Player Matchup

Heimdallr
Heimdallr
Foxxtraunt
Heimdallr
Level 29
God Stats
3W - 2L
1,560 SR
Queue Stats
54W - 39L
1,663 Elo+
Solo
Cu Chulainn
Cu Chulainn
Linkzeldat
Cu Chulainn
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
21W - 18L
1,615 Elo+
Solo
Ymir
Ymir
SPOOKIFOX
Ymir
Level 16
God Stats
2W - 3L
1,862 SR
Queue Stats
46W - 20L
1,887 Elo+
Party 2
Thanatos
Thanatos
Spookijabba
Thanatos
Level 32
God Stats
2W - 2L
1,714 SR
Queue Stats
155W - 119L
1,634 Elo+
Party 2
Aphrodite
Aphrodite
mr-stonky
Aphrodite
Level 29
God Stats
5W - 4L
1,562 SR
Queue Stats
151W - 136L
1,594 Elo+
Solo
Team Averages
Level 27
1,683 SR
1,678 Elo+

VS

Team Averages
Level 21
1,631 SR
1,671 Elo+
Artio
Artio
Bubba253
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,606 Elo+
Party 1
Achilles
Achilles
SkillCosby
Achilles
Level 29
God Stats
11W - 9L
1,649 SR
Queue Stats
155W - 93L
1,709 Elo+
Solo
Horus
Horus
XXQXXQ
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 25L
1,726 Elo+
Party 1
Neith
Neith
helios2213
Neith
Level 11
God Stats
3W - 1L
1,761 SR
Queue Stats
44W - 27L
1,705 Elo+
Party 1
Merlin
Merlin
pineconeman3142
Merlin
Level 26
God Stats
21W - 6L
1,745 SR
Queue Stats
44W - 24L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Foxxtraunt
Heimdallr
11
2 / 10 / 5
8,307
396
10,675
14,867
4,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Linkzeldat
Cu Chulainn
11
1 / 12 / 1
7,505
357
4,738
17,187
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
13
2 / 7 / 4
10,151
483
4,904
18,799
14,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Spookijabba
Thanatos
18
3 / 7 / 0
11,418
544
6,899
19,163
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
mr-stonky
Aphrodite
11
0 / 5 / 0
7,829
373
1,750
7,705
2,408

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bubba253
Artio
14
0 / 4 / 13
10,664
508
2,682
10,684
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
SkillCosby
Achilles
20
10 / 1 / 9
13,640
650
10,399
15,884
11,119
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
XXQXXQ
Horus
20
9 / 0 / 15
14,159
674
13,121
24,318
24,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
9 / 2 / 8
14,134
673
16,543
14,307
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 7
13,486
642
15,540
8,650
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
8
Kills
40
41
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artio
Bubba253
Artio
0
4
13
1.63
L
Heimdallr
Foxxtraunt
Heimdallr
2
10
5
0.45
L
Cu Chulainn
Linkzeldat
Cu Chulainn
1
12
1
0.13
L
Ymir
2
7
4
0.57
W
Achilles
SkillCosby
Achilles
10
1
9
14.5
L
Thanatos
Spookijabba
Thanatos
3
7
0
0.43
W
Horus
XXQXXQ
Horus
9
0
15
16.5
W
Neith
9
2
8
6.5
L
Aphrodite
mr-stonky
Aphrodite
0
5
0
0
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
58,285
77,721
Taken
73,843
38,693
Mitigated
51,635
21,794
Healing
35,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bubba253
Artio
2,682
631
188
1,681
10,684
7,109
206
3,722
6,962
11,926
0
L
Heimdallr
Foxxtraunt
Heimdallr
10,675
6,917
0
1,899
14,867
4,680
94
2,321
12,546
0
40,339
L
Cu Chulainn
Linkzeldat
Cu Chulainn
4,738
1,449
0
173
17,187
9,428
0
4,489
12,698
5,075
19,453
L
Ymir
4,904
377
0
2,315
18,799
14,731
0
5,597
13,202
31,155
0
W
Achilles
SkillCosby
Achilles
10,399
4,643
0
7,095
15,884
11,119
2,044
903
14,981
0
106,313
L
Thanatos
Spookijabba
Thanatos
6,899
2,269
0
14,174
19,163
7,446
0
4,502
14,661
0
69,355
W
Horus
XXQXXQ
Horus
13,121
7,453
1,243
15,900
24,318
24,542
1,679
3,373
20,875
0
83,218
W
Neith
16,543
7,054
0
7,882
14,307
5,577
5,364
2,905
11,360
0
114,254
L
Aphrodite
mr-stonky
Aphrodite
1,750
37
420
2,813
7,705
2,408
0
2,282
5,423
31,150
0
W
15,540
932
0
1,409
8,650
3,288
1,659
2,561
5,997
114,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,210
Gold Earned
66,083
390
Minions Killed
623
0
Camps Cleared
0
1,552,011
Distance Traveled
2,098,302
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,664
508
20
1
0
420,145
0
L
Heimdallr
8,307
396
60
3
0
280,355
3
L
Cu Chulainn
7,505
357
41
2
0
315,695
1
L
Ymir
10,151
483
51
2
0
319,286
6
W
Achilles
13,640
650
137
7
0
436,861
5
L
Thanatos
11,418
544
147
7
0
408,075
1
W
Horus
14,159
674
124
6
0
434,903
3
W
Neith
14,134
673
165
8
0
391,126
1
L
Aphrodite
7,829
373
91
4
0
228,600
4
W
Merlin
13,486
642
177
8
0
415,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role