Player Matchup

Vamana
Vamana
ElRompeConchas98
Vamana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,835 Elo+
Party 1
Gilgamesh
Gilgamesh
Nawuel20-13
Gilgamesh
Level 121
God Stats
21W - 24L
1,537 SR
Queue Stats
237W - 283L
1,436 Elo+
Party 1
Chang'e
Chang'e
Scaredi
Chang'e
Level 45
God Stats
9W - 13L
1,528 SR
Queue Stats
45W - 53L
1,482 Elo+
Party 2
Neith
Neith
Schwiggity
Neith
Level 68
God Stats
0W - 1L
1,394 SR
Queue Stats
56W - 53L
1,507 Elo+
Party 2
Merlin
Merlin
Truffels
Merlin
Level 87
God Stats
2W - 4L
1,671 SR
Queue Stats
57W - 50L
1,529 Elo+
Party 2
Team Averages
Level 67
1,526 SR
1,558 Elo+

VS

Team Averages
Level 81
1,638 SR
1,516 Elo+
Set
Set
Eakinaldo
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ElkpoGamer
Medusa
Level 47
God Stats
1W - 0L
1,725 SR
Queue Stats
194W - 175L
1,626 Elo+
Solo
Horus
Horus
SunWalker79
Horus
Level 85
God Stats
7W - 1L
1,268 SR
Queue Stats
26W - 30L
1,456 Elo+
Party 3
Poseidon
Poseidon
lileakinaldo
Poseidon
Level 90
God Stats
1W - 0L
1,959 SR
Queue Stats
22W - 18L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
whyumbra
Cthulhu
Level 42
God Stats
4W - 0L
1,739 SR
Queue Stats
43W - 44L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,052
672
2,494
9,718
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Nawuel20-13
Gilgamesh
11
0 / 4 / 1
6,651
739
3,003
8,956
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Scaredi
Chang'e
12
1 / 6 / 0
6,310
701
3,847
10,143
3,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
0 / 7 / 0
5,395
599
3,567
8,821
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Truffels
Merlin
9
0 / 6 / 0
5,290
588
8,558
8,807
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
9,250
1,028
11,473
6,843
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
ElkpoGamer
Medusa
15
6 / 1 / 8
9,412
1,046
9,234
7,635
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 16
8,025
892
5,766
7,871
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
lileakinaldo
Poseidon
15
9 / 0 / 5
9,201
1,022
8,006
2,956
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
whyumbra
Cthulhu
13
1 / 0 / 16
7,730
859
6,465
6,661
5,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
83
1
Kills
26
26
Deaths
1
2
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
L
0
3
1
0.17
W
Medusa
ElkpoGamer
Medusa
6
1
8
10
L
Gilgamesh
Nawuel20-13
Gilgamesh
0
4
1
0.13
L
Chang'e
Scaredi
Chang'e
1
6
0
0.17
L
Neith
0
7
0
0
W
3
0
16
11
L
Merlin
Truffels
Merlin
0
6
0
0
W
Poseidon
lileakinaldo
Poseidon
9
0
5
11.5
W
Cthulhu
whyumbra
Cthulhu
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
40,944
46,445
Taken
31,966
19,078
Mitigated
17,801
5,563
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,473
5,251
0
1,056
6,843
2,863
2,212
2,482
4,361
0
34,826
L
2,494
796
376
1,626
9,718
6,174
0
4,145
5,483
0
12,859
W
Medusa
ElkpoGamer
Medusa
9,234
4,781
0
2,272
7,635
3,182
1,686
2,821
4,814
0
35,016
L
Gilgamesh
Nawuel20-13
Gilgamesh
3,003
481
0
91
8,956
4,404
0
3,723
5,173
0
17,771
L
Chang'e
Scaredi
Chang'e
3,847
715
1,233
1,156
10,143
3,041
0
2,351
7,702
11,890
0
L
Neith
3,567
1,196
0
979
8,821
2,740
0
1,769
6,932
0
11,603
W
5,766
1,539
1,170
2,577
7,871
5,132
996
2,644
5,227
0
8,339
L
Merlin
Truffels
Merlin
8,558
535
0
102
8,807
2,719
0
2,783
5,904
14,736
0
W
Poseidon
lileakinaldo
Poseidon
8,006
410
0
490
2,956
1,193
788
1,739
1,217
28,097
0
W
Cthulhu
whyumbra
Cthulhu
6,465
763
322
1,964
6,661
5,431
1
2,960
3,701
18,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
43,618
116
Minions Killed
229
4
Camps Cleared
10
761,303
Distance Traveled
955,742
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,250
1,028
58
6
5
200,130
1
L
Vamana
6,052
672
30
3
1
184,569
1
W
Medusa
9,412
1,046
74
8
3
168,412
1
L
Gilgamesh
6,651
739
34
4
1
165,613
0
L
Chang'e
6,310
701
13
1
0
142,984
0
L
Neith
5,395
599
21
2
1
123,283
2
W
Horus
8,025
892
6
1
1
202,084
0
L
Merlin
5,290
588
18
2
1
144,854
0
W
Poseidon
9,201
1,022
58
6
0
188,987
0
W
Cthulhu
7,730
859
33
4
1
196,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role