Player Matchup

Gilgamesh
Gilgamesh
Maldras
Gilgamesh
Level 30
God Stats
4W - 4L
1,462 SR
Queue Stats
45W - 62L
1,407 Elo+
Party 1
Ymir
Ymir
MrSnakke
Ymir
Level 8
God Stats
2W - 0L
1,810 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 1
Chiron
Chiron
XxKing CaninexX
Chiron
Level 66
God Stats
47W - 47L
1,567 SR
Queue Stats
133W - 171L
1,396 Elo+
Party 1
Team Averages
Level 35
1,613 SR
1,372 Elo+

VS

Team Averages
Level 17
1,575 SR
1,367 Elo+
Ares
Ares
BWAHBWAHBWAH
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
DaruJones
Cthulhu
Level 26
God Stats
9W - 15L
1,386 SR
Queue Stats
99W - 129L
1,396 Elo+
Party 2
Chiron
Chiron
FN_Trapper02
Chiron
Level 21
God Stats
1W - 1L
1,839 SR
Queue Stats
14W - 43L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maldras
Gilgamesh
13
6 / 1 / 12
10,555
704
13,581
12,749
10,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ymir
14
9 / 0 / 12
11,190
746
10,243
14,294
13,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 15
11,111
741
19,166
4,492
1,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
8,198
547
4,528
20,775
20,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
DaruJones
Cthulhu
13
1 / 2 / 0
8,760
584
11,799
12,725
6,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
10
0 / 12 / 0
7,887
526
3,810
15,290
7,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
22
Kills
1
1
Deaths
22
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Cthulhu
DaruJones
Cthulhu
1
2
0
0.5
L
Chiron
0
12
0
0
W
Gilgamesh
Maldras
Gilgamesh
6
1
12
12
W
Ymir
9
0
12
15
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,990
Damage
20,137
31,535
Taken
48,790
25,309
Mitigated
35,077
7,698
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,528
233
0
270
20,775
20,735
0
5,693
15,082
32,392
0
L
Cthulhu
DaruJones
Cthulhu
11,799
388
698
756
12,725
6,571
0
2,394
10,331
42,266
0
L
Chiron
3,810
1,704
448
1,264
15,290
7,771
0
2,814
12,440
0
19,579
W
Gilgamesh
Maldras
Gilgamesh
13,581
4,054
505
1,687
12,749
10,260
1,000
6,390
6,359
4,209
45,143
W
Ymir
10,243
2,157
0
714
14,294
13,371
467
7,818
6,476
25,103
0
W
19,166
5,199
3,218
1,574
4,492
1,678
1,150
2,227
2,265
0
62,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
24,845
172
Minions Killed
149
0
Camps Cleared
0
867,524
Distance Traveled
703,015
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,198
547
44
3
0
223,395
0
L
Cthulhu
8,760
584
72
5
0
287,127
1
L
Chiron
7,887
526
33
2
0
192,493
0
W
Gilgamesh
10,555
704
54
4
0
295,038
1
W
Ymir
11,190
746
27
2
0
255,645
5
W
Chiron
11,111
741
91
6
0
316,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role