
2,949
7,856
21,396
0
135,266
L
15,629
1,164
2,394
6,156
20,951
9,111
87
6,977
13,746
75,616
0
W
18,517
1,090
4,265
8,863
20,401
9,535
3,917
7,253
12,987
163,875
0
W
Thanatos
RickySebas
Thanatos
18,965
5,913
0
18,214
25,824
13,976
0
7,424
18,231
0
102,353
W
Achilles
TheToaster939
Achilles
22,748
6,097
0
10,630
30,070
43,308
5,030
4,025
25,777
0
99,662
L
Medusa
XNaldo16X
Medusa
16,563
10,710
0
6,044
23,441
12,035
950
6,380
17,061
0
101,328
L
Chiron
luizskills
Chiron
19,700
9,946
450
5,898
22,542
10,060
918
1,412
20,924
0
83,659
W
Bacchus
mommymondays
Bacchus
10,306
1,274
0
4,425
19,273
26,946
1,275
6,540
12,622
27,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,349
Gold Earned
67,690
793
Minions Killed
677
0
Camps Cleared
0
2,635,360
Distance Traveled
2,187,959
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,518
483
52
2
0
424,491
5
L
Set
14,782
528
193
7
0
558,653
5
W
Cupid
16,808
600
192
7
0
464,410
5
L
Chang'e
13,030
465
123
4
0
507,754
6
W
Ra
17,547
627
264
9
0
543,418
11
W
Thanatos
15,538
555
135
5
0
491,383
2
W
Achilles
16,448
587
177
6
0
583,468
6
L
Medusa
13,981
499
164
6
0
369,236
9
L
Chiron
12,379
442
145
5
0
327,825
2
W
Bacchus
14,008
500
25
1
0
552,681
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role