Player Matchup

Eset
Eset
Lorddraigo
Eset
Level 123
God Stats
5W - 6L
1,353 SR
Queue Stats
164W - 155L
1,591 Elo+
Party 1
Ares
Ares
Natetron23
Ares
Level 28
God Stats
13W - 27L
1,543 SR
Queue Stats
57W - 63L
1,653 Elo+
Party 1
Da Ji
Da Ji
WaywardBoots
Da Ji
Level 121
God Stats
1W - 2L
1,306 SR
Queue Stats
77W - 59L
1,568 Elo+
Party 1
Team Averages
Level 91
1,401 SR
1,604 Elo+

VS

Team Averages
Level 52
1,538 SR
1,426 Elo+
Hel
Hel
FakeYeyo
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo
Chiron
Chiron
Isis15
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 2
Sobek
Sobek
Knb583
Sobek
Level 122
God Stats
11W - 16L
1,613 SR
Queue Stats
227W - 283L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
9,880
760
16,309
6,173
3,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 9
8,732
672
5,447
5,788
4,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 8
9,625
740
7,863
7,067
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,035
541
1,782
9,770
4,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Isis15
Chiron
10
0 / 5 / 1
7,061
543
629
6,716
2,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Knb583
Sobek
10
1 / 3 / 0
8,234
633
4,648
20,233
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Chiron
Isis15
Chiron
0
5
1
0.1
L
Sobek
Knb583
Sobek
1
3
0
0.33
W
7
0
7
10.5
W
2
0
9
6.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
7,059
19,028
Taken
36,719
13,156
Mitigated
31,242
2,598
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,782
639
3,111
2,141
9,770
4,185
0
5,777
3,993
20,238
0
L
Chiron
Isis15
Chiron
629
549
383
430
6,716
2,402
0
4,029
2,687
0
6,297
L
Sobek
Knb583
Sobek
4,648
75
0
2,864
20,233
24,655
0
12,086
8,147
20,661
0
W
16,309
967
514
1,045
6,173
3,833
922
1,853
4,320
63,638
0
W
5,447
67
0
0
5,788
4,865
701
2,258
3,530
15,082
0
W
7,863
1,438
0
1,039
7,067
4,458
952
2,413
4,654
0
40,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
22,330
150
Minions Killed
76
0
Camps Cleared
0
769,928
Distance Traveled
549,350
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,035
541
40
3
0
188,742
1
L
Chiron
7,061
543
24
2
0
122,857
0
L
Sobek
8,234
633
12
1
0
237,751
3
W
Eset
9,880
760
77
6
0
245,791
4
W
Ares
8,732
672
11
1
0
266,932
0
W
Da Ji
9,625
740
62
5
0
257,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role