Player Matchup

Hun Batz
Hun Batz
RaginRedThong
Hun Batz
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 98L
1,504 Elo+
Party 1
Izanami
Izanami
RedRiverDuck
Izanami
Level 22
God Stats
15W - 14L
1,456 SR
Queue Stats
64W - 67L
1,436 Elo+
Party 1
Sol
Sol
Ventus124
Sol
Level 66
God Stats
13W - 12L
1,680 SR
Queue Stats
166W - 148L
1,494 Elo+
Party 1
Bellona
Bellona
XArchlordX22
Bellona
Level 28
God Stats
25W - 26L
1,417 SR
Queue Stats
40W - 39L
1,388 Elo+
Party 1
Ymir
Ymir
jakethetank420
Ymir
Level 80
God Stats
5W - 3L
1,417 SR
Queue Stats
190W - 168L
1,482 Elo+
Party 1
Team Averages
Level 49
1,494 SR
1,461 Elo+

VS

Team Averages
Level 48
1,481 SR
1,466 Elo+
Hades
Hades
LrgCoke
Hades
Level 11
God Stats
3W - 3L
1,630 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 3
Hou Yi
Hou Yi
SpicyLlamaz
Hou Yi
Level 86
God Stats
2W - 3L
1,489 SR
Queue Stats
354W - 326L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Strlkerforce
Tsukuyomi
Level 66
God Stats
52W - 43L
1,499 SR
Queue Stats
157W - 177L
1,419 Elo+
Party 3
Ymir
Ymir
UpMag
Ymir
Level 45
God Stats
4W - 8L
1,482 SR
Queue Stats
213W - 253L
1,408 Elo+
Party 3
Osiris
Osiris
l Heisenbeard l
Osiris
Level 32
God Stats
0W - 4L
1,305 SR
Queue Stats
116W - 129L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RaginRedThong
Hun Batz
17
4 / 4 / 11
11,378
542
6,001
17,820
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
RedRiverDuck
Izanami
17
2 / 1 / 8
10,911
520
10,609
15,032
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 2 / 5
14,200
676
28,185
16,642
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
XArchlordX22
Bellona
19
8 / 3 / 4
12,532
597
16,492
16,207
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 11
10,711
510
10,235
20,567
21,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LrgCoke
Hades
13
2 / 9 / 3
8,523
406
5,877
16,722
8,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
18
3 / 2 / 3
10,633
506
15,508
14,020
4,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Strlkerforce
Tsukuyomi
16
5 / 6 / 5
10,212
486
14,369
19,240
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
UpMag
Ymir
14
1 / 6 / 7
9,531
454
11,254
20,361
10,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 5
9,303
443
10,079
22,614
16,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
28
Kills
13
13
Deaths
28
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
LrgCoke
Hades
2
9
3
0.39
W
Hun Batz
RaginRedThong
Hun Batz
4
4
11
2.38
W
Izanami
RedRiverDuck
Izanami
2
1
8
6
L
Hou Yi
3
2
3
2.25
L
Tsukuyomi
Strlkerforce
Tsukuyomi
5
6
5
1.25
L
Ymir
UpMag
Ymir
1
6
7
0.75
W
12
2
5
7.25
W
Bellona
XArchlordX22
Bellona
8
3
4
3.33
W
2
3
11
2.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,522
Damage
57,087
86,268
Taken
92,957
60,993
Mitigated
48,047
34,097
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
LrgCoke
Hades
5,877
817
452
4,109
16,722
8,108
0
7,998
8,694
24,926
0
W
Hun Batz
RaginRedThong
Hun Batz
6,001
1,085
0
6,052
17,820
8,027
349
3,197
14,623
0
69,096
W
Izanami
RedRiverDuck
Izanami
10,609
7,801
0
5,836
15,032
6,461
3,107
3,891
11,141
0
74,309
L
Hou Yi
15,508
6,628
0
5,942
14,020
4,763
1,044
5,829
8,191
0
73,757
L
Tsukuyomi
Strlkerforce
Tsukuyomi
14,369
3,249
0
6,404
19,240
7,932
0
6,341
12,839
0
59,804
L
Ymir
UpMag
Ymir
11,254
1,303
231
1,985
20,361
10,479
0
10,404
9,872
34,630
0
W
28,185
11,719
0
8,346
16,642
8,722
10,255
2,878
13,764
115,318
3,926
W
Bellona
XArchlordX22
Bellona
16,492
8,667
587
4,974
16,207
15,833
1,346
1,651
14,556
0
68,852
W
10,235
1,313
2,511
5,791
20,567
21,950
146
5,690
14,877
32,597
0
L
10,079
4,141
0
5,600
22,614
16,765
96
7,025
14,844
176
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,732
Gold Earned
48,202
603
Minions Killed
372
0
Camps Cleared
0
1,918,911
Distance Traveled
1,808,155
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,523
406
40
2
0
328,219
0
W
Hun Batz
11,378
542
126
6
0
419,635
5
W
Izanami
10,911
520
123
6
0
360,448
3
L
Hou Yi
10,633
506
131
6
0
329,175
6
L
Tsukuyomi
10,212
486
81
4
0
404,662
3
L
Ymir
9,531
454
49
2
0
363,239
3
W
Sol
14,200
676
188
9
0
364,884
2
W
Bellona
12,532
597
124
6
0
416,758
1
W
Ymir
10,711
510
42
2
0
357,186
8
L
Osiris
9,303
443
71
3
0
382,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role