Player Matchup

Danzaburou
Danzaburou
Lautsilvalte
Danzaburou
Level 13
God Stats
16W - 27L
1,282 SR
Queue Stats
35W - 68L
1,301 Elo+
Party 1
Olorun
Olorun
PolVerne69
Olorun
Level 15
God Stats
2W - 14L
1,339 SR
Queue Stats
15W - 40L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
TeenLordZ
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
dewrongodex
Set
Level 18
God Stats
2W - 8L
1,230 SR
Queue Stats
51W - 96L
1,421 Elo+
Party 1
Cerberus
Cerberus
lucas6969
Cerberus
Level 16
God Stats
1W - 5L
1,348 SR
Queue Stats
42W - 86L
1,397 Elo+
Party 1
Team Averages
Level 13
1,340 SR
1,426 Elo+

VS

Team Averages
Level 31
1,489 SR
1,474 Elo+
Danzaburou
Danzaburou
AlphaJor07
Danzaburou
Level 19
God Stats
7W - 2L
1,805 SR
Queue Stats
61W - 57L
1,522 Elo+
Party 2
Scylla
Scylla
ArthurSalim
Scylla
Level 26
God Stats
1W - 2L
1,204 SR
Queue Stats
17W - 17L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
OnagiNoEsmalte
Gilgamesh
Level 18
God Stats
8W - 1L
1,919 SR
Queue Stats
47W - 42L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
PatoBincidi
Xing Tian
Level 12
God Stats
2W - 2L
1,339 SR
Queue Stats
3W - 4L
1,317 Elo+
Party 3
Ra
Ra
Tadecovishk
Ra
Level 82
God Stats
4W - 6L
1,180 SR
Queue Stats
113W - 126L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lautsilvalte
Danzaburou
14
4 / 10 / 2
9,430
472
9,238
15,012
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
PolVerne69
Olorun
10
0 / 12 / 2
6,413
321
2,227
13,285
4,197
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
TeenLordZ
Gilgamesh
13
1 / 6 / 2
7,915
396
3,395
15,298
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 9 / 3
7,789
389
4,972
15,538
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
lucas6969
Cerberus
11
1 / 13 / 3
7,890
395
4,255
19,954
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaJor07
Danzaburou
18
25 / 0 / 13
13,276
664
32,053
9,650
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
8 / 2 / 15
9,923
496
9,777
8,660
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
OnagiNoEsmalte
Gilgamesh
16
5 / 1 / 12
10,594
530
4,602
11,807
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
PatoBincidi
Xing Tian
13
7 / 2 / 19
10,458
523
9,329
11,507
10,536
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 14
10,368
518
6,193
9,165
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
123
7
Kills
50
50
Deaths
8
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlphaJor07
Danzaburou
25
0
13
31.5
W
Scylla
8
2
15
7.75
L
Danzaburou
Lautsilvalte
Danzaburou
4
10
2
0.5
W
Gilgamesh
OnagiNoEsmalte
Gilgamesh
5
1
12
11
W
Xing Tian
PatoBincidi
Xing Tian
7
2
19
8.25
L
Olorun
PolVerne69
Olorun
0
12
2
0.08
W
5
3
14
4
L
Gilgamesh
TeenLordZ
Gilgamesh
1
6
2
0.33
L
1
9
3
0.28
L
Cerberus
lucas6969
Cerberus
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
61,954
79,087
Taken
50,789
36,726
Mitigated
28,563
8,042
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlphaJor07
Danzaburou
32,053
14,132
0
4,670
9,650
4,409
3,125
1,217
8,433
0
97,348
W
Scylla
9,777
1,159
0
2,922
8,660
2,297
908
1,358
7,302
36,647
0
L
Danzaburou
Lautsilvalte
Danzaburou
9,238
2,963
0
2,420
15,012
4,651
0
5,236
9,598
0
39,220
W
Gilgamesh
OnagiNoEsmalte
Gilgamesh
4,602
817
0
1,713
11,807
7,184
3,441
590
11,217
0
56,814
W
Xing Tian
PatoBincidi
Xing Tian
9,329
1,479
0
1,396
11,507
10,536
641
2,532
8,975
18,693
0
L
Olorun
PolVerne69
Olorun
2,227
1,691
59
309
13,285
4,197
172
5,229
7,800
21,194
0
W
6,193
401
2,362
2,309
9,165
4,137
2,486
785
8,380
56,702
0
L
Gilgamesh
TeenLordZ
Gilgamesh
3,395
426
0
52
15,298
7,922
72
3,152
11,890
0
27,613
L
4,972
2,078
0
3,011
15,538
5,748
0
4,094
11,186
0
39,488
L
Cerberus
lucas6969
Cerberus
4,255
341
0
2,191
19,954
14,208
0
6,388
13,314
13,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
54,619
247
Minions Killed
451
0
Camps Cleared
0
1,604,520
Distance Traveled
1,807,439
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,276
664
127
6
0
358,297
3
W
Scylla
9,923
496
57
3
0
398,683
1
L
Danzaburou
9,430
472
65
3
0
284,395
1
W
Gilgamesh
10,594
530
114
6
0
350,302
1
W
Xing Tian
10,458
523
26
1
0
351,795
3
L
Olorun
6,413
321
35
2
0
245,872
0
W
Ra
10,368
518
127
6
0
348,362
4
L
Gilgamesh
7,915
396
50
3
0
405,314
4
L
Set
7,789
389
74
4
0
334,744
1
L
Cerberus
7,890
395
23
1
0
334,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role