Player Matchup

Arachne
Arachne
Bale1986
Arachne
Level 26
God Stats
24W - 18L
1,514 SR
Queue Stats
91W - 93L
1,501 Elo+
Party 1
Neith
Neith
Clayboy94
Neith
Level 17
God Stats
5W - 2L
1,795 SR
Queue Stats
219W - 205L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
Gambit1776
Sylvanus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 122L
1,540 Elo+
Party 1
Anubis
Anubis
KusseLudder
Anubis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 6L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
SLEHtrys
Cthulhu
Level 37
God Stats
9W - 12L
1,425 SR
Queue Stats
292W - 271L
1,581 Elo+
Party 1
Team Averages
Level 39
1,547 SR
1,538 Elo+

VS

Team Averages
Level 16
1,518 SR
1,280 Elo+
Yemoja
Yemoja
KillButt_
Yemoja
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 31L
1,219 Elo+
Party 3
Hel
Hel
KooKiez6879
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,413 Elo+
Party 2
Achilles
Achilles
Susanoo1411
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Solo
Thor
Thor
marshy-scope6
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,226 Elo+
Party 3
Fenrir
Fenrir
unOEriiE
Fenrir
Level 24
God Stats
20W - 19L
1,588 SR
Queue Stats
60W - 66L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bale1986
Arachne
12
6 / 2 / 4
7,459
622
5,706
6,702
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Clayboy94
Neith
9
0 / 3 / 0
5,696
475
2,165
5,060
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Gambit1776
Sylvanus
10
2 / 2 / 0
6,322
527
2,237
7,441
2,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
4 / 3 / 3
7,384
615
5,968
7,237
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SLEHtrys
Cthulhu
12
9 / 2 / 3
7,651
638
8,454
7,695
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KillButt_
Yemoja
9
2 / 5 / 1
5,313
443
2,062
6,511
2,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 6 / 0
5,648
471
4,072
7,668
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Susanoo1411
Achilles
11
7 / 2 / 0
6,585
549
6,659
8,708
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 7 / 1
4,460
372
1,125
6,872
2,122
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
unOEriiE
Fenrir
9
0 / 3 / 5
5,287
441
2,155
7,336
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
21
Kills
12
12
Deaths
23
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bale1986
Arachne
6
2
4
4
W
Neith
Clayboy94
Neith
0
3
0
0
W
Sylvanus
Gambit1776
Sylvanus
2
2
0
1
L
Yemoja
KillButt_
Yemoja
2
5
1
0.5
L
3
6
0
0.5
W
Anubis
4
3
3
1.83
W
Cthulhu
SLEHtrys
Cthulhu
9
2
3
5.25
L
Achilles
Susanoo1411
Achilles
7
2
0
3.5
L
0
7
1
0.07
L
Fenrir
unOEriiE
Fenrir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
16,073
34,135
Taken
37,095
16,289
Mitigated
13,162
13,534
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bale1986
Arachne
5,706
3,741
0
2,620
6,702
2,847
219
542
6,070
0
33,282
W
Neith
Clayboy94
Neith
2,165
830
0
1,330
5,060
1,267
995
0
4,760
0
23,751
W
Sylvanus
Gambit1776
Sylvanus
2,237
1,159
510
2,657
7,441
2,770
879
427
6,840
17,950
0
L
Yemoja
KillButt_
Yemoja
2,062
725
526
209
6,511
2,298
0
3,805
2,346
10,614
0
L
4,072
1,218
50
449
7,668
2,031
310
5,033
2,635
22,356
0
W
Anubis
5,968
914
0
3,819
7,237
3,034
391
3,212
3,677
37,219
0
W
Cthulhu
SLEHtrys
Cthulhu
8,454
643
0
2,598
7,695
6,371
478
1,581
6,084
32,563
0
L
Achilles
Susanoo1411
Achilles
6,659
1,488
0
1,852
8,708
4,386
318
1,734
6,944
0
29,679
L
1,125
275
0
0
6,872
2,122
8
3,562
3,040
0
7,233
L
Fenrir
unOEriiE
Fenrir
2,155
734
0
1,530
7,336
2,325
0
1,835
5,471
0
18,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
27,293
282
Minions Killed
149
0
Camps Cleared
0
966,061
Distance Traveled
1,030,534
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,459
622
66
6
0
221,087
2
W
Neith
5,696
475
56
5
0
185,601
0
W
Sylvanus
6,322
527
34
3
0
171,754
2
L
Yemoja
5,313
443
18
2
0
180,979
0
L
Hel
5,648
471
35
3
0
201,430
0
W
Anubis
7,384
615
72
6
0
172,855
0
W
Cthulhu
7,651
638
54
5
0
214,764
0
L
Achilles
6,585
549
45
4
0
220,380
1
L
Thor
4,460
372
13
1
0
191,710
0
L
Fenrir
5,287
441
38
3
0
236,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role