Player Matchup

Ganesha
Ganesha
Arktima
Ganesha
Level 6
God Stats
1W - 10L
1,500 SR
Queue Stats
34W - 39L
1,634 Elo+
Solo
Anubis
Anubis
DiDidynasty0915
Anubis
Level 27
God Stats
1W - 2L
1,549 SR
Queue Stats
143W - 158L
1,572 Elo+
Solo
Amaterasu
Amaterasu
ItsaMidnight
Amaterasu
Level 6
God Stats
19W - 21L
1,554 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 2
Chiron
Chiron
Joself59
Chiron
Level 4
God Stats
2W - 4L
1,752 SR
Queue Stats
10W - 14L
1,688 Elo+
Solo
Set
Set
Kikomaster1573
Set
Level 21
God Stats
3W - 3L
1,537 SR
Queue Stats
60W - 66L
1,378 Elo+
Party 2
Team Averages
Level 13
1,578 SR
1,551 Elo+

VS

Team Averages
Level 26
1,489 SR
1,519 Elo+
Artemis
Artemis
Jose_JCB16
Artemis
Level 24
God Stats
13W - 10L
1,642 SR
Queue Stats
77W - 63L
1,527 Elo+
Party 1
Bellona
Bellona
KrillOilPill
Bellona
Level 24
God Stats
106W - 96L
1,527 SR
Queue Stats
279W - 294L
1,460 Elo+
Solo
Tiamat
Tiamat
ReflexNinja007
Tiamat
Level 28
God Stats
11W - 10L
1,499 SR
Queue Stats
145W - 142L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
The_Authentic_1
Jormungandr
Level 26
God Stats
10W - 11L
1,474 SR
Queue Stats
76W - 59L
1,548 Elo+
Solo
Bakasura
Bakasura
Toxic_Wolf456
Bakasura
Level 29
God Stats
3W - 2L
1,300 SR
Queue Stats
27W - 25L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arktima
Ganesha
17
0 / 6 / 9
11,660
972
9,829
28,020
28,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 11 / 8
11,038
920
15,566
21,696
12,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ItsaMidnight
Amaterasu
16
4 / 11 / 6
11,132
928
8,225
33,226
20,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Joself59
Chiron
17
0 / 8 / 7
10,277
856
11,475
19,636
8,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 10 / 1
11,297
941
11,326
21,596
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jose_JCB16
Artemis
20
17 / 3 / 17
14,126
1,177
36,399
11,683
4,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
KrillOilPill
Bellona
19
4 / 4 / 22
11,996
1,000
16,044
16,729
9,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 0 / 35
12,814
1,068
20,571
8,845
6,416
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
The_Authentic_1
Jormungandr
20
5 / 3 / 24
12,443
1,037
16,804
14,055
12,254
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Toxic_Wolf456
Bakasura
20
17 / 1 / 20
14,812
1,234
26,425
11,287
4,269
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
164
11
Kills
46
46
Deaths
11
31
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Arktima
Ganesha
0
6
9
0.75
L
1
11
8
0.45
L
Amaterasu
ItsaMidnight
Amaterasu
4
11
6
0.64
W
Artemis
Jose_JCB16
Artemis
17
3
17
8.5
L
Chiron
Joself59
Chiron
0
8
7
0.44
L
6
10
1
0.65
W
Bellona
KrillOilPill
Bellona
4
4
22
3.75
W
3
0
35
20.5
W
Jormungandr
The_Authentic_1
Jormungandr
5
3
24
5.67
W
Bakasura
Toxic_Wolf456
Bakasura
17
1
20
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,421
Damage
116,243
124,174
Taken
62,599
79,126
Mitigated
37,122
16,184
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Arktima
Ganesha
9,829
1,278
1,821
2,885
28,020
28,156
0
10,109
17,487
20,219
0
L
15,566
880
1,682
3,153
21,696
12,018
0
5,577
14,954
66,101
0
L
Amaterasu
ItsaMidnight
Amaterasu
8,225
4,687
0
3,159
33,226
20,132
0
9,603
22,714
0
21,838
W
Artemis
Jose_JCB16
Artemis
36,399
26,245
0
3,000
11,683
4,404
0
3,073
8,610
0
61,874
L
Chiron
Joself59
Chiron
11,475
5,302
1,080
1,508
19,636
8,435
0
4,582
14,519
0
36,049
L
11,326
7,421
0
896
21,596
10,385
0
7,504
13,612
0
24,798
W
Bellona
KrillOilPill
Bellona
16,044
7,464
0
2,979
16,729
9,779
0
5,883
10,846
0
33,222
W
20,571
3,066
0
4,127
8,845
6,416
0
4,406
4,439
48,330
0
W
Jormungandr
The_Authentic_1
Jormungandr
16,804
3,354
864
878
14,055
12,254
0
5,803
8,252
36,368
0
W
Bakasura
Toxic_Wolf456
Bakasura
26,425
18,398
0
3,887
11,287
4,269
0
6,230
5,057
0
32,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,404
Gold Earned
66,191
222
Minions Killed
237
3
Camps Cleared
15
962,069
Distance Traveled
1,076,062
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,660
972
0
0
0
199,542
0
L
Anubis
11,038
920
110
9
1
159,281
1
L
Amaterasu
11,132
928
23
2
0
230,408
0
W
Artemis
14,126
1,177
58
5
2
195,830
0
L
Chiron
10,277
856
57
5
0
189,682
3
L
Set
11,297
941
32
3
2
183,156
0
W
Bellona
11,996
1,000
30
3
5
191,162
5
W
Tiamat
12,814
1,068
70
6
2
224,528
0
W
Jormungandr
12,443
1,037
46
4
0
188,337
0
W
Bakasura
14,812
1,234
33
3
6
276,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role