Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AbelTheAngery
Ra
Level 128
God Stats
23W - 19L
1,461 SR
Queue Stats
174W - 181L
1,492 Elo+
Party 2
Nemesis
Nemesis
Kontactcrew303
Nemesis
Level 4
God Stats
3W - 2L
1,682 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 1
Bacchus
Bacchus
LOP3Z TH3 H3AVY
Bacchus
Level 140
God Stats
1W - 2L
1,595 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 1
Neith
Neith
Tykashi_Kage
Neith
Level 123
God Stats
55W - 58L
1,554 SR
Queue Stats
171W - 174L
1,492 Elo+
Party 2
Team Averages
Level 107
1,558 SR
1,497 Elo+

VS

Team Averages
Level 115
1,548 SR
1,555 Elo+
Hou Yi
Hou Yi
ChumOfArabia
Hou Yi
Level 116
God Stats
9W - 2L
1,769 SR
Queue Stats
55W - 52L
1,489 Elo+
Party 3
Cabrakan
Cabrakan
Gunt Runt
Cabrakan
Level 148
God Stats
12W - 14L
1,572 SR
Queue Stats
113W - 91L
1,576 Elo+
Party 3
Fenrir
Fenrir
JimBeam2196
Fenrir
Level 112
God Stats
65W - 68L
1,468 SR
Queue Stats
763W - 802L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Lyn Meezers
Gilgamesh
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
125W - 112L
1,559 Elo+
Party 3
Discordia
Discordia
RJ119x
Discordia
Level 44
God Stats
3W - 3L
1,432 SR
Queue Stats
8W - 12L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 6 / 4
9,234
923
9,167
13,941
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 13 / 4
9,479
948
6,606
17,494
6,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 11 / 5
9,224
922
4,112
15,049
8,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 8 / 3
9,039
904
7,275
14,507
14,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 7 / 1
10,390
1,039
11,904
13,715
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
8 / 1 / 21
11,618
1,162
11,712
7,925
3,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Gunt Runt
Cabrakan
18
20 / 3 / 13
12,906
1,291
24,211
13,302
9,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
5 / 1 / 26
11,137
1,114
13,683
9,262
4,763
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Lyn Meezers
Gilgamesh
19
8 / 0 / 27
11,929
1,193
14,877
10,956
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
RJ119x
Discordia
17
4 / 1 / 22
10,402
1,040
6,587
5,896
1,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
154
6
Kills
45
45
Deaths
6
17
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
4
0.5
L
1
13
4
0.23
W
Hou Yi
8
1
21
18.5
W
Cabrakan
Gunt Runt
Cabrakan
20
3
13
8.83
W
Fenrir
5
1
26
18
L
0
11
5
0.23
L
1
8
3
0.31
W
Gilgamesh
Lyn Meezers
Gilgamesh
8
0
27
21.5
W
Discordia
RJ119x
Discordia
4
1
22
15
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
71,070
74,706
Taken
47,341
39,398
Mitigated
30,595
4,412
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,167
459
0
317
13,941
4,096
0
3,380
10,397
24,648
0
L
6,606
606
1,239
777
17,494
6,245
0
8,937
8,239
31,668
0
W
Hou Yi
11,712
8,146
0
1,914
7,925
3,229
0
4,765
3,010
0
22,932
W
Cabrakan
Gunt Runt
Cabrakan
24,211
4,092
0
1,014
13,302
9,468
0
6,088
7,092
37,852
0
W
Fenrir
13,683
5,097
0
1,421
9,262
4,763
0
3,347
5,589
0
22,468
L
4,112
1,511
0
737
15,049
8,741
0
7,787
6,942
0
10,251
L
7,275
121
0
140
14,507
14,759
0
5,651
8,614
13,780
0
W
Gilgamesh
Lyn Meezers
Gilgamesh
14,877
4,153
0
1,155
10,956
11,192
0
4,337
6,414
0
37,547
W
Discordia
RJ119x
Discordia
6,587
647
0
249
5,896
1,943
0
3,888
1,894
37,194
0
L
11,904
3,905
0
1,202
13,715
5,557
0
4,232
9,159
0
44,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
57,992
199
Minions Killed
199
6
Camps Cleared
10
765,627
Distance Traveled
994,384
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,234
923
57
6
0
175,984
0
L
Ra
9,479
948
62
6
2
154,425
0
W
Hou Yi
11,618
1,162
37
4
1
177,507
0
W
Cabrakan
12,906
1,291
27
3
2
164,548
0
W
Fenrir
11,137
1,114
19
2
2
220,201
3
L
Nemesis
9,224
922
10
1
2
109,722
0
L
Bacchus
9,039
904
7
1
2
158,798
1
W
Gilgamesh
11,929
1,193
52
5
3
241,077
0
W
Discordia
10,402
1,040
64
6
2
191,051
1
L
Neith
10,390
1,039
63
6
0
166,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role