Player Matchup

Sobek
Sobek
Gold V
Ascendisy
Sobek
Gold V
Level 125
God Stats
0W - 1L
1,738 SR
Queue Stats
20W - 22L
1,478 MMR
Solo
Cupid
Cupid
Bronze III
Endermyon
Cupid
Bronze III
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 10L
1,422 MMR
Solo
Da Ji
Da Ji
Gold III
Gara10FaelH
Da Ji
Gold III
Level 121
God Stats
3W - 5L
1,978 SR
Queue Stats
88W - 91L
1,438 MMR
Party 1
Vulcan
Vulcan
Gold IV
Jvitin
Vulcan
Gold IV
Level 122
God Stats
1W - 1L
1,370 SR
Queue Stats
137W - 134L
1,402 MMR
Party 1
Nu Wa
Nu Wa
Gold II
doubleteamer01
Nu Wa
Gold II
Level 160
God Stats
135W - 71L
1,711 SR
Queue Stats
524W - 520L
1,476 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,610 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,588 SR
1,443 MMR
Aphrodite
Aphrodite
Silver II
Moosalinaa
Aphrodite
Silver II
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
25W - 26L
1,400 MMR
Solo
Odin
Odin
Gold V
dannyboy7562
Odin
Gold V
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,463 MMR
Solo
Pele
Pele
Gold III
ganjshark
Pele
Gold III
Level 88
God Stats
44W - 31L
1,576 SR
Queue Stats
248W - 249L
1,465 MMR
Solo
Chernobog
Chernobog
Gold I
mathsalts
Chernobog
Gold I
Level 156
God Stats
21W - 16L
1,641 SR
Queue Stats
289W - 284L
1,477 MMR
Solo
Yemoja
Yemoja
Gold V
wizard yogurt
Yemoja
Gold V
Level 146
God Stats
3W - 6L
1,524 SR
Queue Stats
56W - 67L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ascendisy
Sobek
15
2 / 5 / 5
10,754
430
10,523
26,992
28,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Endermyon
Cupid
18
3 / 10 / 4
11,705
468
10,675
21,612
12,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 8 / 5
13,251
530
15,217
21,197
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Jvitin
Vulcan
16
4 / 4 / 4
11,606
464
19,576
12,295
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 5 / 7
13,109
524
23,222
18,709
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaSetCu ChulainnTiamatDanzaburou

VS

Bans
GilgameshFenrirJanusSun WukongGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Moosalinaa
Aphrodite
19
3 / 3 / 11
13,052
522
11,787
25,766
10,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 4 / 7
12,825
513
13,454
21,898
14,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
20
15 / 6 / 4
14,584
583
25,241
26,212
10,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
mathsalts
Chernobog
20
6 / 5 / 11
13,871
555
18,703
23,899
8,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 6
11,400
456
8,041
18,213
8,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
21
Kills
32
32
Deaths
21
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ascendisy
Sobek
2
5
5
0.9
L
Cupid
Endermyon
Cupid
3
10
4
0.5
L
6
8
5
1.06
L
Vulcan
Jvitin
Vulcan
4
4
4
1.5
W
Aphrodite
Moosalinaa
Aphrodite
3
3
11
2.83
W
5
4
7
2.13
L
6
5
7
1.9
W
Pele
15
6
4
2.83
W
Chernobog
mathsalts
Chernobog
6
5
11
2.3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,213
Damage
77,226
100,805
Taken
115,988
62,399
Mitigated
53,073
20,898
Healing
50,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ascendisy
Sobek
10,523
745
0
5,546
26,992
28,034
0
7,273
19,371
30,697
0
L
Cupid
Endermyon
Cupid
10,675
6,821
639
5,131
21,612
12,085
408
3,350
17,948
0
83,945
L
15,217
4,122
0
5,321
21,197
10,054
0
4,256
16,859
0
83,331
L
Vulcan
Jvitin
Vulcan
19,576
3,286
0
995
12,295
5,112
0
2,473
9,702
72,614
0
W
Aphrodite
Moosalinaa
Aphrodite
11,787
874
6,042
14,682
25,766
10,626
1,467
13,483
11,927
91,454
0
W
13,454
2,883
0
2,410
21,898
14,606
2,695
10,956
10,852
0
73,628
L
23,222
5,625
0
3,266
18,709
7,114
144
1,606
17,097
112,077
0
W
Pele
25,241
5,233
0
3,295
26,212
10,759
1,870
12,315
13,577
0
119,945
W
Chernobog
mathsalts
Chernobog
18,703
12,197
0
9,098
23,899
8,313
1,256
10,750
13,061
0
105,263
W
8,041
1,867
9,139
5,947
18,213
8,769
1,138
7,284
10,783
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,425
Gold Earned
65,732
559
Minions Killed
633
0
Camps Cleared
0
2,149,173
Distance Traveled
2,326,535
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,754
430
37
1
0
440,036
6
L
Cupid
11,705
468
123
5
0
361,297
2
L
Da Ji
13,251
530
129
5
0
471,024
2
L
Vulcan
11,606
464
129
5
0
471,512
4
W
Aphrodite
13,052
522
166
7
0
458,266
6
W
Odin
12,825
513
133
5
0
443,959
3
L
Nu Wa
13,109
524
141
6
0
405,304
8
W
Pele
14,584
583
152
6
0
522,645
6
W
Chernobog
13,871
555
117
5
0
465,951
4
W
Yemoja
11,400
456
65
3
0
435,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role