Player Matchup

Merlin
Merlin
BannedNoodles
Merlin
Level 94
God Stats
2W - 2L
1,649 SR
Queue Stats
82W - 39L
1,801 Elo+
Party 2
Ares
Ares
Fearfulskill
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,722 Elo+
Party 2
Neith
Neith
RusticKeyboard
Neith
Level 76
God Stats
2W - 1L
1,416 SR
Queue Stats
35W - 15L
1,715 Elo+
Party 2
Team Averages
Level 66
1,522 SR
1,746 Elo+

VS

Team Averages
Level 76
1,530 SR
1,358 Elo+
Nox
Nox
Criiiiiiisp
Nox
Level 133
God Stats
2W - 6L
1,653 SR
Queue Stats
405W - 312L
1,742 Elo+
Solo
Chiron
Chiron
ItsHunnyMelt
Chiron
Level 49
God Stats
0W - 1L
1,681 SR
Queue Stats
22W - 57L
1,185 Elo+
Party 1
Izanami
Izanami
itspattythack
Izanami
Level 47
God Stats
7W - 14L
1,254 SR
Queue Stats
18W - 54L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 9
10,894
838
15,573
7,000
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 14
8,774
675
4,234
12,940
11,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 3 / 9
10,282
791
7,542
7,553
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,691
669
5,986
6,525
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
12
4 / 8 / 3
9,278
714
6,786
11,178
3,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
11
0 / 8 / 5
8,017
617
6,448
12,993
3,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
6
7
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
2
2
5
2.25
W
1
3
14
2.67
L
Chiron
4
8
3
0.69
W
8
3
9
4.17
L
Izanami
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
19,220
27,493
Taken
30,696
17,462
Mitigated
9,608
3,007
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,573
705
0
859
7,000
3,151
540
1,699
5,301
58,561
0
L
5,986
59
95
1,255
6,525
2,041
0
4,319
1,980
35,519
0
W
4,234
33
0
440
12,940
11,628
167
1,901
11,039
12,765
0
L
Chiron
6,786
1,768
400
1,666
11,178
3,707
0
6,757
4,038
0
21,515
W
7,542
2,845
0
1,708
7,553
2,683
2,872
2,442
5,111
0
39,516
L
Izanami
6,448
3,875
306
1,835
12,993
3,860
0
7,777
4,834
0
34,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
25,986
154
Minions Killed
152
0
Camps Cleared
0
670,287
Distance Traveled
651,941
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,894
838
76
6
0
236,945
3
L
Nox
8,691
669
60
5
0
256,092
4
W
Ares
8,774
675
10
1
0
232,884
0
L
Chiron
9,278
714
31
2
0
212,083
1
W
Neith
10,282
791
68
5
0
200,458
2
L
Izanami
8,017
617
61
5
0
183,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role