Player Matchup

Gilgamesh
Gilgamesh
Donke The m8
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 79L
1,493 Elo+
Party 4
Izanami
Izanami
KinkyCrustacean
Izanami
Level 47
God Stats
124W - 121L
1,562 SR
Queue Stats
394W - 360L
1,568 Elo+
Party 3
Hachiman
Hachiman
Monke The m8
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 71L
1,654 Elo+
Party 4
The Morrigan
The Morrigan
SneakaSkeet
The Morrigan
Level 42
God Stats
10W - 8L
1,567 SR
Queue Stats
152W - 123L
1,589 Elo+
Party 3
Mercury
Mercury
nyqtophobia
Mercury
Level 105
God Stats
11W - 4L
1,831 SR
Queue Stats
456W - 421L
1,603 Elo+
Party 4
Team Averages
Level 50
1,592 SR
1,581 Elo+

VS

Team Averages
Level 59
1,630 SR
1,508 Elo+
Nu Wa
Nu Wa
BeeIo
Nu Wa
Level 62
God Stats
3W - 6L
1,483 SR
Queue Stats
351W - 406L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
MR CUPPS 1
Gilgamesh
Level 29
God Stats
4W - 6L
1,513 SR
Queue Stats
237W - 208L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sockrative
Kumbhakarna
Level 81
God Stats
14W - 11L
1,631 SR
Queue Stats
94W - 76L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vloneboi
Tsukuyomi
Level 14
God Stats
2W - 4L
1,703 SR
Queue Stats
6W - 10L
1,467 Elo+
Party 2
Izanami
Izanami
xShootingDeathx
Izanami
Level 107
God Stats
3W - 3L
1,821 SR
Queue Stats
192W - 182L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donke The m8
Gilgamesh
9
3 / 4 / 6
6,561
469
5,453
9,229
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 3
8,223
587
4,759
7,049
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Monke The m8
Hachiman
15
3 / 0 / 3
8,419
601
5,870
5,308
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
SneakaSkeet
The Morrigan
15
6 / 1 / 2
8,593
614
7,124
5,086
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
nyqtophobia
Mercury
13
1 / 1 / 6
7,354
525
2,462
8,850
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeeIo
Nu Wa
11
0 / 4 / 1
6,287
449
5,097
6,357
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MR CUPPS 1
Gilgamesh
12
3 / 4 / 1
7,115
508
5,031
9,945
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
sockrative
Kumbhakarna
9
1 / 0 / 3
6,393
457
1,174
4,808
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
vloneboi
Tsukuyomi
8
1 / 4 / 1
5,556
397
3,756
5,992
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 5 / 2
7,207
515
2,856
8,875
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
7
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BeeIo
Nu Wa
0
4
1
0.13
W
Gilgamesh
Donke The m8
Gilgamesh
3
4
6
1.5
W
4
1
3
5.5
L
Gilgamesh
MR CUPPS 1
Gilgamesh
3
4
1
0.88
W
Hachiman
Monke The m8
Hachiman
3
0
3
4.5
W
The Morrigan
SneakaSkeet
The Morrigan
6
1
2
7
W
Mercury
nyqtophobia
Mercury
1
1
6
4
L
Kumbhakarna
sockrative
Kumbhakarna
1
0
3
2.5
L
Tsukuyomi
vloneboi
Tsukuyomi
1
4
1
0.38
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
17,914
35,522
Taken
35,977
14,474
Mitigated
14,035
10,976
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BeeIo
Nu Wa
5,097
482
0
600
6,357
1,856
0
2,650
3,537
45,510
0
W
Gilgamesh
Donke The m8
Gilgamesh
5,453
742
0
2,854
9,229
5,233
0
1,864
7,243
0
16,963
W
4,759
2,784
0
3,112
7,049
2,519
2,647
618
6,371
0
47,793
L
Gilgamesh
MR CUPPS 1
Gilgamesh
5,031
1,307
0
1,803
9,945
5,281
0
1,814
8,017
0
40,141
W
Hachiman
Monke The m8
Hachiman
5,870
3,174
0
3,867
5,308
1,952
251
766
4,482
0
64,558
W
The Morrigan
SneakaSkeet
The Morrigan
7,124
1,196
0
338
5,086
1,808
0
1,381
3,525
54,526
0
W
Mercury
nyqtophobia
Mercury
2,462
1,388
0
805
8,850
2,962
0
1,090
7,630
0
51,992
L
Kumbhakarna
sockrative
Kumbhakarna
1,174
156
0
1,513
4,808
2,686
0
624
4,154
10,033
0
L
Tsukuyomi
vloneboi
Tsukuyomi
3,756
1,433
0
652
5,992
1,654
0
1,447
4,461
0
16,286
L
2,856
2,067
0
2,587
8,875
2,558
0
312
8,551
0
47,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
32,558
458
Minions Killed
323
0
Camps Cleared
0
1,277,092
Distance Traveled
1,251,678
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,287
449
81
6
0
240,303
4
W
Gilgamesh
6,561
469
15
1
0
283,049
1
W
Izanami
8,223
587
111
8
0
230,313
1
L
Gilgamesh
7,115
508
73
5
0
251,703
1
W
Hachiman
8,419
601
121
9
0
240,193
6
W
The Morrigan
8,593
614
112
8
0
242,967
2
W
Mercury
7,354
525
99
7
0
280,570
0
L
Kumbhakarna
6,393
457
18
1
0
286,019
4
L
Tsukuyomi
5,556
397
37
3
0
260,495
0
L
Izanami
7,207
515
114
8
0
213,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role