Player Matchup

Tyr
Tyr
BaddFish
Tyr
Level 29
God Stats
9W - 9L
1,606 SR
Queue Stats
389W - 393L
1,396 Elo+
Solo
Thor
Thor
EatAWinky
Thor
Level 7
God Stats
3W - 2L
1,858 SR
Queue Stats
41W - 53L
1,340 Elo+
Solo
Nu Wa
Nu Wa
Go2sLeep-Tj
Nu Wa
Level 26
God Stats
31W - 23L
1,507 SR
Queue Stats
109W - 126L
1,327 Elo+
Solo
Neith
Neith
SWAGGAMERSWAG
Neith
Level 15
God Stats
13W - 7L
1,303 SR
Queue Stats
336W - 332L
1,311 Elo+
Solo
Hercules
Hercules
elbergalindo72
Hercules
Level 26
God Stats
85W - 95L
1,404 SR
Queue Stats
143W - 178L
1,327 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,340 Elo+

VS

Team Averages
Level 21
1,451 SR
1,427 Elo+
Nu Wa
Nu Wa
KingBLopez
Nu Wa
Level 12
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
NunezAK7
Loki
Level 25
God Stats
0W - 2L
1,581 SR
Queue Stats
5W - 9L
1,282 Elo+
Solo
Neith
Neith
VadedP
Neith
Level 18
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xer0xis
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
backfire121699
Anubis
Level 27
God Stats
20W - 24L
1,433 SR
Queue Stats
98W - 109L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,491
480
14,839
20,782
18,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
20
15 / 5 / 10
14,332
551
16,567
17,965
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 4 / 17
13,969
537
25,466
16,569
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 6
13,685
526
12,277
13,675
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
19
7 / 4 / 10
13,073
503
10,236
36,452
33,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 13 / 7
11,230
432
17,825
20,706
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
1 / 6 / 3
10,389
400
2,137
17,999
5,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
VadedP
Neith
11
0 / 7 / 1
8,561
329
3,429
12,752
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Xer0xis
Ah Muzen Cab
20
7 / 9 / 5
14,073
541
30,342
26,708
10,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 12 / 4
13,131
505
15,997
22,979
11,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
47
Kills
18
18
Deaths
47
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Thor
15
5
10
4
W
10
4
17
4.63
L
Nu Wa
3
13
7
0.5
L
Loki
1
6
3
0.42
W
9
2
6
6
L
Neith
VadedP
Neith
0
7
1
0.07
L
Ah Muzen Cab
Xer0xis
Ah Muzen Cab
7
9
5
1.06
L
7
12
4
0.75
W
Hercules
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,385
Damage
69,730
105,443
Taken
101,144
70,244
Mitigated
38,121
36,583
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,839
1,359
0
5,651
20,782
18,582
1,654
5,229
15,279
0
62,448
W
Thor
16,567
4,659
474
4,320
17,965
7,235
5,738
5,515
12,240
0
75,614
W
25,466
3,567
0
3,337
16,569
5,243
4,784
8,503
7,656
73,200
0
L
Nu Wa
17,825
4,291
0
696
20,706
6,445
586
5,414
14,784
58,482
0
L
Loki
2,137
355
0
1,367
17,999
5,779
0
2,392
15,343
0
56,359
W
12,277
5,044
0
5,222
13,675
5,436
5,416
2,472
10,935
0
83,844
L
Neith
VadedP
Neith
3,429
2,400
0
2,266
12,752
3,447
697
5,116
7,260
0
31,076
L
Ah Muzen Cab
Xer0xis
Ah Muzen Cab
30,342
17,854
0
9,280
26,708
10,776
1,330
6,436
19,904
0
102,991
L
15,997
1,102
0
7,097
22,979
11,674
29
4,572
17,953
60,576
0
W
Hercules
10,236
1,735
513
17,066
36,452
33,748
1,737
10,513
25,511
798
56,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,550
Gold Earned
57,384
592
Minions Killed
438
0
Camps Cleared
0
2,065,334
Distance Traveled
1,809,354
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,491
480
93
4
0
451,398
2
W
Thor
14,332
551
112
4
0
459,229
0
W
Nu Wa
13,969
537
120
5
0
360,897
0
L
Nu Wa
11,230
432
80
3
0
398,958
4
L
Loki
10,389
400
82
3
0
428,675
0
W
Neith
13,685
526
173
7
0
441,704
5
L
Neith
8,561
329
57
2
0
211,684
0
L
Ah Muzen Cab
14,073
541
136
5
0
407,002
3
L
Anubis
13,131
505
83
3
0
363,035
2
W
Hercules
13,073
503
94
4
0
352,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role