Player Matchup

Artio
Artio
Silver V
ChinoCarepicha
Artio
Silver V
Level 91
God Stats
32W - 33L
1,545 SR
Queue Stats
374W - 392L
536 MMR
Solo
Mercury
Mercury
Silver I
XSebas1799X
Mercury
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
carrishoxd
King Arthur
Silver I
Level 153
God Stats
18W - 12L
1,444 SR
Queue Stats
77W - 82L
1,073 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
halfApint
Ao Kuang
Silver I
Level 119
God Stats
64W - 53L
1,616 SR
Queue Stats
1,047W - 1,056L
1,106 MMR
Solo
Chernobog
Chernobog
Silver V
nirvana5506
Chernobog
Silver V
Level 129
God Stats
52W - 44L
1,530 SR
Queue Stats
412W - 449L
563 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,527 SR
955 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,556 SR
880 MMR
Cthulhu
Cthulhu
Silver IV
Jozzark
Cthulhu
Silver IV
Level 139
God Stats
10W - 8L
1,591 SR
Queue Stats
74W - 75L
609 MMR
Solo
Rama
Rama
Bronze I
KorruptxLogic
Rama
Bronze I
Level 127
God Stats
11W - 12L
1,461 SR
Queue Stats
372W - 400L
422 MMR
Solo
Janus
Janus
Silver I
MerwingZero
Janus
Silver I
Level 154
God Stats
4W - 5L
1,536 SR
Queue Stats
90W - 100L
1,117 MMR
Solo
Achilles
Achilles
Silver V
TheToaster939
Achilles
Silver V
Level 45
God Stats
12W - 16L
1,681 SR
Queue Stats
60W - 66L
1,182 MMR
Party 1
Ne Zha
Ne Zha
Silver V
mommymondays
Ne Zha
Silver V
Level 40
God Stats
0W - 1L
1,513 SR
Queue Stats
32W - 45L
1,069 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 18
12,496
543
8,629
20,740
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
XSebas1799X
Mercury
20
9 / 2 / 8
14,233
619
12,709
16,048
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
carrishoxd
King Arthur
20
5 / 0 / 6
13,054
568
20,896
25,357
25,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
halfApint
Ao Kuang
19
7 / 1 / 6
12,649
550
17,922
20,577
10,117
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
nirvana5506
Chernobog
20
8 / 1 / 10
14,302
622
21,104
14,858
6,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TiamatGuan YuScyllaDanzaburouGilgamesh

VS

Bans
TsukuyomiCupidKhepriApolloSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jozzark
Cthulhu
14
1 / 5 / 2
9,648
419
11,828
26,614
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 7 / 1
11,068
481
9,360
17,994
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 8 / 1
10,672
464
17,125
16,216
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheToaster939
Achilles
16
1 / 5 / 0
10,235
445
14,148
26,125
30,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
15
0 / 6 / 3
9,393
408
7,383
19,195
7,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
31
Kills
7
7
Deaths
31
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
L
Cthulhu
Jozzark
Cthulhu
1
5
2
0.4
L
2
7
1
0.36
L
3
8
1
0.44
L
Achilles
TheToaster939
Achilles
1
5
0
0.2
W
Mercury
XSebas1799X
Mercury
9
2
8
6.5
W
King Arthur
carrishoxd
King Arthur
5
0
6
8
W
Ao Kuang
halfApint
Ao Kuang
7
1
6
10
L
Ne Zha
0
6
3
0.25
W
Chernobog
nirvana5506
Chernobog
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,260
Damage
59,844
97,580
Taken
106,144
70,595
Mitigated
68,810
43,551
Healing
28,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,629
1,236
1,456
7,973
20,740
20,081
472
6,975
13,599
33,484
0
L
Cthulhu
Jozzark
Cthulhu
11,828
918
468
6,726
26,614
18,975
0
7,653
18,961
41,849
0
L
9,360
8,199
0
6,899
17,994
5,476
865
4,523
13,471
0
78,535
L
17,125
1,420
0
548
16,216
6,014
0
10,093
6,123
84,462
0
L
Achilles
TheToaster939
Achilles
14,148
5,656
0
6,492
26,125
30,923
0
4,268
21,857
0
68,702
W
Mercury
XSebas1799X
Mercury
12,709
7,935
0
4,016
16,048
7,936
3,396
4,333
11,615
0
133,348
W
King Arthur
carrishoxd
King Arthur
20,896
1,019
0
11,017
25,357
25,661
288
4,141
21,136
11,425
74,237
W
Ao Kuang
halfApint
Ao Kuang
17,922
3,507
0
14,140
20,577
10,117
587
8,575
11,696
78,538
0
L
Ne Zha
7,383
1,591
0
7,206
19,195
7,422
0
3,897
15,298
0
64,194
W
Chernobog
nirvana5506
Chernobog
21,104
16,521
0
4,949
14,858
6,800
4,984
5,309
9,448
0
100,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,734
Gold Earned
51,016
643
Minions Killed
584
0
Camps Cleared
0
2,360,825
Distance Traveled
1,886,282
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,496
543
50
2
0
475,721
18
L
Cthulhu
9,648
419
53
2
0
421,364
11
L
Rama
11,068
481
147
6
0
314,100
8
L
Janus
10,672
464
141
6
0
367,230
5
L
Achilles
10,235
445
131
6
0
410,355
6
W
Mercury
14,233
619
171
7
0
481,784
3
W
King Arthur
13,054
568
143
6
0
471,279
5
W
Ao Kuang
12,649
550
118
5
0
485,172
4
L
Ne Zha
9,393
408
112
5
0
373,233
4
W
Chernobog
14,302
622
161
7
0
446,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role