Player Matchup

Cthulhu
Cthulhu
Dirt DaFetus
Cthulhu
Level 17
God Stats
20W - 26L
1,531 SR
Queue Stats
32W - 35L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
IIxRaMozZII
Jing Wei
Level 29
God Stats
1W - 2L
1,553 SR
Queue Stats
30W - 28L
1,552 Elo+
Party 2
Olorun
Olorun
MIDDL37ON
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,532 Elo+
Party 2
Hades
Hades
SuperStickyBunz
Hades
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Nemesis
Nemesis
iReaper 17
Nemesis
Level 7
God Stats
8W - 13L
1,595 SR
Queue Stats
10W - 14L
1,535 Elo+
Party 2
Team Averages
Level 17
1,536 SR
1,526 Elo+

VS

Team Averages
Level 18
1,411 SR
1,609 Elo+
Hercules
Hercules
EpicDanycross
Hercules
Level 27
God Stats
4W - 1L
1,744 SR
Queue Stats
87W - 78L
1,646 Elo+
Solo
Yemoja
Yemoja
Jayycob
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,640 Elo+
Party 1
Thor
Thor
KayWhole
Thor
Level 5
God Stats
3W - 0L
1,090 SR
Queue Stats
8W - 8L
1,640 Elo+
Party 1
Tiamat
Tiamat
Zerrlly
Tiamat
Level 25
God Stats
12W - 15L
1,385 SR
Queue Stats
73W - 61L
1,469 Elo+
Solo
Xbalanque
Xbalanque
mightymousaye
Xbalanque
Level 29
God Stats
1W - 1L
1,336 SR
Queue Stats
99W - 71L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dirt DaFetus
Cthulhu
11
0 / 7 / 2
7,293
405
4,975
15,159
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IIxRaMozZII
Jing Wei
12
2 / 6 / 0
7,898
439
3,992
9,950
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
MIDDL37ON
Olorun
14
0 / 3 / 0
7,824
435
7,611
11,562
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 0
7,793
433
5,877
8,610
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
iReaper 17
Nemesis
13
1 / 2 / 0
7,619
423
6,602
11,300
5,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EpicDanycross
Hercules
18
5 / 0 / 2
10,990
611
8,344
16,988
15,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Jayycob
Yemoja
13
1 / 2 / 7
9,134
507
2,002
6,381
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
12
0 / 3 / 6
8,037
447
4,763
10,722
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Zerrlly
Tiamat
15
0 / 1 / 3
9,436
524
3,619
8,886
4,177
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
mightymousaye
Xbalanque
19
14 / 0 / 2
12,360
687
19,882
13,539
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
20
20
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dirt DaFetus
Cthulhu
0
7
2
0.14
W
Hercules
EpicDanycross
Hercules
5
0
2
6
L
Jing Wei
IIxRaMozZII
Jing Wei
2
6
0
0.33
W
Yemoja
Jayycob
Yemoja
1
2
7
2.25
W
Thor
0
3
6
1
L
Olorun
MIDDL37ON
Olorun
0
3
0
0
L
1
2
0
0.5
W
Tiamat
Zerrlly
Tiamat
0
1
3
1.5
L
Nemesis
iReaper 17
Nemesis
1
2
0
0.5
W
Xbalanque
mightymousaye
Xbalanque
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
38,610
56,581
Taken
56,516
23,476
Mitigated
32,859
12,432
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dirt DaFetus
Cthulhu
4,975
265
71
2,556
15,159
7,812
0
892
14,267
21,009
0
W
Hercules
EpicDanycross
Hercules
8,344
2,684
0
8,269
16,988
15,592
72
5,843
11,145
0
65,345
L
Jing Wei
IIxRaMozZII
Jing Wei
3,992
3,590
0
416
9,950
2,437
0
1,038
8,912
0
45,157
W
Yemoja
Jayycob
Yemoja
2,002
693
609
764
6,381
4,031
639
1,948
4,433
11,552
0
W
Thor
4,763
1,520
0
2,110
10,722
3,274
698
2,339
8,383
0
26,245
L
Olorun
MIDDL37ON
Olorun
7,611
3,155
0
5,412
11,562
4,613
0
542
11,020
49,026
0
L
5,877
260
130
2,563
8,610
3,341
90
2,980
5,630
41,757
0
W
Tiamat
Zerrlly
Tiamat
3,619
176
0
4,366
8,886
4,177
817
5,483
3,403
51,636
0
L
Nemesis
iReaper 17
Nemesis
6,602
3,426
0
1,284
11,300
5,273
0
169
11,131
0
57,400
W
Xbalanque
mightymousaye
Xbalanque
19,882
11,904
0
5,343
13,539
5,785
4,758
2,850
10,689
0
118,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
49,957
412
Minions Killed
484
0
Camps Cleared
0
1,607,251
Distance Traveled
1,645,735
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,293
405
23
1
0
310,548
7
W
Hercules
10,990
611
137
8
0
367,190
7
L
Jing Wei
7,898
439
100
6
0
322,409
3
W
Yemoja
9,134
507
17
1
0
337,733
0
W
Thor
8,037
447
50
3
0
325,089
2
L
Olorun
7,824
435
100
6
0
273,212
4
L
Hades
7,793
433
85
5
0
321,543
3
W
Tiamat
9,436
524
102
6
0
283,278
2
L
Nemesis
7,619
423
104
6
0
379,539
0
W
Xbalanque
12,360
687
178
10
0
332,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role