Player Matchup

Arachne
Arachne
HolyDruid
Arachne
Level 28
God Stats
25W - 14L
1,731 SR
Queue Stats
101W - 92L
1,529 Elo+
Party 2
Bellona
Bellona
QuinlanYoung
Bellona
Level 12
God Stats
8W - 6L
1,471 SR
Queue Stats
25W - 20L
1,415 Elo+
Party 2
Cerberus
Cerberus
Skynard52
Cerberus
Level 29
God Stats
43W - 42L
1,517 SR
Queue Stats
237W - 253L
1,424 Elo+
Solo
Eset
Eset
Smirkygloater
Eset
Level 23
God Stats
2W - 1L
1,664 SR
Queue Stats
91W - 79L
1,631 Elo+
Solo
Heimdallr
Heimdallr
kwèEmunah
Heimdallr
Level 26
God Stats
2W - 4L
1,573 SR
Queue Stats
41W - 45L
1,629 Elo+
Solo
Team Averages
Level 24
1,591 SR
1,526 Elo+

VS

Team Averages
Level 29
1,628 SR
1,587 Elo+
Hades
Hades
BurnedBoi
Hades
Level 17
God Stats
2W - 0L
1,850 SR
Queue Stats
7W - 2L
1,507 Elo+
Party 1
Anubis
Anubis
Calico06
Anubis
Level 28
God Stats
9W - 4L
1,793 SR
Queue Stats
95W - 83L
1,695 Elo+
Solo
Xbalanque
Xbalanque
OnlyGoodAtPoker
Xbalanque
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
TheyCallMeTeehee
Kukulkan
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 115L
1,520 Elo+
Solo
Fenrir
Fenrir
thephord
Fenrir
Level 61
God Stats
6W - 4L
1,500 SR
Queue Stats
304W - 273L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HolyDruid
Arachne
19
7 / 5 / 4
12,606
450
12,713
26,323
13,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
QuinlanYoung
Bellona
19
3 / 5 / 3
12,392
443
9,586
19,868
17,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Skynard52
Cerberus
16
3 / 12 / 7
11,431
408
10,337
34,831
31,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 6 / 7
13,866
495
22,956
18,771
8,649
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
kwèEmunah
Heimdallr
17
0 / 8 / 6
12,083
432
9,575
22,088
8,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BurnedBoi
Hades
20
6 / 7 / 19
14,235
508
24,376
27,889
24,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Calico06
Anubis
20
4 / 1 / 4
15,566
556
12,546
9,033
5,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
OnlyGoodAtPoker
Xbalanque
20
21 / 0 / 6
18,782
671
38,222
20,221
8,423
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 12
13,953
498
13,755
12,308
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
thephord
Fenrir
20
3 / 10 / 12
13,340
476
7,698
24,059
13,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
23
Kills
36
36
Deaths
23
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hades
BurnedBoi
Hades
6
7
19
2.21
W
Anubis
Calico06
Anubis
4
1
4
6
L
Arachne
HolyDruid
Arachne
7
5
4
1.8
W
Xbalanque
OnlyGoodAtPoker
Xbalanque
21
0
6
24
L
Bellona
QuinlanYoung
Bellona
3
5
3
0.9
L
Cerberus
Skynard52
Cerberus
3
12
7
0.54
L
10
6
7
2.25
W
2
5
12
1.6
L
Heimdallr
kwèEmunah
Heimdallr
0
8
6
0.38
W
Fenrir
thephord
Fenrir
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,167
Damage
96,597
121,881
Taken
93,510
80,439
Mitigated
57,133
25,473
Healing
38,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BurnedBoi
Hades
24,376
2,822
1,659
10,232
27,889
24,922
811
9,353
18,294
98,112
0
W
Anubis
Calico06
Anubis
12,546
143
0
6,321
9,033
5,774
2,132
337
8,696
119,607
0
L
Arachne
HolyDruid
Arachne
12,713
8,885
0
4,761
26,323
13,863
40
10,378
15,921
0
94,158
W
Xbalanque
OnlyGoodAtPoker
Xbalanque
38,222
29,944
0
13,120
20,221
8,423
6,976
6,732
13,431
0
143,492
L
Bellona
QuinlanYoung
Bellona
9,586
3,461
0
5,877
19,868
17,517
904
7,353
12,451
0
71,711
L
Cerberus
Skynard52
Cerberus
10,337
685
0
5,521
34,831
31,640
272
12,461
22,120
56,406
0
L
22,956
2,074
1,427
4,462
18,771
8,649
552
11,223
7,361
106,082
0
W
13,755
1,070
0
744
12,308
4,340
388
8,383
3,493
67,236
0
L
Heimdallr
kwèEmunah
Heimdallr
9,575
4,309
0
3,425
22,088
8,770
1,083
8,675
13,351
0
84,672
W
Fenrir
thephord
Fenrir
7,698
1,873
0
6,796
24,059
13,674
0
7,568
16,303
0
97,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
75,876
675
Minions Killed
794
0
Camps Cleared
0
2,446,694
Distance Traveled
2,482,660
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,235
508
110
4
0
502,829
4
W
Anubis
15,566
556
202
7
0
461,438
14
L
Arachne
12,606
450
143
5
0
540,143
8
W
Xbalanque
18,782
671
206
7
0
557,637
16
L
Bellona
12,392
443
148
5
0
541,076
6
L
Cerberus
11,431
408
90
3
0
405,796
2
L
Eset
13,866
495
155
6
0
456,587
4
W
Kukulkan
13,953
498
136
5
0
453,339
0
L
Heimdallr
12,083
432
139
5
0
503,092
9
W
Fenrir
13,340
476
140
5
0
507,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role