Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
I Melt Smurfss
Merlin
Level 122
God Stats
13W - 12L
1,393 SR
Queue Stats
228W - 224L
1,576 Elo+
Party 1
Chernobog
Chernobog
NU Enforcer
Chernobog
Level 128
God Stats
2W - 0L
1,584 SR
Queue Stats
79W - 73L
1,649 Elo+
Party 1
Pele
Pele
ll MarveIous ll
Pele
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 233L
1,571 Elo+
Party 1
Fenrir
Fenrir
yairc1
Fenrir
Level 117
God Stats
3W - 0L
1,360 SR
Queue Stats
49W - 37L
1,631 Elo+
Party 3
Team Averages
Level 125
1,468 SR
1,585 Elo+

VS

Team Averages
Level 126
1,565 SR
1,544 Elo+
Serqet
Serqet
CtrlAltMexican
Serqet
Level 103
God Stats
1W - 2L
1,492 SR
Queue Stats
211W - 186L
1,596 Elo+
Party 2
Bacchus
Bacchus
DarkEzio12
Bacchus
Level 141
God Stats
0W - 3L
1,698 SR
Queue Stats
82W - 83L
1,596 Elo+
Party 2
Anubis
Anubis
XxZeroWolfxX
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chaoswolf1121
Cu Chulainn
Level 140
God Stats
0W - 1L
1,634 SR
Queue Stats
203W - 185L
1,564 Elo+
Solo
Neith
Neith
gnrGUNNER
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
5 / 3 / 7
11,415
544
10,137
13,051
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 10
12,255
584
21,898
8,056
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
NU Enforcer
Chernobog
20
4 / 3 / 5
13,871
661
7,544
14,011
7,486
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 4
12,879
613
13,625
20,757
11,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
yairc1
Fenrir
15
1 / 2 / 7
10,198
486
5,552
18,453
12,682
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
10,520
501
9,441
15,894
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DarkEzio12
Bacchus
14
3 / 5 / 6
9,712
462
9,306
17,262
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
16
1 / 8 / 2
9,855
469
6,935
15,357
7,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
chaoswolf1121
Cu Chulainn
17
6 / 8 / 3
11,049
526
15,360
24,124
14,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
gnrGUNNER
Neith
18
3 / 1 / 4
11,589
552
8,403
8,359
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
27
Kills
16
16
Deaths
27
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
3
7
2.83
L
3
5
7
1.3
L
Bacchus
DarkEzio12
Bacchus
3
5
6
1.2
W
7
3
10
4
W
Chernobog
NU Enforcer
Chernobog
4
3
5
2.17
L
Anubis
1
8
2
0.25
L
Cu Chulainn
chaoswolf1121
Cu Chulainn
6
8
3
0.94
L
Neith
gnrGUNNER
Neith
3
1
4
5
W
10
5
4
2.4
W
Fenrir
yairc1
Fenrir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,756
Damage
49,445
74,328
Taken
80,996
43,548
Mitigated
52,642
24,693
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,137
1,742
0
4,997
13,051
7,874
0
4,668
7,787
77,694
0
L
9,441
3,366
0
5,434
15,894
6,697
0
4,437
11,263
0
64,493
L
Bacchus
DarkEzio12
Bacchus
9,306
1,467
0
1,832
17,262
21,066
0
8,213
8,752
28,124
0
W
21,898
1,286
0
1,103
8,056
3,727
1,134
2,862
5,194
101,127
0
W
Chernobog
NU Enforcer
Chernobog
7,544
5,074
0
6,270
14,011
7,486
1,274
1,734
12,277
0
119,704
L
Anubis
6,935
323
0
5,088
15,357
7,190
0
8,675
6,392
72,272
0
L
Cu Chulainn
chaoswolf1121
Cu Chulainn
15,360
3,088
0
3,716
24,124
14,508
1,197
8,904
14,974
10,793
55,986
L
Neith
gnrGUNNER
Neith
8,403
3,566
0
4,997
8,359
3,181
0
753
7,580
0
75,913
W
13,625
2,544
0
7,201
20,757
11,779
456
2,887
17,012
0
80,530
W
Fenrir
yairc1
Fenrir
5,552
1,310
0
5,122
18,453
12,682
0
6,469
11,984
0
35,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,618
Gold Earned
52,725
744
Minions Killed
590
0
Camps Cleared
0
1,982,340
Distance Traveled
1,896,824
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,415
544
129
6
0
397,580
1
L
Serqet
10,520
501
108
5
0
443,094
5
L
Bacchus
9,712
462
21
1
0
399,000
2
W
Merlin
12,255
584
180
9
0
375,000
5
W
Chernobog
13,871
661
228
11
0
381,143
0
L
Anubis
9,855
469
164
8
0
315,120
2
L
Cu Chulainn
11,049
526
132
6
0
345,056
1
L
Neith
11,589
552
165
8
0
394,554
3
W
Pele
12,879
613
155
7
0
421,404
6
W
Fenrir
10,198
486
52
2
0
407,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role