Player Matchup

Da Ji
Da Ji
Hey Im Your Guy
Da Ji
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
29W - 36L
1,421 Elo+
Party 1
Anubis
Anubis
Heyimyourcat
Anubis
Level 28
God Stats
31W - 34L
1,488 SR
Queue Stats
158W - 196L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
Jnorbs
Jing Wei
Level 41
God Stats
15W - 9L
1,735 SR
Queue Stats
196W - 254L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
Regicide5
Amaterasu
Level 26
God Stats
15W - 14L
1,553 SR
Queue Stats
128W - 146L
1,439 Elo+
Solo
Cerberus
Cerberus
Sekobi
Cerberus
Level 26
God Stats
3W - 2L
1,735 SR
Queue Stats
93W - 143L
1,430 Elo+
Party 1
Team Averages
Level 30
1,555 SR
1,430 Elo+

VS

Team Averages
Level 25
1,472 SR
1,420 Elo+
Danzaburou
Danzaburou
GomuDLuffy
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,434 Elo+
Party 2
Yemoja
Yemoja
Linksay
Yemoja
Level 29
God Stats
13W - 9L
1,565 SR
Queue Stats
20W - 14L
1,490 Elo+
Solo
Fenrir
Fenrir
Maseman13
Fenrir
Level 29
God Stats
6W - 14L
1,294 SR
Queue Stats
125W - 146L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
T1ckl3MyP1ckl3
Kukulkan
Level 27
God Stats
20W - 19L
1,501 SR
Queue Stats
102W - 115L
1,390 Elo+
Party 2
Tyr
Tyr
TheDark640
Tyr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 62L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 6
7,930
397
5,041
12,924
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
19
15 / 4 / 7
12,206
610
21,815
11,487
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Jnorbs
Jing Wei
14
4 / 3 / 11
9,149
457
7,992
9,125
2,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Regicide5
Amaterasu
19
7 / 0 / 9
11,869
593
13,385
18,401
18,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Sekobi
Cerberus
14
4 / 5 / 9
9,749
487
10,944
19,460
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GomuDLuffy
Danzaburou
13
5 / 5 / 7
8,794
440
14,585
13,951
4,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Linksay
Yemoja
12
2 / 4 / 6
8,286
414
3,716
15,467
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Maseman13
Fenrir
13
8 / 10 / 5
9,445
472
12,632
18,643
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
6 / 7 / 4
9,292
465
11,516
11,685
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 6 / 1
11,213
561
8,160
17,624
9,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
32
Kills
21
21
Deaths
32
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GomuDLuffy
Danzaburou
5
5
7
1.7
W
2
9
6
0.56
W
Anubis
15
4
7
4.63
W
Jing Wei
Jnorbs
Jing Wei
4
3
11
3.17
L
Yemoja
Linksay
Yemoja
2
4
6
1.25
L
Fenrir
Maseman13
Fenrir
8
10
5
1.05
W
Amaterasu
Regicide5
Amaterasu
7
0
9
11.5
W
Cerberus
Sekobi
Cerberus
4
5
9
1.7
L
Kukulkan
6
7
4
1.14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,177
Damage
50,609
71,397
Taken
77,370
44,599
Mitigated
32,123
22,544
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GomuDLuffy
Danzaburou
14,585
7,876
0
4,001
13,951
4,443
645
5,929
8,022
0
36,554
W
5,041
1,006
187
1,324
12,924
3,956
1,052
2,215
10,611
0
17,345
W
Anubis
21,815
1,327
0
4,747
11,487
6,162
910
3,157
8,101
75,740
0
W
Jing Wei
Jnorbs
Jing Wei
7,992
5,036
735
711
9,125
2,938
56
1,965
7,054
0
40,956
L
Yemoja
Linksay
Yemoja
3,716
1,063
2,693
5,074
15,467
8,651
261
8,471
6,996
15,325
0
L
Fenrir
Maseman13
Fenrir
12,632
4,106
0
1,993
18,643
5,479
0
9,107
9,536
0
47,323
W
Amaterasu
Regicide5
Amaterasu
13,385
6,998
0
8,880
18,401
18,025
1,564
1,782
16,531
49
82,440
W
Cerberus
Sekobi
Cerberus
10,944
298
0
5,960
19,460
13,518
0
5,388
13,868
45,225
0
L
Kukulkan
11,516
1,359
0
642
11,685
4,097
500
6,455
5,230
51,691
0
L
8,160
2,020
0
3,956
17,624
9,453
1,110
2,846
14,778
0
63,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
47,030
491
Minions Killed
365
0
Camps Cleared
0
1,893,653
Distance Traveled
1,705,000
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,794
440
49
2
0
341,709
5
W
Da Ji
7,930
397
30
2
0
378,038
1
W
Anubis
12,206
610
129
6
0
367,303
5
W
Jing Wei
9,149
457
84
4
0
386,217
0
L
Yemoja
8,286
414
19
1
0
347,023
8
L
Fenrir
9,445
472
66
3
0
338,745
1
W
Amaterasu
11,869
593
162
8
0
399,163
0
W
Cerberus
9,749
487
86
4
0
362,932
0
L
Kukulkan
9,292
465
104
5
0
324,421
0
L
Tyr
11,213
561
127
6
0
353,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role